My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians
Giant Snowball
Bats
Zap
Bats
Barbarian Barrel
Tesla Elite Barbarians Valkyrie
The Log
Elite Barbarians Mini P.E.K.K.A
Earthquake
Tesla
Arrows
Bats
Royal Delivery
Bats Elite Barbarians Mini P.E.K.K.A Valkyrie
Fireball
Tesla Elite Barbarians
Poison
Bats
Lightning
Tesla Elite Barbarians Mini P.E.K.K.A Valkyrie
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Tesla Fireball Mini P.E.K.K.A Valkyrie Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Arrows Tesla

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Elite Barbarians Mini P.E.K.K.A
Zap
Arrows Elite Barbarians Fireball Bats Mini P.E.K.K.A Valkyrie
Arrows
Zap Elite Barbarians Fireball Mini P.E.K.K.A
Tesla
Elite Barbarians
Zap Arrows Valkyrie Bats Fireball
Fireball
Zap Arrows Elite Barbarians
Mini P.E.K.K.A
Bats Zap Arrows Valkyrie
Valkyrie
Bats Elite Barbarians Zap Mini P.E.K.K.A

Defense Synergies 3 19

Bats
Zap Tesla Mini P.E.K.K.A Valkyrie
Zap
Fireball Mini P.E.K.K.A Bats Arrows Tesla Elite Barbarians Valkyrie
Arrows
Zap Tesla Fireball Mini P.E.K.K.A Valkyrie
Tesla
Bats Zap Arrows Fireball Mini P.E.K.K.A Valkyrie
Elite Barbarians
Valkyrie Zap Mini P.E.K.K.A
Fireball
Zap Arrows Tesla Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Zap Bats Arrows Tesla Elite Barbarians Fireball Valkyrie
Valkyrie
Elite Barbarians Bats Zap Arrows Tesla Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Valkyrie
Elite Barbarians Mini P.E.K.K.A Bats Zap Tesla Valkyrie
Tesla Mini P.E.K.K.A Bats Elite Barbarians Valkyrie
Tesla Elite Barbarians Mini P.E.K.K.A Bats Valkyrie
Arrows Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Bats Zap Tesla Valkyrie
Bats Tesla Zap Arrows Fireball
Zap Arrows Tesla Fireball Valkyrie
Tesla Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Tesla Mini P.E.K.K.A Valkyrie
Bats Valkyrie Zap Arrows Tesla Fireball
Arrows Tesla Bats Zap Fireball
Tesla Mini P.E.K.K.A Bats Zap Elite Barbarians Fireball Valkyrie
Fireball Valkyrie Bats Zap Arrows Tesla Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Tesla
Zap Tesla Elite Barbarians Fireball Mini P.E.K.K.A
Tesla Bats Arrows Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie
Arrows Tesla Fireball Bats Zap Elite Barbarians Valkyrie
Zap Arrows Valkyrie Bats Tesla Fireball
Mini P.E.K.K.A Tesla Elite Barbarians
Valkyrie Bats Arrows Tesla Elite Barbarians Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Tesla Elite Barbarians Fireball
Fireball Zap Arrows Tesla Elite Barbarians Mini P.E.K.K.A Valkyrie
Bats Zap Elite Barbarians Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Bats Zap Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Mini P.E.K.K.A Valkyrie
Arrows Fireball Bats Zap Tesla
Mini P.E.K.K.A Bats Tesla Elite Barbarians Fireball Valkyrie
Mini P.E.K.K.A Tesla Elite Barbarians Valkyrie
Zap Bats Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie
Tesla
Bats Tesla Elite Barbarians Mini P.E.K.K.A Valkyrie
Zap Arrows Elite Barbarians Fireball Valkyrie
Elite Barbarians Mini P.E.K.K.A Tesla Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Elite Barbarians Bats Zap Fireball Mini P.E.K.K.A Valkyrie
Bats Arrows Valkyrie Zap Tesla Elite Barbarians Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball Zap
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Zap Arrows Valkyrie
Arrows Fireball Bats Zap
Arrows
Arrows Fireball Zap
Arrows Fireball Zap
Bats Elite Barbarians Fireball Mini P.E.K.K.A
Zap Arrows Fireball Valkyrie
Fireball Zap Arrows
Elite Barbarians Fireball
Arrows Fireball
Zap Arrows Elite Barbarians Fireball
Zap Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Mini P.E.K.K.A
Zap Arrows Fireball Mini P.E.K.K.A
Zap Arrows Fireball Valkyrie
Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Valkyrie
Arrows Fireball Zap
Fireball Zap Arrows
Fireball Zap Arrows
Elite Barbarians Bats Zap Arrows Fireball
Zap Bats Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Zap Arrows Fireball
Zap Arrows Fireball
Arrows Fireball
Zap Bats Fireball
Fireball Zap Arrows
Arrows Fireball
Fireball Mini P.E.K.K.A Valkyrie
Arrows Zap Fireball
Zap Arrows Fireball
Elite Barbarians
Zap Bats Elite Barbarians Fireball
Bats Zap Fireball
Zap Fireball

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