My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

Why?

Missing cards in your collection

Fisherman Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Graveyard
Giant Snowball
Mega Minion Fisherman Graveyard
Zap
Fisherman Graveyard
Barbarian Barrel
Graveyard
The Log
Mini P.E.K.K.A Fisherman Graveyard
Earthquake
Graveyard
Arrows
Graveyard
Royal Delivery
Mega Minion Mini P.E.K.K.A Fisherman Graveyard
Fireball
Mega Minion Fisherman
Poison
Mega Minion Fisherman Graveyard
Lightning
Ice Golem Mega Minion Mini P.E.K.K.A Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Mini P.E.K.K.A Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Mega Minion Fisherman Fireball Mini P.E.K.K.A Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Mega Minion Fisherman

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Graveyard Ice Golem Mini P.E.K.K.A Freeze Fisherman
Ice Golem
Mega Minion Graveyard Zap Mini P.E.K.K.A
Mega Minion
Zap Ice Golem Fireball Graveyard
Fireball
Zap Graveyard Mega Minion Freeze
Mini P.E.K.K.A
Zap Ice Golem Graveyard
Freeze
Graveyard Zap Fireball
Fisherman
Zap Graveyard
Graveyard
Zap Ice Golem Fireball Freeze Mega Minion Mini P.E.K.K.A Fisherman

Defense Synergies 4 11

Zap
Mega Minion Fireball Mini P.E.K.K.A Ice Golem Fisherman
Ice Golem
Mega Minion Zap Fireball Mini P.E.K.K.A Fisherman
Mega Minion
Zap Ice Golem Freeze Fisherman
Fireball
Zap Ice Golem Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Zap Ice Golem Fireball Freeze Fisherman
Freeze
Mega Minion Fireball Mini P.E.K.K.A
Fisherman
Zap Ice Golem Mega Minion Mini P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Mega Minion Fireball
Mini P.E.K.K.A Zap Mega Minion Fisherman
Mini P.E.K.K.A Fisherman Mega Minion Freeze
Mini P.E.K.K.A Mega Minion Fisherman
Fireball Mini P.E.K.K.A
Fireball Freeze Zap Mega Minion
Mega Minion Zap Fireball Freeze
Zap Ice Golem Fireball
Mini P.E.K.K.A Fisherman
Ice Golem Mini P.E.K.K.A Fisherman
Zap Ice Golem Mega Minion Fireball Freeze Fisherman
Mega Minion Zap Fireball
Mini P.E.K.K.A Zap Fireball Freeze
Fireball Zap Mega Minion Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Freeze Fisherman
Fireball Mini P.E.K.K.A Fisherman
Fireball Zap Mega Minion Fisherman
Zap Freeze Ice Golem Mega Minion Fireball Fisherman
Mini P.E.K.K.A Fisherman
Fireball Mini P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Ice Golem Fireball Fisherman
Fireball Zap Ice Golem Mega Minion Mini P.E.K.K.A Fisherman
Zap Ice Golem Mini P.E.K.K.A Fisherman
Mini P.E.K.K.A Zap Ice Golem Fireball Fisherman
Mini P.E.K.K.A Fisherman
Fireball Zap Ice Golem Freeze
Mini P.E.K.K.A Ice Golem Mega Minion Fireball
Mini P.E.K.K.A Fisherman
Zap Freeze Ice Golem Mega Minion Fireball Mini P.E.K.K.A
Mega Minion
Mega Minion Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Ice Golem Fireball
Fireball
Zap Ice Golem Mega Minion Fireball Mini P.E.K.K.A Freeze Fisherman
Zap Ice Golem Mega Minion Fireball Mini P.E.K.K.A Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Freeze
Fireball Zap Fisherman
Fireball
Ice Golem Fireball Freeze
Fireball Zap
Fireball Zap Ice Golem Mega Minion Freeze
Fireball Zap Ice Golem Freeze
Fireball Zap Fisherman
Fireball Mini P.E.K.K.A Fisherman
Zap Fireball Fisherman
Fireball Zap
Ice Golem Fireball Fisherman
Fireball Freeze Fisherman
Zap Ice Golem Fireball Fisherman
Zap Fireball
Fireball
Fireball Freeze
Mini P.E.K.K.A Fisherman
Zap Mega Minion Fireball Mini P.E.K.K.A Fisherman
Zap Fireball
Fireball
Fireball
Fisherman
Zap Fireball
Zap Ice Golem Freeze Fireball
Mega Minion Fisherman
Fireball Zap Fisherman
Fireball Zap Fisherman
Fireball Zap Fisherman
Zap Ice Golem Fireball
Zap Mega Minion Fireball Freeze
Mega Minion Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Freeze
Fireball
Zap Fireball Freeze
Fireball Zap Mega Minion
Freeze
Fireball
Fireball Mega Minion Mini P.E.K.K.A
Zap Ice Golem Fireball
Zap Fireball
Mega Minion
Zap Fireball Freeze
Zap Fireball
Zap Fireball Freeze

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