My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Wizard P.E.K.K.A
Fireball
Wizard
Poison
Wizard
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Barbarian Barrel Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel The Log Fireball Mini P.E.K.K.A Freeze Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel The Log Fireball

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Mini P.E.K.K.A Barbarian Barrel Freeze The Log
Fireball
Zap Freeze The Log
Mini P.E.K.K.A
Zap Wizard Barbarian Barrel The Log
Wizard
Mini P.E.K.K.A P.E.K.K.A
Barbarian Barrel
Zap Mini P.E.K.K.A P.E.K.K.A
Freeze
Zap Fireball
P.E.K.K.A
Zap Wizard Barbarian Barrel The Log
The Log
Zap Fireball Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 6 13

Zap
Fireball Mini P.E.K.K.A Barbarian Barrel P.E.K.K.A The Log
Fireball
Zap Barbarian Barrel The Log Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Zap The Log Fireball Wizard Barbarian Barrel Freeze
Wizard
Mini P.E.K.K.A Barbarian Barrel Freeze P.E.K.K.A The Log
Barbarian Barrel
Fireball Zap Mini P.E.K.K.A Wizard P.E.K.K.A
Freeze
Fireball Mini P.E.K.K.A Wizard
P.E.K.K.A
The Log Zap Wizard Barbarian Barrel
The Log
Fireball Mini P.E.K.K.A P.E.K.K.A Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard Barbarian Barrel The Log
Mini P.E.K.K.A P.E.K.K.A Zap The Log
Mini P.E.K.K.A P.E.K.K.A Freeze
Mini P.E.K.K.A P.E.K.K.A
Fireball Mini P.E.K.K.A Barbarian Barrel P.E.K.K.A The Log
Fireball Barbarian Barrel Freeze The Log Zap
Zap Fireball Wizard Freeze
Zap Fireball Barbarian Barrel P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Barbarian Barrel
Zap Fireball Wizard Barbarian Barrel Freeze The Log
Zap Fireball Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Fireball Wizard Freeze The Log
Fireball Wizard Zap Mini P.E.K.K.A Barbarian Barrel Freeze P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Freeze P.E.K.K.A The Log
Wizard Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Zap Wizard Barbarian Barrel The Log
Zap Wizard Barbarian Barrel Freeze The Log Fireball
Mini P.E.K.K.A P.E.K.K.A
Wizard Fireball Mini P.E.K.K.A Barbarian Barrel P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Barbarian Barrel P.E.K.K.A
Fireball Zap Mini P.E.K.K.A Wizard Barbarian Barrel The Log
P.E.K.K.A Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Zap Fireball Barbarian Barrel The Log
P.E.K.K.A Mini P.E.K.K.A
Fireball Wizard Zap Freeze
Mini P.E.K.K.A P.E.K.K.A Fireball
Mini P.E.K.K.A P.E.K.K.A
Zap Freeze P.E.K.K.A Fireball Mini P.E.K.K.A Barbarian Barrel The Log
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Zap Fireball The Log
Mini P.E.K.K.A P.E.K.K.A Fireball Wizard
Wizard Fireball
Zap Fireball Mini P.E.K.K.A Barbarian Barrel Freeze P.E.K.K.A The Log
Zap Fireball Mini P.E.K.K.A Wizard Barbarian Barrel Freeze P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Freeze The Log
Fireball Zap Barbarian Barrel The Log
Fireball Barbarian Barrel The Log
Fireball Barbarian Barrel Freeze The Log
Fireball Wizard Zap Barbarian Barrel The Log
Fireball Wizard Zap Freeze
Wizard The Log
Fireball The Log Zap Wizard Barbarian Barrel Freeze
Fireball The Log Zap Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard Barbarian Barrel The Log
Fireball Zap Wizard
Fireball Barbarian Barrel The Log
Fireball Barbarian Barrel Freeze
Zap Fireball Barbarian Barrel The Log
Zap Fireball Wizard Barbarian Barrel The Log
Fireball Wizard Barbarian Barrel The Log
Fireball Barbarian Barrel Freeze
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard Barbarian Barrel The Log
Zap Fireball Wizard Barbarian Barrel The Log
Fireball The Log
Fireball Wizard
The Log
Zap Fireball Barbarian Barrel The Log
Zap Freeze The Log Fireball Wizard Barbarian Barrel
Fireball The Log Zap Wizard Barbarian Barrel
Fireball Zap Wizard The Log
Fireball Zap Barbarian Barrel The Log
Zap Fireball Wizard
Zap Fireball Wizard Freeze
Fireball Mini P.E.K.K.A
Zap Fireball Wizard The Log
Zap Fireball Freeze
P.E.K.K.A
Fireball Wizard The Log
Zap Fireball Barbarian Barrel Freeze
Fireball Zap Wizard
Freeze
The Log Fireball Barbarian Barrel
Fireball Mini P.E.K.K.A Wizard
The Log Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Fireball Freeze The Log
Zap Fireball
Zap Fireball Barbarian Barrel Freeze The Log

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