My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Miner
Giant Snowball
Guards Miner
Zap
Guards
Barbarian Barrel
Guards Executioner
The Log
Mini P.E.K.K.A Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Mini P.E.K.K.A Guards Executioner Miner
Fireball
Executioner
Poison
Guards Executioner
Lightning
Mini P.E.K.K.A Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Tornado Poison Executioner Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Tornado Miner Mini P.E.K.K.A Poison Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Guards Tornado Miner

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Giant Tornado The Log
Giant
Mini P.E.K.K.A Poison Miner Guards Tornado Executioner The Log
Guards
Miner Giant The Log
Tornado
Executioner Mini P.E.K.K.A Giant Poison The Log
Poison
Giant Miner Tornado The Log
Executioner
Tornado Giant The Log Miner
The Log
Mini P.E.K.K.A Giant Guards Tornado Poison Executioner Miner
Miner
Giant Guards Poison Executioner The Log

Defense Synergies 2 11

Mini P.E.K.K.A
The Log Guards Tornado Executioner
Giant
Guards
Mini P.E.K.K.A Poison Executioner The Log
Tornado
Executioner Mini P.E.K.K.A Poison The Log
Poison
Guards Tornado The Log
Executioner
Tornado Mini P.E.K.K.A Guards The Log
The Log
Mini P.E.K.K.A Guards Tornado Poison Executioner Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log
Mini P.E.K.K.A Executioner The Log
Mini P.E.K.K.A Tornado Executioner
Mini P.E.K.K.A Guards
Mini P.E.K.K.A Tornado Poison The Log
Tornado The Log Guards Executioner
Tornado Poison Executioner
Poison The Log
Mini P.E.K.K.A Tornado
Guards Tornado Mini P.E.K.K.A Miner
Guards Poison Executioner Tornado The Log
Executioner Tornado Poison
Mini P.E.K.K.A Guards The Log
Executioner Mini P.E.K.K.A Guards Tornado Poison The Log
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tornado Poison Executioner
Guards Tornado Executioner The Log
Tornado Poison Executioner The Log Guards
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Guards Poison Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards
Poison Mini P.E.K.K.A Executioner The Log Miner
Guards Mini P.E.K.K.A The Log
Mini P.E.K.K.A Guards Tornado The Log
Mini P.E.K.K.A Guards Executioner
Poison Executioner Tornado
Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Mini P.E.K.K.A Tornado Poison The Log
Guards
Mini P.E.K.K.A Guards
Guards Tornado Poison The Log
Mini P.E.K.K.A Guards Executioner
Executioner
Guards Mini P.E.K.K.A Tornado Poison Executioner The Log
Poison Executioner Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards The Log
Poison Tornado Executioner The Log Miner
Poison The Log Miner
Guards Poison The Log
Poison Executioner The Log
Poison Executioner Tornado
Tornado Poison Executioner The Log
Poison The Log Tornado Executioner
Poison The Log Miner Tornado
Mini P.E.K.K.A Guards Tornado Poison
Poison Miner Tornado The Log
Poison Tornado Executioner
Poison Executioner The Log Miner
Poison
Poison The Log
Poison Executioner The Log
Poison Executioner The Log
Tornado Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Poison Executioner The Log
Tornado Poison The Log Miner
Poison The Log
Tornado Poison
Tornado The Log
Poison The Log
Tornado Poison The Log Executioner
Poison The Log Miner Tornado Executioner
Tornado Poison The Log Miner
Poison Miner Tornado The Log
Poison Tornado Executioner
Guards Poison
Mini P.E.K.K.A
Poison The Log Miner
Poison
Poison The Log
Guards
Poison Tornado Executioner
The Log
Poison Miner Mini P.E.K.K.A Executioner
The Log Poison Executioner
Tornado Poison
Executioner
Guards Tornado Poison The Log
Tornado Poison Executioner
Poison Tornado Executioner The Log Miner

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