My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Skeleton Army
Giant Snowball
Minions Tombstone Skeleton Army Witch
Zap
Minions Tombstone Skeleton Army Witch
Barbarian Barrel
Tombstone Valkyrie Skeleton Army Witch
The Log
Tombstone Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Tombstone Skeleton Army Witch
Arrows
Minions Tombstone Skeleton Army Witch
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Fireball
Minions Tombstone Skeleton Army Witch
Poison
Minions Tombstone Skeleton Army Witch
Lightning
Tombstone Mini P.E.K.K.A Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tombstone Skeleton Army Mini P.E.K.K.A Valkyrie Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Tombstone Skeleton Army

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Minions Mini P.E.K.K.A Valkyrie Witch
Minions
Giant Zap Mini P.E.K.K.A Valkyrie
Tombstone
Mini P.E.K.K.A
Giant Zap Minions Valkyrie
Valkyrie
Zap Minions Mini P.E.K.K.A Giant Witch
Giant
Zap Minions Mini P.E.K.K.A Valkyrie Witch
Skeleton Army
Witch
Zap Valkyrie Giant

Defense Synergies 2 10

Zap
Mini P.E.K.K.A Minions Tombstone Valkyrie Skeleton Army Witch
Minions
Valkyrie Zap Tombstone
Tombstone
Zap Minions
Mini P.E.K.K.A
Zap Valkyrie Skeleton Army Witch
Valkyrie
Minions Zap Mini P.E.K.K.A Witch
Giant
Skeleton Army
Zap Mini P.E.K.K.A
Witch
Zap Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tombstone Valkyrie
Mini P.E.K.K.A Skeleton Army Zap Minions Tombstone Valkyrie Witch
Mini P.E.K.K.A Skeleton Army Witch Minions Tombstone Valkyrie
Mini P.E.K.K.A Skeleton Army Witch Minions Tombstone Valkyrie
Tombstone Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Zap Minions Valkyrie
Minions Zap Tombstone Witch
Zap Valkyrie
Mini P.E.K.K.A Witch Minions Tombstone Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie
Minions Valkyrie Skeleton Army Witch Zap Tombstone
Minions Zap Witch
Tombstone Mini P.E.K.K.A Skeleton Army Zap Minions Valkyrie Witch
Valkyrie Skeleton Army Zap Minions Tombstone Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Tombstone
Skeleton Army Zap Mini P.E.K.K.A
Minions Tombstone Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Tombstone Zap Minions Valkyrie Skeleton Army Witch
Zap Valkyrie Witch Minions Tombstone
Mini P.E.K.K.A
Valkyrie Skeleton Army Minions Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Zap Tombstone Witch
Zap Mini P.E.K.K.A Valkyrie
Tombstone Skeleton Army Zap Minions Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Skeleton Army Zap
Tombstone Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Zap Minions Witch
Mini P.E.K.K.A Skeleton Army Minions Tombstone Valkyrie Witch
Mini P.E.K.K.A Valkyrie Skeleton Army
Zap Minions Tombstone Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Witch Tombstone Skeleton Army
Minions Tombstone Mini P.E.K.K.A Valkyrie Witch
Skeleton Army Zap Valkyrie
Mini P.E.K.K.A Skeleton Army Tombstone Valkyrie Witch
Valkyrie Skeleton Army Witch
Tombstone Skeleton Army Witch Zap Minions Mini P.E.K.K.A Valkyrie
Minions Valkyrie Zap Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Zap Valkyrie
Zap Minions Witch
Witch
Zap
Zap
Minions Mini P.E.K.K.A
Zap Valkyrie
Zap
Minions
Zap
Zap Witch
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Zap Valkyrie Witch
Minions
Zap
Zap Valkyrie Witch
Witch
Zap Witch
Zap Witch
Zap
Zap Witch
Zap Minions Witch
Mini P.E.K.K.A
Zap
Zap
Zap Minions Tombstone Skeleton Army Witch
Zap Witch
Mini P.E.K.K.A Valkyrie
Zap
Zap
Zap Minions Witch
Zap Witch
Zap Witch

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