My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Witch Goblin Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Goblin Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Wall Breakers Goblin Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Wall Breakers Bandit
Giant Snowball
Archers Wall Breakers Witch
Zap
Archers Wall Breakers Witch Goblin Giant Bandit
Barbarian Barrel
Ice Spirit Archers Wall Breakers Witch Bandit
The Log
Ice Spirit Archers Mini P.E.K.K.A Wall Breakers Witch Bandit
Earthquake
Archers Witch
Arrows
Ice Spirit Archers Wall Breakers Witch
Royal Delivery
Ice Spirit Archers Mini P.E.K.K.A Wall Breakers Witch Bandit
Fireball
Archers Wall Breakers Witch Bandit
Poison
Archers Witch
Lightning
Mini P.E.K.K.A Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers Archers Bandit Mini P.E.K.K.A Witch Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Wall Breakers Archers Bandit

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Archers Mini P.E.K.K.A Wall Breakers Witch Goblin Giant Bandit
Archers
Ice Spirit Mini P.E.K.K.A Wall Breakers Goblin Giant Bandit
Mini P.E.K.K.A
Ice Spirit Archers Lightning Goblin Giant
Wall Breakers
Ice Spirit Archers Goblin Giant
Witch
Ice Spirit Goblin Giant Bandit
Lightning
Mini P.E.K.K.A Goblin Giant
Goblin Giant
Ice Spirit Archers Mini P.E.K.K.A Wall Breakers Witch Lightning Bandit
Bandit
Ice Spirit Archers Witch Goblin Giant

Defense Synergies 1 10

Ice Spirit
Mini P.E.K.K.A Archers Witch Goblin Giant Bandit
Archers
Ice Spirit Mini P.E.K.K.A Witch Goblin Giant Bandit
Mini P.E.K.K.A
Ice Spirit Archers Witch
Wall Breakers
Witch
Ice Spirit Archers Mini P.E.K.K.A Bandit
Lightning
Goblin Giant
Ice Spirit Archers
Bandit
Ice Spirit Archers Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Giant
Mini P.E.K.K.A Ice Spirit Witch Bandit
Mini P.E.K.K.A Witch Archers Lightning Bandit
Mini P.E.K.K.A Witch Bandit
Lightning Mini P.E.K.K.A
Archers Bandit
Lightning Ice Spirit Archers Witch
Lightning Goblin Giant Bandit
Mini P.E.K.K.A Witch
Ice Spirit Archers Mini P.E.K.K.A Bandit
Archers Witch Goblin Giant Bandit
Archers Witch
Mini P.E.K.K.A Ice Spirit Witch Lightning Bandit
Ice Spirit Mini P.E.K.K.A Witch
Mini P.E.K.K.A Bandit
Ice Spirit Mini P.E.K.K.A Lightning Bandit
Mini P.E.K.K.A Witch
Ice Spirit Archers Witch Bandit
Witch Ice Spirit Archers Bandit
Mini P.E.K.K.A
Archers Mini P.E.K.K.A Witch Goblin Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Witch Bandit
Bandit Archers Mini P.E.K.K.A Lightning
Bandit Ice Spirit Mini P.E.K.K.A Witch Lightning Goblin Giant
Mini P.E.K.K.A Lightning Goblin Giant Bandit
Mini P.E.K.K.A Witch Goblin Giant Bandit
Ice Spirit Archers Witch Goblin Giant
Mini P.E.K.K.A Archers Witch Lightning Goblin Giant Bandit
Mini P.E.K.K.A Goblin Giant
Lightning Ice Spirit Mini P.E.K.K.A Witch Bandit
Witch Goblin Giant
Mini P.E.K.K.A Witch
Lightning Goblin Giant
Mini P.E.K.K.A Lightning Witch Goblin Giant Bandit
Archers Witch
Witch Ice Spirit Archers Mini P.E.K.K.A Lightning Goblin Giant
Archers Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Bandit
Bandit
Lightning Goblin Giant Bandit
Lightning
Ice Spirit Witch Goblin Giant
Archers Witch
Ice Spirit Lightning
Lightning Bandit
Lightning Mini P.E.K.K.A
Lightning Bandit
Lightning Archers
Lightning Bandit
Lightning Bandit
Lightning
Lightning Witch Bandit
Lightning Bandit
Lightning
Mini P.E.K.K.A Lightning
Lightning Archers Mini P.E.K.K.A Bandit
Lightning Witch
Lightning
Lightning
Lightning
Lightning
Ice Spirit Witch
Witch
Witch Lightning Bandit
Lightning Witch Bandit
Lightning Bandit
Lightning Archers Witch
Lightning Ice Spirit Witch
Lightning Mini P.E.K.K.A
Lightning Bandit
Lightning Ice Spirit
Lightning
Lightning Ice Spirit Archers Witch Bandit
Lightning Archers Witch
Lightning Mini P.E.K.K.A
Lightning
Lightning
Ice Spirit Witch Lightning
Witch Lightning
Lightning Witch Goblin Giant Bandit

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