My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Cannon Cart Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Bandit
Giant Snowball
Mega Minion
Zap
Cannon Cart Bandit
Barbarian Barrel
Wizard Cannon Cart Ice Wizard Bandit
The Log
Cannon Cart Bandit
Earthquake
Arrows
Royal Delivery
Mega Minion Wizard Cannon Cart Ice Wizard Bandit
Fireball
Mega Minion Wizard Cannon Cart Ice Wizard Bandit
Poison
Mega Minion Wizard Ice Wizard
Lightning
Mega Minion Wizard Cannon Cart Ice Wizard Bandit
Rocket
Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Tornado Ice Wizard Bandit Wizard Cannon Cart Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Mega Minion Tornado Ice Wizard

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Wizard
Tornado Bandit
Tornado
Wizard Cannon Cart The Log Ice Wizard
Cannon Cart
The Log Tornado Lightning Bandit
Lightning
Cannon Cart
The Log
Cannon Cart Tornado Bandit
Ice Wizard
Tornado Bandit
Bandit
Wizard Cannon Cart The Log Ice Wizard

Defense Synergies 2 18

Mega Minion
Wizard Tornado Cannon Cart The Log Ice Wizard Bandit
Wizard
Tornado Mega Minion Cannon Cart The Log Ice Wizard Bandit
Tornado
Wizard Ice Wizard Mega Minion Cannon Cart The Log
Cannon Cart
Mega Minion Wizard Tornado Ice Wizard Bandit
Lightning
The Log
The Log
Mega Minion Wizard Tornado Lightning Ice Wizard Bandit
Ice Wizard
Tornado Mega Minion Wizard Cannon Cart The Log Bandit
Bandit
Mega Minion Wizard Cannon Cart The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Mega Minion Wizard The Log
Mega Minion Cannon Cart The Log Ice Wizard Bandit
Tornado Mega Minion Cannon Cart Lightning Ice Wizard Bandit
Mega Minion Cannon Cart Ice Wizard Bandit
Lightning Tornado The Log
Tornado The Log Mega Minion Cannon Cart Ice Wizard Bandit
Mega Minion Tornado Lightning Wizard Ice Wizard
Lightning Cannon Cart The Log Bandit
Tornado Ice Wizard
Tornado Cannon Cart Ice Wizard Bandit
Ice Wizard Mega Minion Wizard Tornado Cannon Cart The Log Bandit
Mega Minion Wizard Tornado Ice Wizard
Wizard Cannon Cart Lightning The Log Ice Wizard Bandit
Wizard Mega Minion Tornado Cannon Cart The Log
Cannon Cart Bandit
Tornado Lightning The Log Bandit
Wizard Tornado Cannon Cart
Mega Minion Wizard Tornado Cannon Cart The Log Ice Wizard Bandit
Wizard Tornado The Log Mega Minion Cannon Cart Ice Wizard Bandit
Tornado Cannon Cart
Wizard Cannon Cart The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart Bandit
Bandit Mega Minion Wizard Cannon Cart Lightning The Log
Bandit Cannon Cart Lightning The Log
Lightning Tornado Cannon Cart The Log Bandit
Cannon Cart Bandit
Wizard Tornado Ice Wizard
Mega Minion Cannon Cart Lightning Ice Wizard Bandit
Cannon Cart
Lightning Mega Minion Tornado Cannon Cart The Log Bandit
Mega Minion
Mega Minion Cannon Cart
Lightning Tornado The Log
Cannon Cart Lightning Wizard Bandit
Wizard Cannon Cart
Mega Minion Tornado Cannon Cart Lightning The Log
Mega Minion Wizard Cannon Cart The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log Bandit
Tornado The Log Ice Wizard Bandit
Lightning Cannon Cart The Log Bandit
Cannon Cart Lightning The Log
Wizard The Log
Wizard Mega Minion Tornado Ice Wizard
Wizard Tornado The Log
The Log Wizard Tornado Lightning Ice Wizard
The Log Wizard Tornado Lightning Bandit
Lightning Tornado
Lightning Wizard Tornado Cannon Cart The Log Bandit
Lightning Wizard Tornado
Lightning Cannon Cart The Log Bandit
Lightning Cannon Cart Bandit
Lightning Cannon Cart The Log
Lightning Wizard Cannon Cart The Log Bandit
Lightning Wizard Cannon Cart The Log Bandit
Lightning Tornado
Lightning
Lightning Mega Minion Wizard The Log Bandit
Lightning Wizard Tornado The Log
Lightning The Log
Lightning Wizard Tornado
Tornado Lightning The Log
Lightning Cannon Cart The Log
Tornado The Log Wizard Ice Wizard
Mega Minion
The Log Wizard Tornado Lightning Ice Wizard Bandit
Lightning Wizard Tornado The Log Bandit
Lightning Tornado The Log Bandit
Lightning Wizard Tornado Ice Wizard
Lightning Mega Minion Wizard
Lightning Mega Minion
Lightning Wizard The Log Bandit
Lightning
Wizard Lightning The Log
Lightning Cannon Cart Bandit
Lightning Mega Minion Wizard Tornado Ice Wizard
The Log
Lightning Mega Minion Wizard Cannon Cart
The Log Wizard Lightning
Lightning Tornado
Mega Minion Cannon Cart
Tornado Lightning The Log
Tornado Lightning
Lightning Tornado Cannon Cart The Log Bandit

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