My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Miner
Giant Snowball
Mega Minion Battle Ram Guards Witch Miner Princess
Zap
Battle Ram Guards Witch Princess
Barbarian Barrel
Battle Ram Guards Witch Princess
The Log
Mini P.E.K.K.A Battle Ram Guards Witch Princess
Earthquake
Guards Witch
Arrows
Guards Witch Princess
Royal Delivery
Mega Minion Mini P.E.K.K.A Battle Ram Guards Witch Miner Princess
Fireball
Mega Minion Battle Ram Witch Princess
Poison
Mega Minion Guards Witch Princess
Lightning
Mega Minion Mini P.E.K.K.A Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Battle Ram Guards Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Guards Miner Princess Mini P.E.K.K.A Battle Ram Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Guards Miner

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Battle Ram Miner Mini P.E.K.K.A Guards Witch Princess
Mega Minion
Zap Miner
Mini P.E.K.K.A
Zap Princess
Battle Ram
Zap Witch Princess
Guards
Miner Zap
Witch
Zap Battle Ram Miner
Miner
Zap Guards Mega Minion Witch
Princess
Zap Mini P.E.K.K.A Battle Ram

Defense Synergies 2 13

Zap
Mega Minion Mini P.E.K.K.A Guards Witch Miner Princess
Mega Minion
Zap Guards Witch Miner Princess
Mini P.E.K.K.A
Zap Guards Witch Princess
Battle Ram
Guards
Zap Mega Minion Mini P.E.K.K.A Witch Princess
Witch
Zap Mega Minion Mini P.E.K.K.A Guards
Miner
Zap Mega Minion
Princess
Zap Mega Minion Mini P.E.K.K.A Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
Mini P.E.K.K.A Zap Mega Minion Witch
Mini P.E.K.K.A Witch Mega Minion
Mini P.E.K.K.A Witch Mega Minion Guards
Mini P.E.K.K.A Princess
Zap Mega Minion Guards
Mega Minion Zap Witch Princess
Zap
Mini P.E.K.K.A Witch Princess
Guards Mini P.E.K.K.A Miner
Guards Witch Zap Mega Minion Princess
Mega Minion Zap Witch Princess
Mini P.E.K.K.A Zap Guards Witch
Zap Mega Minion Mini P.E.K.K.A Guards Witch Princess
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Mini P.E.K.K.A Witch
Zap Mega Minion Guards Witch
Zap Witch Mega Minion Guards Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Witch
Zap Mega Minion Mini P.E.K.K.A Miner
Guards Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Guards Zap
Mini P.E.K.K.A Guards Witch
Zap Witch Princess
Mini P.E.K.K.A Guards Mega Minion Witch
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Witch
Witch Mega Minion Guards
Mega Minion Mini P.E.K.K.A Guards Witch
Zap Guards
Mini P.E.K.K.A Guards Witch
Witch Princess
Guards Witch Zap Mega Minion Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Guards
Zap Miner Princess
Miner
Guards
Zap
Zap Mega Minion Witch Princess
Witch Princess
Zap Princess
Miner Zap
Mini P.E.K.K.A Guards
Miner Zap Princess
Zap Princess
Miner Princess
Princess
Princess Zap
Zap Witch Princess
Princess
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Princess
Zap Witch Miner Princess
Princess
Zap
Zap Witch Princess
Mega Minion Witch
Miner Zap Witch Princess
Zap Witch Miner Princess
Miner Zap
Zap Witch Princess
Zap Mega Minion Guards Witch
Mega Minion Mini P.E.K.K.A
Zap Miner
Zap Princess
Princess
Zap Guards Witch Princess
Zap Mega Minion Witch Princess
Miner Mega Minion Mini P.E.K.K.A Princess
Zap Princess
Zap
Mega Minion
Zap Guards Witch Princess
Zap Witch Princess
Zap Witch Miner Princess

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