My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Furnace Skeleton Army
Zap
Furnace Skeleton Army
Barbarian Barrel
Furnace Wizard Skeleton Army
The Log
Mini P.E.K.K.A Hog Rider Furnace Skeleton Army
Earthquake
Hog Rider Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Mini P.E.K.K.A Hog Rider Wizard Skeleton Army
Fireball
Hog Rider Furnace Wizard Skeleton Army
Poison
Furnace Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Furnace Wizard
Rocket
Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Skeleton Army Fireball Mini P.E.K.K.A Hog Rider Furnace Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Skeleton Army Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Mirror The Log
Mini P.E.K.K.A
Hog Rider Furnace Wizard Mirror The Log
Hog Rider
Fireball The Log Mini P.E.K.K.A Furnace Wizard Mirror
Furnace
Mini P.E.K.K.A Hog Rider Mirror
Wizard
Mini P.E.K.K.A Hog Rider
Mirror
Fireball The Log Mini P.E.K.K.A Hog Rider Furnace Skeleton Army
Skeleton Army
Mirror
The Log
Hog Rider Mirror Fireball Mini P.E.K.K.A

Defense Synergies 5 10

Fireball
Mirror The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Fireball Furnace Wizard Mirror Skeleton Army
Hog Rider
Furnace
Mirror Mini P.E.K.K.A Skeleton Army
Wizard
Mini P.E.K.K.A Skeleton Army The Log
Mirror
Fireball Furnace Skeleton Army Mini P.E.K.K.A The Log
Skeleton Army
Mirror Mini P.E.K.K.A Furnace Wizard The Log
The Log
Fireball Mini P.E.K.K.A Wizard Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log
Mini P.E.K.K.A Skeleton Army Furnace The Log
Mini P.E.K.K.A Furnace Skeleton Army
Mini P.E.K.K.A Skeleton Army Furnace
Fireball Mini P.E.K.K.A Skeleton Army The Log
Fireball Skeleton Army The Log Furnace
Furnace Fireball Wizard
Fireball The Log
Mini P.E.K.K.A Furnace Skeleton Army
Skeleton Army Mini P.E.K.K.A
Skeleton Army Fireball Furnace Wizard The Log
Fireball Furnace Wizard
Mini P.E.K.K.A Furnace Skeleton Army Fireball Wizard The Log
Fireball Wizard Skeleton Army Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Skeleton Army Furnace
Skeleton Army Fireball Mini P.E.K.K.A Furnace The Log
Wizard Fireball Mini P.E.K.K.A Furnace Skeleton Army
Fireball Furnace Wizard Skeleton Army The Log
Furnace Wizard The Log Fireball
Mini P.E.K.K.A
Wizard Skeleton Army Fireball Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball Furnace
Fireball Mini P.E.K.K.A Wizard The Log
Skeleton Army Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Skeleton Army Fireball The Log
Mini P.E.K.K.A Skeleton Army
Fireball Furnace Wizard
Mini P.E.K.K.A Skeleton Army Fireball Furnace
Mini P.E.K.K.A Skeleton Army
Fireball Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army
Mini P.E.K.K.A
Skeleton Army Fireball The Log
Mini P.E.K.K.A Skeleton Army Fireball Wizard
Wizard Fireball Furnace Skeleton Army
Skeleton Army Fireball Mini P.E.K.K.A Furnace The Log
Fireball Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Wizard Furnace The Log
Fireball Wizard Furnace
Furnace Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard The Log
Fireball Wizard
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace Wizard The Log
Fireball Furnace Wizard The Log
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard The Log
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Furnace Wizard
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Furnace Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Skeleton Army
Fireball Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Wizard
The Log Fireball Wizard
Fireball
Fireball The Log
Fireball
Fireball The Log

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