My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard X-Bow Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A X-Bow Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie X-Bow Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon
Giant Snowball
Musketeer Guards Princess Inferno Dragon
Zap
Guards X-Bow Princess Inferno Dragon
Barbarian Barrel
Musketeer Valkyrie Wizard Guards X-Bow Princess
The Log
Mini P.E.K.K.A Musketeer Guards X-Bow Princess
Earthquake
Guards X-Bow
Arrows
Guards Princess
Royal Delivery
Mini P.E.K.K.A Musketeer Valkyrie Wizard Guards Princess Inferno Dragon
Fireball
Musketeer Wizard X-Bow Princess Inferno Dragon
Poison
Musketeer Wizard Guards X-Bow Princess
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Wizard X-Bow Inferno Dragon
Rocket
Musketeer Valkyrie Wizard X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Guards Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Princess Mini P.E.K.K.A Musketeer Valkyrie Inferno Dragon Wizard X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Princess Mini P.E.K.K.A Musketeer

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Musketeer Valkyrie Wizard X-Bow Princess
Musketeer
Valkyrie Mini P.E.K.K.A X-Bow
Valkyrie
Musketeer Mini P.E.K.K.A Wizard X-Bow
Wizard
Mini P.E.K.K.A Valkyrie
Guards
X-Bow
X-Bow
Mini P.E.K.K.A Musketeer Valkyrie Guards
Princess
Mini P.E.K.K.A
Inferno Dragon

Defense Synergies 2 11

Mini P.E.K.K.A
Musketeer Valkyrie Wizard Guards Princess
Musketeer
Valkyrie Guards Mini P.E.K.K.A
Valkyrie
Musketeer Mini P.E.K.K.A Wizard X-Bow Princess
Wizard
Mini P.E.K.K.A Valkyrie Guards
Guards
Musketeer Mini P.E.K.K.A Wizard X-Bow Princess
X-Bow
Valkyrie Guards
Princess
Mini P.E.K.K.A Valkyrie Guards
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard X-Bow
Mini P.E.K.K.A Inferno Dragon Musketeer Valkyrie X-Bow
Mini P.E.K.K.A Musketeer Valkyrie Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Musketeer Valkyrie Guards
Mini P.E.K.K.A Valkyrie X-Bow Princess
Musketeer Valkyrie Guards X-Bow
Musketeer Inferno Dragon Wizard X-Bow Princess
Musketeer Valkyrie X-Bow
Mini P.E.K.K.A Inferno Dragon Musketeer X-Bow Princess
Guards Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Guards Musketeer Wizard X-Bow Princess
Musketeer Inferno Dragon Wizard Princess
Mini P.E.K.K.A Musketeer Valkyrie Wizard Guards X-Bow
Valkyrie Wizard Mini P.E.K.K.A Guards X-Bow Princess
Mini P.E.K.K.A Inferno Dragon X-Bow
Mini P.E.K.K.A X-Bow Inferno Dragon
Wizard Mini P.E.K.K.A Musketeer Valkyrie X-Bow
Musketeer Valkyrie Wizard Guards X-Bow
Valkyrie Wizard Musketeer Guards Princess Inferno Dragon
Mini P.E.K.K.A Musketeer Inferno Dragon
Valkyrie Wizard Mini P.E.K.K.A Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards X-Bow
Mini P.E.K.K.A Musketeer Valkyrie Wizard X-Bow Inferno Dragon
Guards Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Guards Musketeer X-Bow
Mini P.E.K.K.A Musketeer Valkyrie Guards Inferno Dragon
Wizard Musketeer Princess
Mini P.E.K.K.A Guards Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Inferno Dragon
Mini P.E.K.K.A Valkyrie X-Bow Inferno Dragon
Musketeer Guards Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Musketeer Valkyrie Guards
Valkyrie Guards
Mini P.E.K.K.A Valkyrie Wizard Guards
Wizard Musketeer Valkyrie Princess
Guards Mini P.E.K.K.A Musketeer Valkyrie X-Bow Inferno Dragon
Valkyrie Mini P.E.K.K.A Musketeer Wizard Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Valkyrie Guards X-Bow
Musketeer X-Bow Princess
X-Bow
Musketeer Valkyrie Guards
Wizard Valkyrie
Wizard Musketeer Princess
Musketeer Wizard Princess
X-Bow Wizard Princess
Wizard X-Bow
Mini P.E.K.K.A Musketeer Guards X-Bow
Musketeer Valkyrie Wizard X-Bow Princess
Musketeer Wizard Princess
Musketeer Princess
Musketeer X-Bow Princess
Princess Musketeer X-Bow
X-Bow Musketeer Wizard Princess
Musketeer Wizard X-Bow Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Wizard X-Bow Princess
Valkyrie Wizard X-Bow Princess
Musketeer X-Bow
Wizard Princess
Musketeer X-Bow
Musketeer X-Bow
Valkyrie Wizard Princess
Inferno Dragon
X-Bow Musketeer Wizard Princess
Musketeer Wizard X-Bow Princess
Musketeer X-Bow
Musketeer Wizard X-Bow Princess
Musketeer Wizard Guards
Mini P.E.K.K.A
Musketeer Wizard X-Bow
Princess
Wizard Princess
Musketeer Guards X-Bow Princess
Musketeer Wizard Princess
Mini P.E.K.K.A Musketeer Valkyrie Wizard Princess
Musketeer Wizard Princess
Musketeer
Musketeer Guards Princess
Musketeer Princess
Musketeer X-Bow Princess

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