My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Ice Wizard Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards Dark Prince Inferno Dragon
Giant Snowball
Goblin Gang Guards Inferno Dragon
Zap
Goblin Gang Guards Dark Prince Inferno Dragon
Barbarian Barrel
Goblin Gang Guards Dark Prince Ice Wizard Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A Guards Dark Prince
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Guards
Royal Delivery
Goblin Gang Mini P.E.K.K.A Guards Dark Prince Ice Wizard Electro Wizard Inferno Dragon
Fireball
Goblin Gang Ice Wizard Electro Wizard Inferno Dragon
Poison
Goblin Gang Guards Ice Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Dark Prince Ice Wizard Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Dark Prince Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Guards Ice Wizard Mini P.E.K.K.A Dark Prince Electro Wizard Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Guards Ice Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Mini P.E.K.K.A Guards Dark Prince Ice Wizard
Goblin Gang
Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Zap Goblin Gang Dark Prince Ice Wizard Electro Wizard
Guards
Zap
Dark Prince
Zap Goblin Gang Mini P.E.K.K.A Ice Wizard Electro Wizard
Ice Wizard
Zap Mini P.E.K.K.A Dark Prince
Electro Wizard
Zap Mini P.E.K.K.A Dark Prince
Inferno Dragon

Defense Synergies 3 19

Zap
Mini P.E.K.K.A Electro Wizard Goblin Gang Guards Dark Prince Ice Wizard Inferno Dragon
Goblin Gang
Zap Mini P.E.K.K.A Guards Dark Prince Ice Wizard Electro Wizard Inferno Dragon
Mini P.E.K.K.A
Zap Electro Wizard Goblin Gang Guards Ice Wizard
Guards
Zap Goblin Gang Mini P.E.K.K.A Ice Wizard Electro Wizard
Dark Prince
Zap Goblin Gang Ice Wizard Electro Wizard
Ice Wizard
Zap Goblin Gang Mini P.E.K.K.A Guards Dark Prince Inferno Dragon
Electro Wizard
Zap Mini P.E.K.K.A Goblin Gang Guards Dark Prince Inferno Dragon
Inferno Dragon
Zap Goblin Gang Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
Mini P.E.K.K.A Inferno Dragon Zap Goblin Gang Dark Prince Ice Wizard Electro Wizard
Goblin Gang Mini P.E.K.K.A Dark Prince Ice Wizard Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Goblin Gang Guards Dark Prince Ice Wizard Electro Wizard
Mini P.E.K.K.A Dark Prince
Goblin Gang Zap Guards Dark Prince Ice Wizard Electro Wizard
Electro Wizard Inferno Dragon Zap Goblin Gang Ice Wizard
Zap Electro Wizard
Mini P.E.K.K.A Inferno Dragon Goblin Gang Ice Wizard
Goblin Gang Guards Mini P.E.K.K.A Dark Prince Ice Wizard Electro Wizard
Goblin Gang Guards Ice Wizard Electro Wizard Zap Dark Prince
Inferno Dragon Zap Goblin Gang Ice Wizard Electro Wizard
Mini P.E.K.K.A Zap Goblin Gang Guards Dark Prince Ice Wizard Electro Wizard
Zap Goblin Gang Mini P.E.K.K.A Guards Dark Prince Electro Wizard
Mini P.E.K.K.A Inferno Dragon Goblin Gang Electro Wizard
Zap Goblin Gang Mini P.E.K.K.A Electro Wizard Inferno Dragon
Goblin Gang Mini P.E.K.K.A Dark Prince Electro Wizard
Zap Goblin Gang Guards Dark Prince Ice Wizard Electro Wizard
Zap Guards Dark Prince Ice Wizard Electro Wizard Inferno Dragon
Mini P.E.K.K.A Electro Wizard Inferno Dragon
Goblin Gang Dark Prince Mini P.E.K.K.A Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards Zap Dark Prince Electro Wizard
Electro Wizard Zap Goblin Gang Mini P.E.K.K.A Inferno Dragon
Goblin Gang Guards Zap Mini P.E.K.K.A Dark Prince Electro Wizard
Goblin Gang Mini P.E.K.K.A Guards Dark Prince Zap Electro Wizard
Goblin Gang Mini P.E.K.K.A Guards Dark Prince Inferno Dragon
Zap Goblin Gang Ice Wizard Electro Wizard
Goblin Gang Mini P.E.K.K.A Guards Dark Prince Ice Wizard Electro Wizard
Mini P.E.K.K.A Dark Prince Inferno Dragon
Zap Electro Wizard Mini P.E.K.K.A Dark Prince Inferno Dragon
Goblin Gang Guards Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Guards Dark Prince
Zap Guards Dark Prince Electro Wizard
Mini P.E.K.K.A Dark Prince Goblin Gang Guards
Goblin Gang Guards Electro Wizard Zap Mini P.E.K.K.A Dark Prince Inferno Dragon
Zap Mini P.E.K.K.A Dark Prince Ice Wizard Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Zap Ice Wizard Electro Wizard
Guards Dark Prince
Zap Dark Prince
Zap Ice Wizard
Zap Ice Wizard
Zap
Goblin Gang Mini P.E.K.K.A Guards Electro Wizard
Zap Dark Prince Electro Wizard
Zap
Zap
Zap
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Dark Prince Electro Wizard
Zap
Zap
Zap Dark Prince Ice Wizard
Inferno Dragon
Zap Ice Wizard Electro Wizard
Zap
Zap
Zap Ice Wizard Electro Wizard
Zap Electro Wizard Guards
Mini P.E.K.K.A
Zap
Zap Electro Wizard
Zap Electro Wizard Goblin Gang Guards Dark Prince
Zap Ice Wizard Electro Wizard
Goblin Gang Mini P.E.K.K.A Dark Prince Electro Wizard
Zap
Zap
Dark Prince
Zap Goblin Gang Guards Electro Wizard
Zap Electro Wizard
Zap Dark Prince Electro Wizard

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