My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Musketeer Hog Rider Guards
Zap
Guards
Barbarian Barrel
Musketeer Guards Executioner
The Log
Mini P.E.K.K.A Musketeer Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Guards
Royal Delivery
Mini P.E.K.K.A Musketeer Hog Rider Guards Executioner
Fireball
Musketeer Hog Rider Executioner
Poison
Musketeer Guards Executioner
Lightning
Mini P.E.K.K.A Musketeer Executioner
Rocket
Musketeer Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Fireball Mini P.E.K.K.A Musketeer Hog Rider Freeze Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Guards Fireball Mini P.E.K.K.A

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Freeze The Log
Mini P.E.K.K.A
Musketeer Hog Rider The Log
Musketeer
Hog Rider Mini P.E.K.K.A The Log
Hog Rider
Fireball Musketeer Freeze The Log Mini P.E.K.K.A Guards Executioner
Guards
Hog Rider The Log
Freeze
Hog Rider Fireball
Executioner
Hog Rider The Log
The Log
Hog Rider Fireball Mini P.E.K.K.A Musketeer Guards Executioner

Defense Synergies 4 10

Fireball
The Log Mini P.E.K.K.A Musketeer Freeze
Mini P.E.K.K.A
The Log Fireball Musketeer Guards Freeze Executioner
Musketeer
Guards The Log Fireball Mini P.E.K.K.A
Hog Rider
Guards
Musketeer Mini P.E.K.K.A Executioner The Log
Freeze
Fireball Mini P.E.K.K.A
Executioner
Mini P.E.K.K.A Guards The Log
The Log
Fireball Mini P.E.K.K.A Musketeer Guards Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Executioner The Log
Mini P.E.K.K.A Musketeer Executioner The Log
Mini P.E.K.K.A Musketeer Freeze Executioner
Mini P.E.K.K.A Musketeer Guards
Fireball Mini P.E.K.K.A The Log
Fireball Freeze The Log Musketeer Guards Executioner
Musketeer Fireball Freeze Executioner
Fireball Musketeer The Log
Mini P.E.K.K.A Musketeer
Guards Mini P.E.K.K.A Musketeer
Guards Executioner Fireball Musketeer Freeze The Log
Musketeer Executioner Fireball
Mini P.E.K.K.A Fireball Musketeer Guards Freeze The Log
Fireball Executioner Mini P.E.K.K.A Guards Freeze The Log
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Freeze The Log
Fireball Mini P.E.K.K.A Musketeer Executioner
Fireball Musketeer Guards Executioner The Log
Freeze Executioner The Log Fireball Musketeer Guards
Mini P.E.K.K.A Musketeer
Fireball Mini P.E.K.K.A Musketeer Guards Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Fireball
Fireball Mini P.E.K.K.A Musketeer Executioner The Log
Guards Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Guards Fireball Musketeer The Log
Mini P.E.K.K.A Musketeer Guards Executioner
Fireball Executioner Musketeer Freeze
Mini P.E.K.K.A Guards Fireball Musketeer
Mini P.E.K.K.A
Freeze Fireball Mini P.E.K.K.A The Log
Musketeer Guards
Mini P.E.K.K.A Musketeer Guards
Fireball Guards The Log
Mini P.E.K.K.A Fireball Guards Executioner
Fireball Musketeer Executioner
Guards Fireball Mini P.E.K.K.A Musketeer Freeze Executioner The Log
Executioner Fireball Mini P.E.K.K.A Musketeer Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Guards Freeze The Log
Fireball Musketeer Executioner The Log
Fireball The Log
Fireball Musketeer Guards Freeze The Log
Fireball Executioner The Log
Fireball Executioner Musketeer Freeze
Musketeer Executioner The Log
Fireball The Log Freeze Executioner
Fireball The Log
Fireball Mini P.E.K.K.A Musketeer Guards
Fireball Musketeer The Log
Fireball Musketeer Executioner
Fireball Musketeer Executioner The Log
Fireball Musketeer Freeze
Fireball Musketeer The Log
Fireball Musketeer Executioner The Log
Fireball Musketeer Executioner The Log
Fireball Freeze
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Executioner The Log
Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
Freeze The Log Fireball Executioner
Fireball The Log Musketeer Executioner
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer Executioner
Fireball Musketeer Guards Freeze
Fireball Mini P.E.K.K.A
Fireball Musketeer The Log
Fireball Freeze
Fireball The Log
Fireball Musketeer Guards Freeze
Fireball Musketeer Executioner
Freeze
The Log Fireball
Fireball Mini P.E.K.K.A Musketeer Executioner
The Log Fireball Musketeer Executioner
Fireball
Musketeer Executioner
Fireball Musketeer Guards Freeze The Log
Fireball Musketeer Executioner
Fireball Musketeer Freeze Executioner The Log

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