My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Cannon Musketeer Flying Machine Hog Rider
Zap
Bats Cannon Flying Machine
Barbarian Barrel
Cannon Musketeer
The Log
Cannon Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Bats Flying Machine
Royal Delivery
Bats Mini P.E.K.K.A Musketeer Flying Machine Hog Rider
Fireball
Cannon Musketeer Flying Machine Hog Rider
Poison
Bats Cannon Musketeer Flying Machine
Lightning
Cannon Mini P.E.K.K.A Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Cannon Mini P.E.K.K.A Musketeer Flying Machine Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Cannon Mini P.E.K.K.A

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mini P.E.K.K.A Flying Machine
Cannon
Mini P.E.K.K.A
Bats Musketeer Hog Rider The Log
Musketeer
Hog Rider Mini P.E.K.K.A The Log
Flying Machine
Bats Hog Rider
Hog Rider
Bats Musketeer The Log Mini P.E.K.K.A Flying Machine Poison
Poison
Hog Rider The Log
The Log
Hog Rider Mini P.E.K.K.A Musketeer Poison

Defense Synergies 4 11

Bats
Cannon Mini P.E.K.K.A Musketeer The Log
Cannon
Musketeer The Log Bats Mini P.E.K.K.A Flying Machine Poison
Mini P.E.K.K.A
The Log Bats Cannon Musketeer
Musketeer
Cannon The Log Bats Mini P.E.K.K.A Flying Machine
Flying Machine
Cannon Musketeer The Log
Hog Rider
Poison
Cannon The Log
The Log
Cannon Mini P.E.K.K.A Musketeer Bats Flying Machine Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer Flying Machine The Log
Mini P.E.K.K.A Bats Cannon Musketeer Flying Machine The Log
Cannon Mini P.E.K.K.A Bats Musketeer
Cannon Mini P.E.K.K.A Bats Musketeer
Mini P.E.K.K.A Poison The Log
The Log Bats Cannon Musketeer Flying Machine
Bats Musketeer Cannon Flying Machine Poison
Cannon Musketeer Flying Machine Poison The Log
Cannon Mini P.E.K.K.A Musketeer
Cannon Mini P.E.K.K.A Musketeer
Bats Poison Cannon Musketeer Flying Machine The Log
Musketeer Bats Flying Machine Poison
Cannon Mini P.E.K.K.A Bats Musketeer Flying Machine The Log
Bats Cannon Mini P.E.K.K.A Poison The Log
Mini P.E.K.K.A Cannon
Cannon Mini P.E.K.K.A The Log
Bats Cannon Mini P.E.K.K.A Musketeer Poison
Cannon Bats Musketeer Flying Machine The Log
Poison The Log Bats Cannon Musketeer Flying Machine
Mini P.E.K.K.A Cannon Musketeer
Bats Cannon Mini P.E.K.K.A Musketeer Flying Machine Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Poison Mini P.E.K.K.A Musketeer Flying Machine The Log
Bats Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Bats Musketeer The Log
Cannon Mini P.E.K.K.A Musketeer
Poison Bats Musketeer Flying Machine
Mini P.E.K.K.A Bats Musketeer Flying Machine
Mini P.E.K.K.A
Bats Mini P.E.K.K.A Flying Machine Poison The Log
Cannon Musketeer
Bats Mini P.E.K.K.A Musketeer Flying Machine
Poison The Log
Mini P.E.K.K.A Cannon
Cannon Musketeer Flying Machine
Bats Mini P.E.K.K.A Musketeer Flying Machine Poison The Log
Bats Poison Cannon Mini P.E.K.K.A Musketeer Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Flying Machine The Log
Poison Musketeer Flying Machine The Log
Flying Machine Poison The Log
Musketeer Flying Machine Poison The Log
Poison The Log
Poison Bats Musketeer Flying Machine
Musketeer Flying Machine Poison The Log
Poison The Log Flying Machine
Poison The Log Flying Machine
Bats Mini P.E.K.K.A Musketeer Poison
Poison Musketeer Flying Machine The Log
Poison Musketeer Flying Machine
Flying Machine Poison Musketeer The Log
Musketeer Flying Machine Poison
Musketeer Flying Machine Poison The Log
Musketeer Flying Machine Poison The Log
Musketeer Flying Machine Poison The Log
Poison
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Flying Machine Poison The Log
Flying Machine Poison The Log
Musketeer Poison The Log
Poison
Musketeer The Log
Musketeer Flying Machine Poison The Log
Poison The Log
Poison The Log Musketeer Flying Machine
Musketeer Flying Machine Poison The Log
Poison Musketeer The Log
Poison Bats Musketeer Flying Machine
Bats Musketeer Flying Machine Poison
Mini P.E.K.K.A
Poison Musketeer The Log
Poison
Poison The Log
Bats Musketeer Flying Machine
Poison Musketeer Flying Machine
The Log
Poison Mini P.E.K.K.A Musketeer Flying Machine
The Log Musketeer Flying Machine Poison
Poison
Musketeer Flying Machine
Bats Musketeer Flying Machine Poison The Log
Bats Musketeer Flying Machine Poison
Poison Musketeer Flying Machine The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: