My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Elixir Collector P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Mega Minion Dart Goblin
Zap
Dart Goblin
Barbarian Barrel
Barbarians Dart Goblin Wizard
The Log
Barbarians Dart Goblin
Earthquake
Barbarians Elixir Collector
Arrows
Dart Goblin
Royal Delivery
Barbarians Mega Minion Dart Goblin Wizard P.E.K.K.A
Fireball
Barbarians Mega Minion Dart Goblin Wizard Elixir Collector
Poison
Barbarians Mega Minion Dart Goblin Wizard Elixir Collector
Lightning
Mega Minion Wizard Elixir Collector
Rocket
Barbarians Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Dart Goblin Fireball Barbarians Wizard Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Dart Goblin Fireball

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball P.E.K.K.A Dart Goblin
Barbarians
Mega Minion
Zap Fireball
Dart Goblin
Zap P.E.K.K.A
Fireball
Zap Mega Minion
Wizard
P.E.K.K.A
Elixir Collector
P.E.K.K.A
Zap Dart Goblin Wizard

Defense Synergies 2 7

Zap
Mega Minion Fireball Barbarians Dart Goblin P.E.K.K.A
Barbarians
Zap
Mega Minion
Zap Dart Goblin Wizard
Dart Goblin
Zap Mega Minion P.E.K.K.A
Fireball
Zap
Wizard
Mega Minion P.E.K.K.A
Elixir Collector
P.E.K.K.A
Zap Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Dart Goblin Fireball Wizard
Barbarians P.E.K.K.A Zap Mega Minion Dart Goblin
Barbarians P.E.K.K.A Mega Minion Dart Goblin
Barbarians P.E.K.K.A Mega Minion Dart Goblin
Barbarians Fireball P.E.K.K.A
Fireball Zap Mega Minion Dart Goblin
Mega Minion Dart Goblin Zap Fireball Wizard
Zap Barbarians Dart Goblin Fireball P.E.K.K.A
Barbarians P.E.K.K.A
Barbarians Dart Goblin
Barbarians Dart Goblin Zap Mega Minion Fireball Wizard
Mega Minion Zap Dart Goblin Fireball Wizard
Barbarians P.E.K.K.A Zap Fireball Wizard
Fireball Wizard Zap Barbarians Mega Minion Dart Goblin P.E.K.K.A
Barbarians P.E.K.K.A
Barbarians Zap Fireball P.E.K.K.A
Barbarians Wizard Fireball P.E.K.K.A
Fireball Zap Barbarians Mega Minion Dart Goblin Wizard
Zap Wizard Barbarians Mega Minion Dart Goblin Fireball
Barbarians P.E.K.K.A Dart Goblin
Wizard Barbarians Dart Goblin Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball P.E.K.K.A
Fireball Zap Mega Minion Wizard
Barbarians P.E.K.K.A Zap
P.E.K.K.A Zap Barbarians Fireball
Barbarians P.E.K.K.A
Fireball Wizard Zap Dart Goblin
P.E.K.K.A Barbarians Mega Minion Dart Goblin Fireball
P.E.K.K.A Barbarians
Zap P.E.K.K.A Barbarians Mega Minion Fireball
P.E.K.K.A Barbarians Mega Minion Dart Goblin
P.E.K.K.A Barbarians Mega Minion Dart Goblin
P.E.K.K.A Zap Barbarians Fireball
Barbarians P.E.K.K.A Fireball Wizard
Wizard Barbarians Dart Goblin Fireball
Barbarians Zap Mega Minion Dart Goblin Fireball P.E.K.K.A
Zap Barbarians Mega Minion Dart Goblin Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Zap Dart Goblin
Dart Goblin Fireball
Barbarians Dart Goblin Fireball
Fireball Wizard Zap
Fireball Wizard Zap Mega Minion Dart Goblin
Dart Goblin Wizard
Fireball Zap Dart Goblin Wizard
Fireball Zap Dart Goblin Wizard
Fireball
Zap Dart Goblin Fireball Wizard
Fireball Zap Dart Goblin Wizard
Dart Goblin Fireball
Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Wizard
Dart Goblin Fireball Wizard
Fireball
Zap Mega Minion Dart Goblin Fireball Wizard
Zap Dart Goblin Fireball Wizard
Fireball
Fireball Wizard
Zap Barbarians Fireball
Zap Fireball Wizard
Mega Minion
Fireball Zap Dart Goblin Wizard
Fireball Zap Wizard
Fireball Zap Dart Goblin
Zap Dart Goblin Fireball Wizard
Zap Mega Minion Dart Goblin Fireball Wizard
Mega Minion Fireball
Zap Dart Goblin Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Barbarians Dart Goblin Fireball
Fireball Zap Mega Minion Dart Goblin Wizard
Fireball
Fireball Mega Minion Dart Goblin Wizard
Zap Dart Goblin Fireball Wizard
Zap Fireball
Mega Minion Dart Goblin P.E.K.K.A
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball

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