My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Baby Dragon
Zap
Bandit
Barbarian Barrel
Valkyrie Bandit Electro Wizard
The Log
Mini P.E.K.K.A Bandit
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Baby Dragon Bandit Electro Wizard
Fireball
Baby Dragon Bandit Electro Wizard
Poison
Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Bandit Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Tornado Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Tornado Bandit Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Tornado Bandit

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Tornado Electro Wizard Mini P.E.K.K.A Valkyrie Baby Dragon Bandit
Arrows
Zap Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Zap Arrows Valkyrie Tornado Baby Dragon Electro Wizard
Valkyrie
Zap Mini P.E.K.K.A Tornado Baby Dragon Bandit Electro Wizard
Tornado
Zap Baby Dragon Mini P.E.K.K.A Valkyrie
Baby Dragon
Tornado Zap Mini P.E.K.K.A Valkyrie Bandit Electro Wizard
Bandit
Zap Arrows Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Valkyrie Baby Dragon Bandit

Defense Synergies 3 20

Zap
Mini P.E.K.K.A Electro Wizard Arrows Valkyrie Tornado Baby Dragon Bandit
Arrows
Zap Mini P.E.K.K.A Valkyrie Tornado Bandit
Mini P.E.K.K.A
Zap Electro Wizard Arrows Valkyrie Tornado Baby Dragon
Valkyrie
Zap Arrows Mini P.E.K.K.A Tornado Baby Dragon Bandit Electro Wizard
Tornado
Zap Arrows Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard
Baby Dragon
Zap Mini P.E.K.K.A Valkyrie Tornado Bandit
Bandit
Zap Arrows Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Valkyrie Tornado Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Baby Dragon Electro Wizard
Mini P.E.K.K.A Zap Valkyrie Bandit Electro Wizard
Mini P.E.K.K.A Tornado Valkyrie Bandit Electro Wizard
Mini P.E.K.K.A Valkyrie Bandit Electro Wizard
Arrows Mini P.E.K.K.A Valkyrie Tornado
Arrows Tornado Zap Valkyrie Baby Dragon Bandit Electro Wizard
Tornado Electro Wizard Zap Arrows Baby Dragon
Zap Arrows Valkyrie Baby Dragon Bandit Electro Wizard
Mini P.E.K.K.A Tornado
Tornado Mini P.E.K.K.A Valkyrie Bandit Electro Wizard
Valkyrie Electro Wizard Zap Arrows Tornado Baby Dragon Bandit
Arrows Zap Tornado Baby Dragon Electro Wizard
Mini P.E.K.K.A Zap Valkyrie Bandit Electro Wizard
Valkyrie Zap Arrows Mini P.E.K.K.A Tornado Baby Dragon Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard
Tornado Zap Mini P.E.K.K.A Bandit Electro Wizard
Arrows Mini P.E.K.K.A Valkyrie Tornado Electro Wizard
Arrows Zap Valkyrie Tornado Baby Dragon Bandit Electro Wizard
Zap Arrows Valkyrie Tornado Baby Dragon Bandit Electro Wizard
Mini P.E.K.K.A Tornado Electro Wizard
Valkyrie Arrows Mini P.E.K.K.A Baby Dragon Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Bandit Electro Wizard
Bandit Electro Wizard Zap Arrows Mini P.E.K.K.A Valkyrie Baby Dragon
Bandit Zap Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Zap Tornado Bandit Electro Wizard
Mini P.E.K.K.A Valkyrie Bandit
Arrows Zap Tornado Baby Dragon Electro Wizard
Mini P.E.K.K.A Valkyrie Bandit Electro Wizard
Mini P.E.K.K.A Valkyrie
Zap Electro Wizard Mini P.E.K.K.A Valkyrie Tornado Baby Dragon Bandit
Mini P.E.K.K.A Valkyrie
Zap Arrows Valkyrie Tornado Electro Wizard
Mini P.E.K.K.A Valkyrie Bandit
Valkyrie Baby Dragon
Electro Wizard Zap Mini P.E.K.K.A Valkyrie Tornado Baby Dragon
Arrows Valkyrie Zap Mini P.E.K.K.A Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon Bandit
Arrows Zap Tornado Baby Dragon Bandit Electro Wizard
Arrows Baby Dragon Bandit
Arrows Valkyrie
Zap Arrows Valkyrie Baby Dragon
Arrows Zap Tornado Baby Dragon
Arrows Tornado Baby Dragon
Arrows Zap Tornado Baby Dragon
Arrows Zap Tornado Bandit
Mini P.E.K.K.A Tornado Electro Wizard
Zap Arrows Valkyrie Tornado Bandit Electro Wizard
Zap Arrows Tornado Baby Dragon
Baby Dragon Bandit
Arrows Baby Dragon Bandit
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Bandit
Arrows Baby Dragon Bandit
Arrows Tornado
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Baby Dragon Bandit Electro Wizard
Zap Arrows Valkyrie Tornado Baby Dragon
Baby Dragon
Arrows Tornado
Tornado
Zap Arrows Baby Dragon
Zap Arrows Tornado Valkyrie Baby Dragon
Arrows Zap Tornado Baby Dragon Bandit Electro Wizard
Zap Arrows Tornado Baby Dragon Bandit
Zap Arrows Tornado Baby Dragon Bandit
Zap Arrows Tornado Baby Dragon Electro Wizard
Zap Electro Wizard
Mini P.E.K.K.A
Zap Arrows Bandit
Zap Arrows Electro Wizard
Arrows
Zap Electro Wizard Bandit
Zap Arrows Tornado Baby Dragon Electro Wizard
Arrows
Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard
Arrows Zap Baby Dragon
Zap Arrows Tornado
Zap Tornado Baby Dragon Electro Wizard
Zap Tornado Electro Wizard
Zap Tornado Baby Dragon Bandit Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: