My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Minion Horde Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Miner
Giant Snowball
Bats Goblin Gang Minion Horde Miner
Zap
Bats Goblin Gang Mortar Minion Horde
Barbarian Barrel
Goblin Gang Mortar
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang Mortar
Arrows
Bats Goblin Gang Minion Horde
Royal Delivery
Bats Goblin Gang Minion Horde Mini P.E.K.K.A Miner
Fireball
Goblin Gang Mortar Minion Horde
Poison
Bats Goblin Gang Mortar Minion Horde
Lightning
Mortar Mini P.E.K.K.A
Rocket
Mortar Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Miner Mortar Fireball Mini P.E.K.K.A Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Miner

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Zap Mortar Mini P.E.K.K.A
Zap
Fireball Miner Bats Mortar Minion Horde Mini P.E.K.K.A
Goblin Gang
Miner Mortar Mini P.E.K.K.A
Mortar
Miner Bats Zap Goblin Gang Fireball
Minion Horde
Miner Zap
Fireball
Zap Mortar Miner
Mini P.E.K.K.A
Bats Zap Goblin Gang
Miner
Bats Zap Goblin Gang Mortar Minion Horde Fireball

Defense Synergies 2 13

Bats
Zap Mortar Mini P.E.K.K.A
Zap
Fireball Mini P.E.K.K.A Bats Goblin Gang Mortar Minion Horde Miner
Goblin Gang
Zap Mortar Mini P.E.K.K.A Miner
Mortar
Bats Zap Goblin Gang Fireball
Minion Horde
Zap
Fireball
Zap Mortar Mini P.E.K.K.A Miner
Mini P.E.K.K.A
Zap Bats Goblin Gang Fireball
Miner
Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Minion Horde Fireball
Minion Horde Mini P.E.K.K.A Bats Zap Goblin Gang Mortar
Goblin Gang Mortar Minion Horde Mini P.E.K.K.A Bats
Minion Horde Mini P.E.K.K.A Bats Goblin Gang Mortar
Fireball Mini P.E.K.K.A
Goblin Gang Fireball Bats Zap
Bats Minion Horde Zap Goblin Gang Mortar Fireball
Zap Fireball
Minion Horde Mini P.E.K.K.A Goblin Gang Mortar
Goblin Gang Minion Horde Mini P.E.K.K.A Miner
Bats Goblin Gang Minion Horde Zap Fireball
Minion Horde Bats Zap Goblin Gang Fireball
Mortar Minion Horde Mini P.E.K.K.A Bats Zap Goblin Gang Fireball
Fireball Bats Zap Goblin Gang Mortar Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Mortar Minion Horde
Minion Horde Zap Goblin Gang Mortar Fireball Mini P.E.K.K.A
Minion Horde Bats Goblin Gang Mortar Fireball Mini P.E.K.K.A
Mortar Fireball Bats Zap Goblin Gang Minion Horde
Zap Mortar Bats Fireball
Mini P.E.K.K.A Mortar
Goblin Gang Bats Minion Horde Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Fireball
Fireball Zap Goblin Gang Mortar Mini P.E.K.K.A Miner
Goblin Gang Bats Zap Minion Horde Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Bats Zap Minion Horde Fireball
Goblin Gang Minion Horde Mini P.E.K.K.A
Fireball Bats Zap Goblin Gang Minion Horde
Goblin Gang Mini P.E.K.K.A Bats Minion Horde Fireball
Mini P.E.K.K.A Minion Horde
Zap Minion Horde Bats Mortar Fireball Mini P.E.K.K.A
Goblin Gang Minion Horde
Bats Minion Horde Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Goblin Gang Minion Horde Fireball
Minion Horde Fireball
Goblin Gang Bats Zap Mortar Minion Horde Fireball Mini P.E.K.K.A
Bats Zap Minion Horde Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Minion Horde
Mortar Fireball Zap Miner
Minion Horde Fireball Miner
Fireball
Fireball Zap Mortar Minion Horde
Fireball Bats Zap Minion Horde
Mortar Minion Horde
Fireball Zap
Fireball Miner Zap Mortar
Bats Goblin Gang Minion Horde Fireball Mini P.E.K.K.A
Miner Zap Mortar Minion Horde Fireball
Fireball Zap
Mortar Fireball Miner
Mortar Minion Horde Fireball
Zap Mortar Fireball
Zap Mortar Minion Horde Fireball
Mortar Minion Horde Fireball
Mortar Fireball
Bats Minion Horde Mini P.E.K.K.A
Zap Mortar Fireball Mini P.E.K.K.A
Zap Mortar Fireball Miner
Minion Horde Fireball
Fireball
Zap Mortar Minion Horde Fireball
Zap Mortar Fireball
Minion Horde
Mortar Fireball Miner Zap
Fireball Zap Mortar Miner
Fireball Miner Zap Mortar
Bats Zap Minion Horde Fireball
Zap Bats Minion Horde Fireball
Minion Horde Fireball Mini P.E.K.K.A
Zap Mortar Minion Horde Fireball Miner
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Bats Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Miner Goblin Gang Minion Horde Mini P.E.K.K.A
Zap Mortar Fireball
Zap Fireball
Minion Horde
Zap Bats Goblin Gang Minion Horde Fireball
Bats Zap Fireball
Zap Mortar Fireball Miner

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