My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Furnace Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Mega Minion Furnace
Zap
Royal Giant Furnace
Barbarian Barrel
Furnace
The Log
Royal Giant Mini P.E.K.K.A Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Mega Minion Mini P.E.K.K.A Bowler
Fireball
Mega Minion Furnace Bowler
Poison
Mega Minion Furnace
Lightning
Mega Minion Mini P.E.K.K.A Furnace Bowler
Rocket
Furnace Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Tornado Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Tornado Mini P.E.K.K.A Furnace Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Mega Minion Tornado

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Mega Minion Mini P.E.K.K.A Bowler
Royal Giant
Arrows Furnace Mega Minion Tornado Bowler The Log
Mega Minion
Arrows Royal Giant Furnace Bowler
Mini P.E.K.K.A
Arrows Furnace Tornado Bowler The Log
Furnace
Royal Giant Mega Minion Mini P.E.K.K.A Bowler
Tornado
Royal Giant Mini P.E.K.K.A Bowler The Log
Bowler
Arrows Royal Giant Mega Minion Mini P.E.K.K.A Furnace Tornado The Log
The Log
Royal Giant Mini P.E.K.K.A Tornado Bowler

Defense Synergies 3 14

Arrows
Mega Minion Mini P.E.K.K.A Furnace Tornado Bowler
Royal Giant
Mega Minion
Arrows Furnace Tornado The Log
Mini P.E.K.K.A
The Log Arrows Furnace Tornado Bowler
Furnace
Arrows Mega Minion Mini P.E.K.K.A Tornado Bowler
Tornado
Bowler Arrows Mega Minion Mini P.E.K.K.A Furnace The Log
Bowler
Tornado The Log Arrows Mini P.E.K.K.A Furnace
The Log
Mini P.E.K.K.A Bowler Mega Minion Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Mega Minion The Log
Mini P.E.K.K.A Mega Minion Furnace The Log
Mini P.E.K.K.A Furnace Tornado Bowler Mega Minion
Mini P.E.K.K.A Mega Minion Furnace Bowler
Arrows Mini P.E.K.K.A Tornado Bowler The Log
Arrows Tornado Bowler The Log Mega Minion Furnace
Mega Minion Furnace Tornado Arrows
Bowler Arrows The Log
Mini P.E.K.K.A Furnace Tornado
Tornado Mini P.E.K.K.A Bowler
Arrows Mega Minion Furnace Tornado Bowler The Log
Arrows Mega Minion Furnace Tornado
Mini P.E.K.K.A Furnace Bowler The Log
Bowler Arrows Mega Minion Mini P.E.K.K.A Furnace Tornado The Log
Mini P.E.K.K.A Furnace
Tornado Mini P.E.K.K.A Furnace Bowler The Log
Arrows Mini P.E.K.K.A Furnace Tornado Bowler
Arrows Mega Minion Furnace Tornado Bowler The Log
Arrows Furnace Tornado The Log Mega Minion Bowler
Mini P.E.K.K.A Tornado
Bowler Arrows Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Furnace Bowler
Arrows Mega Minion Mini P.E.K.K.A Bowler The Log
Mini P.E.K.K.A Furnace Bowler The Log
Mini P.E.K.K.A Bowler Tornado The Log
Mini P.E.K.K.A Bowler
Arrows Furnace Tornado
Mini P.E.K.K.A Mega Minion Furnace Bowler
Mini P.E.K.K.A
Mega Minion Mini P.E.K.K.A Tornado The Log
Mega Minion
Mega Minion Mini P.E.K.K.A Bowler
Arrows Tornado Bowler The Log
Mini P.E.K.K.A Bowler
Furnace Bowler
Mega Minion Mini P.E.K.K.A Furnace Tornado Bowler The Log
Arrows Bowler Mega Minion Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows Tornado Bowler The Log
Arrows The Log
Arrows The Log
Arrows Furnace Bowler The Log
Arrows Mega Minion Furnace Tornado
Arrows Furnace Tornado Bowler The Log
Arrows The Log Tornado Bowler
Arrows The Log Tornado
Mini P.E.K.K.A Tornado Bowler
Arrows Tornado Bowler The Log
Arrows Tornado
Bowler The Log
Arrows
Arrows Furnace The Log
Arrows Furnace Bowler The Log
Arrows Furnace Bowler The Log
Arrows Tornado
Mini P.E.K.K.A
Arrows Mega Minion Mini P.E.K.K.A Bowler The Log
Arrows Tornado Bowler The Log
Bowler The Log
Arrows Tornado
Tornado Bowler The Log
Arrows The Log
Arrows Tornado The Log Furnace Bowler
Mega Minion
Arrows The Log Tornado Bowler
Arrows Tornado Bowler The Log
Arrows Tornado The Log
Arrows Furnace Tornado
Mega Minion
Mega Minion Mini P.E.K.K.A Bowler
Arrows The Log
Arrows
Arrows Bowler The Log
Arrows Mega Minion Tornado
Arrows The Log
Mega Minion Mini P.E.K.K.A Bowler
Arrows The Log Bowler
Arrows Tornado
Mega Minion
Tornado Bowler The Log
Tornado
Tornado Bowler The Log

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