My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Witch Golem Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Bandit
Giant Snowball
Archers Mega Minion Witch
Zap
Archers Witch Bandit
Barbarian Barrel
Archers Witch Bandit
The Log
Archers Mini P.E.K.K.A Witch Bandit
Earthquake
Archers Witch
Arrows
Archers Witch
Royal Delivery
Archers Mega Minion Mini P.E.K.K.A Witch Bandit
Fireball
Archers Mega Minion Witch Bandit
Poison
Archers Mega Minion Witch
Lightning
Mega Minion Mini P.E.K.K.A Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Mega Minion Bandit Mini P.E.K.K.A Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Mega Minion

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Archers Mini P.E.K.K.A Witch Golem The Log Bandit
Archers
Zap Mini P.E.K.K.A Golem Bandit
Mega Minion
Zap Golem
Mini P.E.K.K.A
Zap Archers Golem The Log
Witch
Zap Golem Bandit
Golem
Mega Minion Zap Archers Mini P.E.K.K.A Witch The Log Bandit
The Log
Zap Mini P.E.K.K.A Golem Bandit
Bandit
Zap Archers Witch Golem The Log

Defense Synergies 3 16

Zap
Mega Minion Mini P.E.K.K.A Archers Witch The Log Bandit
Archers
Zap Mega Minion Mini P.E.K.K.A Witch The Log Bandit
Mega Minion
Zap Archers Witch The Log Bandit
Mini P.E.K.K.A
Zap The Log Archers Witch
Witch
Zap Archers Mega Minion Mini P.E.K.K.A The Log Bandit
Golem
The Log
Mini P.E.K.K.A Zap Archers Mega Minion Witch Bandit
Bandit
Zap Archers Mega Minion Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion The Log
Mini P.E.K.K.A Zap Mega Minion Witch The Log Bandit
Mini P.E.K.K.A Witch Archers Mega Minion Bandit
Mini P.E.K.K.A Witch Mega Minion Bandit
Mini P.E.K.K.A The Log
The Log Zap Archers Mega Minion Bandit
Mega Minion Zap Archers Witch
Zap The Log Bandit
Mini P.E.K.K.A Witch
Archers Mini P.E.K.K.A Bandit
Archers Witch Zap Mega Minion The Log Bandit
Mega Minion Zap Archers Witch
Mini P.E.K.K.A Zap Witch The Log Bandit
Zap Mega Minion Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Bandit
Zap Mini P.E.K.K.A The Log Bandit
Mini P.E.K.K.A Witch
Zap Archers Mega Minion Witch The Log Bandit
Zap Witch The Log Archers Mega Minion Bandit
Mini P.E.K.K.A
Archers Mini P.E.K.K.A Witch The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Witch Bandit
Bandit Zap Archers Mega Minion Mini P.E.K.K.A The Log
Bandit Zap Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Zap The Log Bandit
Mini P.E.K.K.A Witch Bandit
Zap Archers Witch
Mini P.E.K.K.A Archers Mega Minion Witch Bandit
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Witch The Log Bandit
Witch Mega Minion
Mega Minion Mini P.E.K.K.A Witch
Zap The Log
Mini P.E.K.K.A Witch Bandit
Archers Witch
Witch Zap Archers Mega Minion Mini P.E.K.K.A The Log
Zap Archers Mega Minion Mini P.E.K.K.A Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
Zap The Log Bandit
The Log Bandit
The Log
Zap The Log
Zap Mega Minion Witch
Archers Witch The Log
The Log Zap
The Log Zap Bandit
Mini P.E.K.K.A
Zap The Log Bandit
Zap Archers
The Log Bandit
Bandit
Zap The Log
Zap Witch The Log Bandit
The Log Bandit
Mini P.E.K.K.A
Zap Archers Mega Minion Mini P.E.K.K.A The Log Bandit
Zap Witch The Log
The Log
The Log
Zap The Log
Zap The Log Witch
Mega Minion Witch
The Log Zap Witch Bandit
Zap Witch The Log Bandit
Zap The Log Bandit
Zap Archers Witch
Zap Mega Minion Witch
Mega Minion Mini P.E.K.K.A
Zap The Log Bandit
Zap
The Log
Zap Archers Witch Bandit
Zap Archers Mega Minion Witch
The Log
Mega Minion Mini P.E.K.K.A
The Log Zap
Zap
Mega Minion
Zap Witch The Log
Zap Witch
Zap Witch The Log Bandit

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