My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Prince Executioner Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince Bandit
Giant Snowball
Guards
Zap
Guards Prince Bandit
Barbarian Barrel
Knight Guards Executioner Bandit Electro Wizard
The Log
Mini P.E.K.K.A Guards Prince Bandit
Earthquake
Guards
Arrows
Guards
Royal Delivery
Knight Mini P.E.K.K.A Guards Prince Executioner Bandit Electro Wizard
Fireball
Executioner Bandit Electro Wizard
Poison
Guards Executioner Electro Wizard
Lightning
Knight Mini P.E.K.K.A Prince Executioner Bandit Electro Wizard
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Guards Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Guards Bandit Mini P.E.K.K.A Electro Wizard Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Guards Bandit

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Prince Bandit
Knight
Executioner Arrows Prince Electro Wizard
Mini P.E.K.K.A
Arrows Electro Wizard
Guards
Bandit
Prince
Arrows Knight Electro Wizard
Executioner
Knight Bandit
Bandit
Arrows Guards Executioner Electro Wizard
Electro Wizard
Knight Mini P.E.K.K.A Prince Bandit

Defense Synergies 3 14

Arrows
Knight Mini P.E.K.K.A Prince Bandit
Knight
Executioner Electro Wizard Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Electro Wizard Arrows Knight Guards Executioner
Guards
Mini P.E.K.K.A Prince Executioner Electro Wizard
Prince
Arrows Guards Executioner Electro Wizard
Executioner
Knight Mini P.E.K.K.A Guards Prince Bandit
Bandit
Arrows Executioner Electro Wizard
Electro Wizard
Knight Mini P.E.K.K.A Guards Prince Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Executioner Electro Wizard
Mini P.E.K.K.A Knight Prince Executioner Bandit Electro Wizard
Mini P.E.K.K.A Prince Knight Executioner Bandit Electro Wizard
Mini P.E.K.K.A Prince Knight Guards Bandit Electro Wizard
Arrows Mini P.E.K.K.A Prince
Arrows Guards Executioner Bandit Electro Wizard
Electro Wizard Arrows Executioner
Arrows Bandit Electro Wizard
Mini P.E.K.K.A Prince
Knight Guards Mini P.E.K.K.A Prince Bandit Electro Wizard
Guards Executioner Electro Wizard Arrows Knight Bandit
Arrows Executioner Electro Wizard
Mini P.E.K.K.A Prince Knight Guards Bandit Electro Wizard
Executioner Arrows Mini P.E.K.K.A Guards Prince Electro Wizard
Mini P.E.K.K.A Knight Prince Bandit Electro Wizard
Mini P.E.K.K.A Prince Bandit Electro Wizard
Arrows Knight Mini P.E.K.K.A Prince Executioner Electro Wizard
Arrows Knight Guards Prince Executioner Bandit Electro Wizard
Arrows Executioner Knight Guards Bandit Electro Wizard
Mini P.E.K.K.A Prince Electro Wizard
Arrows Knight Mini P.E.K.K.A Guards Prince Executioner Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Prince Bandit Electro Wizard
Bandit Electro Wizard Arrows Knight Mini P.E.K.K.A Prince Executioner
Guards Bandit Knight Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Guards Prince Knight Bandit Electro Wizard
Knight Mini P.E.K.K.A Guards Prince Executioner Bandit
Arrows Executioner Electro Wizard
Mini P.E.K.K.A Guards Prince Knight Bandit Electro Wizard
Mini P.E.K.K.A Knight Prince
Electro Wizard Knight Mini P.E.K.K.A Prince Bandit
Guards
Knight Mini P.E.K.K.A Guards Prince
Arrows Guards Prince Electro Wizard
Mini P.E.K.K.A Prince Knight Guards Executioner Bandit
Executioner
Guards Electro Wizard Knight Mini P.E.K.K.A Prince Executioner
Arrows Executioner Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Guards Bandit
Arrows Executioner Bandit Electro Wizard
Arrows Bandit
Arrows Knight Guards Prince
Executioner Arrows
Arrows Executioner
Arrows Executioner
Arrows Executioner
Arrows Bandit
Mini P.E.K.K.A Guards Prince Electro Wizard
Arrows Knight Prince Bandit Electro Wizard
Arrows Executioner
Knight Executioner Bandit
Arrows Bandit
Arrows Prince
Arrows Executioner Bandit
Arrows Executioner Bandit
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Prince Executioner Bandit Electro Wizard
Arrows
Prince
Arrows
Prince
Arrows
Arrows Executioner
Arrows Executioner Bandit Electro Wizard
Arrows Prince Bandit
Arrows Bandit
Arrows Executioner Electro Wizard
Electro Wizard Guards
Mini P.E.K.K.A
Arrows Bandit
Arrows Electro Wizard
Prince
Arrows
Electro Wizard Guards Prince Bandit
Arrows Executioner Electro Wizard
Arrows
Knight Mini P.E.K.K.A Prince Executioner Electro Wizard
Arrows Executioner
Arrows
Prince Executioner
Guards Electro Wizard
Executioner Electro Wizard
Prince Executioner Bandit Electro Wizard

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