My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Bowler Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion Lumberjack
Zap
Barbarian Barrel
Valkyrie Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Mega Minion Valkyrie Bowler Lumberjack
Fireball
Mega Minion Bowler Lumberjack
Poison
Mega Minion
Lightning
Mega Minion Valkyrie Bowler Lumberjack
Rocket
Valkyrie Bowler

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Rage Tornado Bowler

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage The Log Mega Minion Tornado Valkyrie Lumberjack Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Rage The Log Mega Minion

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Valkyrie Bowler
Valkyrie
Lumberjack Mega Minion Tornado
Mirror
The Log Tornado Lumberjack
Rage
Tornado
Valkyrie Mirror Bowler The Log
Bowler
Mega Minion Tornado The Log Lumberjack
The Log
Mirror Tornado Bowler Lumberjack
Lumberjack
Valkyrie Mirror Bowler The Log

Defense Synergies 3 15

Mega Minion
Valkyrie Tornado The Log Lumberjack
Valkyrie
Mega Minion Mirror Tornado Bowler The Log Lumberjack
Mirror
Tornado Valkyrie Bowler The Log Lumberjack
Rage
Tornado
Mirror Bowler Mega Minion Valkyrie The Log
Bowler
Tornado The Log Valkyrie Mirror Lumberjack
The Log
Bowler Mega Minion Valkyrie Mirror Tornado Lumberjack
Lumberjack
Mega Minion Valkyrie Mirror Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Mega Minion Valkyrie The Log
Lumberjack Mega Minion Valkyrie The Log
Tornado Bowler Lumberjack Mega Minion Valkyrie
Lumberjack Mega Minion Valkyrie Bowler
Valkyrie Tornado Bowler The Log Lumberjack
Tornado Bowler The Log Mega Minion Valkyrie Lumberjack
Mega Minion Tornado
Bowler Valkyrie The Log
Tornado Lumberjack
Tornado Valkyrie Bowler Lumberjack
Valkyrie Mega Minion Tornado Bowler The Log Lumberjack
Mega Minion Tornado
Bowler Lumberjack Valkyrie The Log
Valkyrie Bowler Mega Minion Tornado The Log Lumberjack
Lumberjack
Tornado Bowler The Log Lumberjack
Valkyrie Tornado Bowler Lumberjack
Mega Minion Valkyrie Tornado Bowler The Log Lumberjack
Valkyrie Tornado The Log Mega Minion Bowler Lumberjack
Tornado Lumberjack
Valkyrie Bowler The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Bowler
Mega Minion Valkyrie Bowler The Log Lumberjack
Lumberjack Valkyrie Bowler The Log
Valkyrie Bowler Lumberjack Tornado The Log
Valkyrie Bowler Lumberjack
Tornado
Mega Minion Valkyrie Bowler Lumberjack
Valkyrie Lumberjack
Mega Minion Valkyrie Tornado The Log
Mega Minion
Mega Minion Valkyrie Bowler Lumberjack
Valkyrie Tornado Bowler The Log
Bowler Valkyrie Lumberjack
Valkyrie Bowler
Mega Minion Valkyrie Tornado Bowler The Log Lumberjack
Valkyrie Bowler Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Tornado Bowler The Log
The Log
Valkyrie The Log
Valkyrie Bowler The Log
Mega Minion Tornado
Tornado Bowler The Log
The Log Tornado Bowler
The Log Tornado
Tornado Bowler Lumberjack
Valkyrie Tornado Bowler The Log
Tornado
Bowler The Log
The Log
Bowler The Log
Bowler The Log
Tornado
Mega Minion Bowler The Log
Valkyrie Tornado Bowler The Log
Bowler The Log
Tornado
Tornado Bowler The Log
The Log
Tornado The Log Valkyrie Bowler
Mega Minion
The Log Tornado Bowler
Tornado Bowler The Log
Tornado The Log
Tornado
Mega Minion
Mega Minion Bowler
The Log
Bowler The Log
Mega Minion Tornado
The Log
Mega Minion Valkyrie Bowler Lumberjack
The Log Bowler
Tornado
Mega Minion
Tornado Bowler The Log
Tornado
Tornado Bowler The Log

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