My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Elixir Golem Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem Hog Rider
Giant Snowball
Bomber Hog Rider Baby Dragon
Zap
Bomber Firecracker
Barbarian Barrel
Bomber Firecracker Elixir Golem
The Log
Bomber Firecracker Elixir Golem Mini P.E.K.K.A Hog Rider
Earthquake
Bomber Firecracker Elixir Golem Hog Rider
Arrows
Bomber Firecracker
Royal Delivery
Bomber Firecracker Elixir Golem Mini P.E.K.K.A Hog Rider Baby Dragon
Fireball
Bomber Firecracker Elixir Golem Hog Rider Baby Dragon
Poison
Bomber Firecracker Elixir Golem
Lightning
Mini P.E.K.K.A Baby Dragon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Tornado Baby Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Firecracker Elixir Golem Tornado Mini P.E.K.K.A Hog Rider Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Firecracker Elixir Golem

Attack Synergies 6 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Elixir Golem Mini P.E.K.K.A Hog Rider Baby Dragon
Zap
Firecracker Hog Rider Tornado Bomber Elixir Golem Mini P.E.K.K.A Baby Dragon
Firecracker
Zap Elixir Golem Hog Rider Mini P.E.K.K.A Tornado Baby Dragon
Elixir Golem
Firecracker Bomber Zap Mini P.E.K.K.A Hog Rider Tornado Baby Dragon
Mini P.E.K.K.A
Bomber Zap Firecracker Elixir Golem Hog Rider Tornado Baby Dragon
Hog Rider
Zap Firecracker Bomber Elixir Golem Mini P.E.K.K.A Tornado Baby Dragon
Tornado
Zap Baby Dragon Firecracker Elixir Golem Mini P.E.K.K.A Hog Rider
Baby Dragon
Tornado Bomber Zap Firecracker Elixir Golem Mini P.E.K.K.A Hog Rider

Defense Synergies 1 12

Bomber
Zap Mini P.E.K.K.A Tornado
Zap
Mini P.E.K.K.A Bomber Firecracker Tornado Baby Dragon
Firecracker
Zap Mini P.E.K.K.A Tornado Baby Dragon
Elixir Golem
Mini P.E.K.K.A
Zap Bomber Firecracker Tornado Baby Dragon
Hog Rider
Tornado
Bomber Zap Firecracker Mini P.E.K.K.A Baby Dragon
Baby Dragon
Zap Firecracker Mini P.E.K.K.A Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Baby Dragon
Mini P.E.K.K.A Bomber Zap Firecracker
Mini P.E.K.K.A Tornado Bomber
Mini P.E.K.K.A Bomber Firecracker
Bomber Firecracker Mini P.E.K.K.A Tornado
Tornado Bomber Zap Firecracker Baby Dragon
Tornado Zap Firecracker Baby Dragon
Zap Baby Dragon
Mini P.E.K.K.A Tornado
Tornado Bomber Firecracker Mini P.E.K.K.A
Bomber Zap Firecracker Tornado Baby Dragon
Zap Firecracker Tornado Baby Dragon
Mini P.E.K.K.A Bomber Zap
Bomber Zap Firecracker Mini P.E.K.K.A Tornado Baby Dragon
Mini P.E.K.K.A
Tornado Zap Mini P.E.K.K.A
Bomber Firecracker Mini P.E.K.K.A Tornado
Bomber Zap Firecracker Tornado Baby Dragon
Zap Tornado Baby Dragon Bomber Firecracker
Mini P.E.K.K.A Tornado
Bomber Firecracker Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Bomber Zap Firecracker Mini P.E.K.K.A Baby Dragon
Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Tornado
Mini P.E.K.K.A
Firecracker Zap Tornado Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Tornado Baby Dragon
Mini P.E.K.K.A
Zap Tornado
Mini P.E.K.K.A
Bomber Firecracker Baby Dragon
Bomber Zap Firecracker Mini P.E.K.K.A Tornado Baby Dragon
Bomber Zap Firecracker Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Zap Tornado Baby Dragon
Baby Dragon
Firecracker
Bomber Zap Firecracker Baby Dragon
Firecracker Zap Tornado Baby Dragon
Bomber Firecracker Tornado Baby Dragon
Zap Firecracker Tornado Baby Dragon
Zap Firecracker Tornado
Mini P.E.K.K.A Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Bomber Zap Firecracker Baby Dragon
Firecracker Baby Dragon
Tornado
Bomber Mini P.E.K.K.A
Bomber Zap Firecracker Mini P.E.K.K.A Baby Dragon
Bomber Zap Firecracker Tornado Baby Dragon
Baby Dragon
Tornado
Tornado
Zap Baby Dragon
Zap Firecracker Tornado Bomber Baby Dragon
Firecracker Zap Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Firecracker Tornado Baby Dragon
Zap Firecracker Tornado Baby Dragon
Zap Firecracker
Mini P.E.K.K.A
Bomber Zap
Zap Firecracker
Firecracker
Zap
Zap Firecracker Tornado Baby Dragon
Firecracker Mini P.E.K.K.A Baby Dragon
Bomber Zap Firecracker Baby Dragon
Zap Tornado
Firecracker
Zap Firecracker Tornado Baby Dragon
Firecracker Zap Tornado
Zap Firecracker Tornado Baby Dragon

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