My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Princess
Zap
Inferno Tower Princess
Barbarian Barrel
Ice Spirit Knight Inferno Tower Princess
The Log
Ice Spirit Mini P.E.K.K.A Hog Rider Princess
Earthquake
Hog Rider Inferno Tower
Arrows
Ice Spirit Princess
Royal Delivery
Ice Spirit Knight Mini P.E.K.K.A Hog Rider Princess
Fireball
Hog Rider Inferno Tower Princess
Poison
Inferno Tower Princess
Lightning
Knight Mini P.E.K.K.A Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Mini P.E.K.K.A Inferno Tower Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Knight Princess Mini P.E.K.K.A Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Knight

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Hog Rider Mini P.E.K.K.A Princess
Zap
Ice Spirit Hog Rider Knight Mini P.E.K.K.A The Log Princess
Knight
Ice Spirit Hog Rider Princess Zap The Log
Mini P.E.K.K.A
Ice Spirit Zap Hog Rider The Log Princess
Hog Rider
Ice Spirit Zap Knight The Log Mini P.E.K.K.A Princess
Inferno Tower
The Log
Hog Rider Zap Knight Mini P.E.K.K.A Princess
Princess
Knight Ice Spirit Zap Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 8 12

Ice Spirit
Zap Mini P.E.K.K.A Inferno Tower Knight The Log Princess
Zap
Ice Spirit Mini P.E.K.K.A Knight Inferno Tower The Log Princess
Knight
Inferno Tower Princess Ice Spirit Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Ice Spirit Zap The Log Knight Princess
Hog Rider
Inferno Tower
Ice Spirit Knight The Log Zap Princess
The Log
Mini P.E.K.K.A Inferno Tower Ice Spirit Zap Knight Princess
Princess
Knight Ice Spirit Zap Mini P.E.K.K.A Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Ice Spirit Zap Knight The Log
Mini P.E.K.K.A Inferno Tower Knight
Mini P.E.K.K.A Inferno Tower Knight
Mini P.E.K.K.A The Log Princess
The Log Zap
Inferno Tower Ice Spirit Zap Princess
Zap Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Princess
Knight Ice Spirit Mini P.E.K.K.A Inferno Tower
Zap Knight The Log Princess
Inferno Tower Zap Princess
Mini P.E.K.K.A Inferno Tower Ice Spirit Zap Knight The Log
Ice Spirit Zap Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A Inferno Tower Knight
Inferno Tower Ice Spirit Zap Mini P.E.K.K.A The Log
Knight Mini P.E.K.K.A Inferno Tower
Ice Spirit Zap Knight The Log
Zap The Log Ice Spirit Knight Princess
Mini P.E.K.K.A Inferno Tower
Knight Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Inferno Tower
Zap Knight Mini P.E.K.K.A The Log
Ice Spirit Zap Knight Mini P.E.K.K.A Inferno Tower The Log
Mini P.E.K.K.A Zap Knight Inferno Tower The Log
Inferno Tower Knight Mini P.E.K.K.A
Ice Spirit Zap Princess
Mini P.E.K.K.A Knight Inferno Tower
Mini P.E.K.K.A Inferno Tower Knight
Zap Ice Spirit Knight Mini P.E.K.K.A Inferno Tower The Log
Inferno Tower
Knight Mini P.E.K.K.A Inferno Tower
Zap The Log
Mini P.E.K.K.A Knight Inferno Tower
Princess
Inferno Tower Ice Spirit Zap Knight Mini P.E.K.K.A The Log
Zap Mini P.E.K.K.A Inferno Tower The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight The Log
Zap The Log Princess
The Log
Knight The Log
Zap The Log
Ice Spirit Zap Princess
The Log Princess
The Log Ice Spirit Zap Princess
The Log Zap
Mini P.E.K.K.A
Zap Knight The Log Princess
Zap Princess
Knight The Log Princess
Princess
Princess Zap The Log
Zap The Log Princess
The Log Princess
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Princess
Zap The Log Princess
The Log
Princess
The Log
Zap The Log
Zap The Log Ice Spirit Princess
The Log Zap Princess
Zap The Log Princess
Zap The Log
Zap Princess
Zap Ice Spirit
Mini P.E.K.K.A
Zap The Log
Zap Ice Spirit Princess
The Log Princess
Zap Ice Spirit Princess
Zap Princess
The Log
Knight Mini P.E.K.K.A Princess
The Log Zap Princess
Zap
Zap Ice Spirit The Log Princess
Zap Princess
Zap The Log Princess

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