My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Witch P.E.K.K.A Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace Witch
Zap
Furnace Witch
Barbarian Barrel
Furnace Wizard Witch Royal Ghost Magic Archer
The Log
Mini P.E.K.K.A Furnace Witch
Earthquake
Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Mini P.E.K.K.A Wizard Witch P.E.K.K.A Royal Ghost Magic Archer
Fireball
Furnace Wizard Witch Magic Archer
Poison
Furnace Wizard Witch Magic Archer
Lightning
Mini P.E.K.K.A Furnace Wizard Witch Magic Archer
Rocket
Furnace Wizard Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Royal Ghost Mini P.E.K.K.A Furnace Magic Archer Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Royal Ghost Mini P.E.K.K.A Furnace

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Furnace Wizard Rage Magic Archer
Furnace
Mini P.E.K.K.A P.E.K.K.A Royal Ghost
Wizard
Mini P.E.K.K.A Rage P.E.K.K.A Royal Ghost
Rage
Witch Mini P.E.K.K.A Wizard
Witch
Rage P.E.K.K.A Royal Ghost
P.E.K.K.A
Magic Archer Furnace Wizard Witch
Royal Ghost
Furnace Wizard Witch Magic Archer
Magic Archer
P.E.K.K.A Mini P.E.K.K.A Royal Ghost

Defense Synergies 0 10

Mini P.E.K.K.A
Furnace Wizard Witch Royal Ghost Magic Archer
Furnace
Mini P.E.K.K.A Royal Ghost Magic Archer
Wizard
Mini P.E.K.K.A P.E.K.K.A Royal Ghost
Rage
Witch
Mini P.E.K.K.A Royal Ghost
P.E.K.K.A
Wizard
Royal Ghost
Mini P.E.K.K.A Furnace Wizard Witch
Magic Archer
Mini P.E.K.K.A Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Magic Archer
Mini P.E.K.K.A P.E.K.K.A Furnace Witch
Mini P.E.K.K.A Furnace Witch P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Furnace
Mini P.E.K.K.A P.E.K.K.A
Furnace Royal Ghost Magic Archer
Furnace Wizard Witch Magic Archer
P.E.K.K.A Magic Archer
Mini P.E.K.K.A Witch P.E.K.K.A Furnace
Mini P.E.K.K.A Royal Ghost
Witch Furnace Wizard Royal Ghost Magic Archer
Furnace Wizard Witch Magic Archer
Mini P.E.K.K.A Furnace P.E.K.K.A Wizard Witch
Wizard Mini P.E.K.K.A Furnace Witch P.E.K.K.A Royal Ghost Magic Archer
Mini P.E.K.K.A P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace P.E.K.K.A
Wizard Mini P.E.K.K.A Furnace Witch P.E.K.K.A
Furnace Wizard Witch Royal Ghost Magic Archer
Furnace Wizard Witch Royal Ghost Magic Archer
Mini P.E.K.K.A P.E.K.K.A
Wizard Royal Ghost Mini P.E.K.K.A Furnace Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Furnace Witch P.E.K.K.A Royal Ghost
Mini P.E.K.K.A Wizard Royal Ghost Magic Archer
P.E.K.K.A Mini P.E.K.K.A Furnace Witch
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Witch
Furnace Wizard Witch Magic Archer
Mini P.E.K.K.A P.E.K.K.A Furnace Witch
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Witch Magic Archer
Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Witch
P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Wizard Witch
Wizard Furnace Witch Magic Archer
Witch Mini P.E.K.K.A Furnace P.E.K.K.A Magic Archer
Mini P.E.K.K.A Wizard Witch P.E.K.K.A Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Ghost
Royal Ghost Magic Archer
Magic Archer
Wizard Furnace Magic Archer
Wizard Furnace Witch Magic Archer
Furnace Wizard Witch Magic Archer
Wizard Magic Archer
Wizard
Mini P.E.K.K.A
Wizard Magic Archer
Wizard Magic Archer
Magic Archer
Magic Archer
Furnace Magic Archer
Furnace Wizard Witch Magic Archer
Magic Archer Furnace Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Magic Archer
Wizard Witch Magic Archer
Magic Archer
Wizard
Furnace Wizard Witch Magic Archer
Witch
Wizard Witch Royal Ghost Magic Archer
Wizard Witch Magic Archer
Magic Archer
Furnace Wizard Witch Magic Archer
Wizard Witch
Mini P.E.K.K.A
Wizard Magic Archer
Magic Archer
P.E.K.K.A
Wizard Magic Archer
Witch Magic Archer
Wizard Witch Magic Archer
Mini P.E.K.K.A Wizard Magic Archer
Wizard Magic Archer
P.E.K.K.A
Witch Magic Archer
Witch Magic Archer
Witch Royal Ghost Magic Archer

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