My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Sparky
Giant Snowball
Minions
Zap
Minions Sparky
Barbarian Barrel
Executioner Ice Wizard Sparky
The Log
Mini P.E.K.K.A Sparky
Earthquake
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Executioner Ice Wizard Sparky
Fireball
Minions Executioner Ice Wizard Sparky
Poison
Minions Executioner Ice Wizard Sparky
Lightning
Mini P.E.K.K.A Executioner Ice Wizard Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Executioner Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tornado Ice Wizard Mini P.E.K.K.A Giant Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Tornado Ice Wizard

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Sparky Minions Mini P.E.K.K.A Executioner Ice Wizard
Minions
Giant Zap Mini P.E.K.K.A Sparky
Mini P.E.K.K.A
Giant Sparky Zap Minions Tornado Ice Wizard
Giant
Zap Minions Mini P.E.K.K.A Sparky Tornado Executioner Ice Wizard
Tornado
Zap Executioner Sparky Mini P.E.K.K.A Giant Ice Wizard
Executioner
Tornado Zap Giant
Ice Wizard
Zap Mini P.E.K.K.A Giant Tornado
Sparky
Zap Mini P.E.K.K.A Giant Tornado Minions

Defense Synergies 4 10

Zap
Mini P.E.K.K.A Minions Tornado Executioner Ice Wizard Sparky
Minions
Zap Ice Wizard
Mini P.E.K.K.A
Zap Tornado Executioner Ice Wizard
Giant
Tornado
Executioner Ice Wizard Sparky Zap Mini P.E.K.K.A Sparky
Executioner
Tornado Zap Mini P.E.K.K.A
Ice Wizard
Tornado Zap Minions Mini P.E.K.K.A
Sparky
Tornado Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Executioner Sparky
Mini P.E.K.K.A Sparky Zap Minions Executioner Ice Wizard
Mini P.E.K.K.A Tornado Sparky Minions Executioner Ice Wizard
Mini P.E.K.K.A Sparky Minions Ice Wizard
Mini P.E.K.K.A Tornado Sparky
Tornado Zap Minions Executioner Ice Wizard
Minions Tornado Zap Executioner Ice Wizard
Zap Sparky
Mini P.E.K.K.A Sparky Minions Tornado Ice Wizard
Tornado Mini P.E.K.K.A Ice Wizard Sparky
Minions Executioner Ice Wizard Zap Tornado
Minions Executioner Zap Tornado Ice Wizard
Mini P.E.K.K.A Sparky Zap Minions Ice Wizard
Executioner Sparky Zap Minions Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Sparky
Tornado Zap Mini P.E.K.K.A Sparky
Sparky Minions Mini P.E.K.K.A Tornado Executioner
Zap Minions Tornado Executioner Ice Wizard
Zap Tornado Executioner Minions Ice Wizard
Mini P.E.K.K.A Sparky Tornado
Minions Mini P.E.K.K.A Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Sparky
Zap Mini P.E.K.K.A Executioner
Zap Minions Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Zap Tornado Sparky
Mini P.E.K.K.A Executioner Sparky
Executioner Zap Minions Tornado Ice Wizard
Mini P.E.K.K.A Sparky Minions Ice Wizard
Mini P.E.K.K.A Sparky
Zap Minions Mini P.E.K.K.A Tornado Sparky
Sparky
Minions Mini P.E.K.K.A Sparky
Zap Tornado
Mini P.E.K.K.A Executioner Sparky
Executioner Sparky
Sparky Zap Minions Mini P.E.K.K.A Tornado Executioner
Minions Executioner Zap Mini P.E.K.K.A Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap Tornado Executioner Ice Wizard
Sparky
Sparky
Executioner Zap Sparky
Executioner Zap Minions Tornado Ice Wizard
Tornado Executioner Sparky
Zap Tornado Executioner Ice Wizard
Zap Tornado
Minions Mini P.E.K.K.A Tornado Sparky
Zap Tornado Sparky
Zap Tornado Executioner
Executioner Sparky
Minions
Zap Sparky
Zap Executioner Sparky
Executioner Sparky
Tornado Sparky
Minions Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Executioner Sparky
Zap Tornado
Minions Sparky
Tornado
Tornado Sparky
Zap
Zap Tornado Executioner Ice Wizard Sparky
Zap Tornado Executioner Ice Wizard Sparky
Zap Tornado Sparky
Zap Tornado Sparky
Zap Tornado Executioner Ice Wizard Sparky
Zap Minions
Mini P.E.K.K.A Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Minions
Zap Tornado Executioner Ice Wizard
Mini P.E.K.K.A Executioner Sparky
Zap Executioner
Zap Tornado Sparky
Executioner Sparky
Zap Minions Tornado Sparky
Zap Tornado Executioner
Zap Tornado Executioner Sparky

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