My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Baby Dragon Dark Prince Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Dark Prince Balloon Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon Miner
Giant Snowball
Furnace Baby Dragon Balloon Miner
Zap
Furnace Dark Prince Balloon
Barbarian Barrel
Valkyrie Furnace Dark Prince Electro Wizard
The Log
Mini P.E.K.K.A Furnace Dark Prince
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Balloon Miner Electro Wizard
Fireball
Furnace Baby Dragon Balloon Electro Wizard
Poison
Furnace Balloon Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Furnace Baby Dragon Dark Prince Balloon Electro Wizard
Rocket
Valkyrie Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Mini P.E.K.K.A Valkyrie Furnace Baby Dragon Dark Prince Electro Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Miner Mini P.E.K.K.A Valkyrie Furnace

Attack Synergies 3 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Furnace Baby Dragon Dark Prince Electro Wizard
Valkyrie
Balloon Mini P.E.K.K.A Furnace Baby Dragon Dark Prince Electro Wizard
Furnace
Miner Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Balloon
Baby Dragon
Mini P.E.K.K.A Valkyrie Furnace Dark Prince Balloon Miner Electro Wizard
Dark Prince
Mini P.E.K.K.A Valkyrie Furnace Baby Dragon Balloon Miner Electro Wizard
Balloon
Valkyrie Miner Furnace Baby Dragon Dark Prince Electro Wizard
Miner
Furnace Balloon Baby Dragon Dark Prince Electro Wizard
Electro Wizard
Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Balloon Miner

Defense Synergies 1 11

Mini P.E.K.K.A
Electro Wizard Valkyrie Furnace Baby Dragon
Valkyrie
Mini P.E.K.K.A Furnace Baby Dragon Electro Wizard
Furnace
Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Electro Wizard
Baby Dragon
Mini P.E.K.K.A Valkyrie Furnace Dark Prince
Dark Prince
Furnace Baby Dragon Electro Wizard
Balloon
Miner
Electro Wizard
Mini P.E.K.K.A Valkyrie Furnace Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon Electro Wizard
Mini P.E.K.K.A Valkyrie Furnace Dark Prince Electro Wizard
Mini P.E.K.K.A Furnace Valkyrie Dark Prince Electro Wizard
Mini P.E.K.K.A Valkyrie Furnace Dark Prince Electro Wizard
Mini P.E.K.K.A Valkyrie Dark Prince
Valkyrie Furnace Baby Dragon Dark Prince Electro Wizard
Furnace Electro Wizard Baby Dragon
Valkyrie Baby Dragon Electro Wizard
Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Valkyrie Dark Prince Miner Electro Wizard
Valkyrie Electro Wizard Furnace Baby Dragon Dark Prince
Furnace Baby Dragon Electro Wizard
Mini P.E.K.K.A Furnace Valkyrie Dark Prince Electro Wizard
Valkyrie Mini P.E.K.K.A Furnace Baby Dragon Dark Prince Electro Wizard
Mini P.E.K.K.A Furnace Electro Wizard
Mini P.E.K.K.A Furnace Electro Wizard
Mini P.E.K.K.A Valkyrie Furnace Dark Prince Electro Wizard
Valkyrie Furnace Baby Dragon Dark Prince Electro Wizard
Valkyrie Furnace Baby Dragon Dark Prince Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Dark Prince Mini P.E.K.K.A Furnace Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Furnace Dark Prince Electro Wizard
Electro Wizard Mini P.E.K.K.A Valkyrie Baby Dragon Miner
Mini P.E.K.K.A Valkyrie Furnace Dark Prince Electro Wizard
Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard
Mini P.E.K.K.A Valkyrie Dark Prince
Furnace Baby Dragon Electro Wizard
Mini P.E.K.K.A Dark Prince Valkyrie Furnace Electro Wizard
Mini P.E.K.K.A Valkyrie Dark Prince
Electro Wizard Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince
Valkyrie Dark Prince Electro Wizard
Mini P.E.K.K.A Dark Prince Valkyrie
Valkyrie Furnace Baby Dragon
Electro Wizard Mini P.E.K.K.A Valkyrie Furnace Baby Dragon Dark Prince
Valkyrie Mini P.E.K.K.A Baby Dragon Dark Prince Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon Miner Electro Wizard
Baby Dragon Miner
Valkyrie Dark Prince
Valkyrie Furnace Baby Dragon Dark Prince
Furnace Baby Dragon
Furnace Baby Dragon
Baby Dragon
Miner
Mini P.E.K.K.A Electro Wizard
Miner Valkyrie Dark Prince Electro Wizard
Baby Dragon
Baby Dragon Miner
Baby Dragon
Furnace Baby Dragon
Furnace Baby Dragon
Furnace Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Dark Prince Electro Wizard
Valkyrie Baby Dragon Miner
Baby Dragon
Baby Dragon
Valkyrie Furnace Baby Dragon Dark Prince
Miner Baby Dragon Electro Wizard
Baby Dragon Miner
Miner Baby Dragon
Furnace Baby Dragon Electro Wizard
Electro Wizard
Mini P.E.K.K.A
Miner
Electro Wizard
Electro Wizard Dark Prince
Baby Dragon Electro Wizard
Miner Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Electro Wizard
Baby Dragon
Dark Prince
Baby Dragon Electro Wizard
Electro Wizard
Baby Dragon Dark Prince Miner Electro Wizard

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