My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Prince P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Prince P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Barbarians Mega Minion Musketeer Princess
Zap
Prince Princess
Barbarian Barrel
Barbarians Musketeer Princess
The Log
Barbarians Musketeer Prince Princess
Earthquake
Barbarians
Arrows
Princess
Royal Delivery
Barbarians Mega Minion Musketeer Prince P.E.K.K.A Princess
Fireball
Barbarians Mega Minion Musketeer Princess
Poison
Barbarians Mega Minion Musketeer Princess
Lightning
Mega Minion Musketeer Prince
Rocket
Barbarians Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Prince P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Princess Musketeer Barbarians Prince Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Princess Musketeer

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Prince P.E.K.K.A Musketeer Princess
Barbarians
Mega Minion
Zap
Musketeer
Zap Prince P.E.K.K.A
Rocket
Prince
Zap Musketeer Princess
P.E.K.K.A
Zap Musketeer Princess
Princess
Zap Prince P.E.K.K.A

Defense Synergies 1 9

Zap
Mega Minion Barbarians Musketeer Prince P.E.K.K.A Princess
Barbarians
Zap
Mega Minion
Zap Musketeer Princess
Musketeer
Zap Mega Minion P.E.K.K.A
Rocket
Prince
Zap
P.E.K.K.A
Zap Musketeer Princess
Princess
Zap Mega Minion P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Mega Minion Musketeer
Barbarians P.E.K.K.A Zap Mega Minion Musketeer Prince
Barbarians Rocket Prince P.E.K.K.A Mega Minion Musketeer
Barbarians Prince P.E.K.K.A Mega Minion Musketeer
Barbarians Rocket Prince P.E.K.K.A Princess
Zap Mega Minion Musketeer
Mega Minion Musketeer Rocket Zap Princess
Rocket Zap Barbarians Musketeer P.E.K.K.A
Barbarians P.E.K.K.A Musketeer Prince Princess
Barbarians Musketeer Prince
Barbarians Zap Mega Minion Musketeer Princess
Mega Minion Musketeer Zap Princess
Barbarians Prince P.E.K.K.A Zap Musketeer Rocket
Rocket Zap Barbarians Mega Minion Prince P.E.K.K.A Princess
Barbarians P.E.K.K.A Prince
Barbarians Rocket Zap Prince P.E.K.K.A
Barbarians Musketeer Prince P.E.K.K.A
Zap Barbarians Mega Minion Musketeer Prince
Zap Barbarians Mega Minion Musketeer Princess
Barbarians P.E.K.K.A Musketeer Prince
Barbarians Musketeer Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Prince P.E.K.K.A
Zap Mega Minion Musketeer Rocket Prince
Barbarians P.E.K.K.A Zap Musketeer Rocket Prince
Rocket Prince P.E.K.K.A Zap Barbarians Musketeer
Barbarians P.E.K.K.A Musketeer Prince
Rocket Zap Musketeer Princess
Rocket Prince P.E.K.K.A Barbarians Mega Minion Musketeer
P.E.K.K.A Barbarians Prince
Zap Rocket P.E.K.K.A Barbarians Mega Minion Prince
P.E.K.K.A Barbarians Mega Minion Musketeer
P.E.K.K.A Barbarians Mega Minion Musketeer Prince
Rocket P.E.K.K.A Zap Barbarians Prince
Barbarians Rocket Prince P.E.K.K.A
Barbarians Musketeer Princess
Barbarians Zap Mega Minion Musketeer Rocket Prince P.E.K.K.A
Zap Barbarians Mega Minion Musketeer P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Rocket
Zap Musketeer Princess
Rocket
Barbarians Musketeer Rocket Prince
Rocket Zap
Zap Mega Minion Musketeer Rocket Princess
Musketeer Princess
Zap Princess
Zap
Rocket Musketeer Prince
Rocket Zap Musketeer Prince Princess
Zap Musketeer Rocket Princess
Rocket Musketeer Princess
Musketeer Rocket Princess
Princess Zap Musketeer Prince
Rocket Zap Musketeer Princess
Musketeer Rocket Princess
Rocket
Rocket
Rocket Zap Mega Minion Musketeer Prince Princess
Rocket Zap Princess
Rocket Musketeer Prince
Rocket Princess
Rocket Musketeer Prince
Rocket Zap Barbarians Musketeer
Zap Princess
Mega Minion
Zap Musketeer Princess
Zap Musketeer Prince Princess
Rocket Zap Musketeer
Zap Musketeer Princess
Zap Rocket Mega Minion Musketeer
Mega Minion
Zap Musketeer Rocket
Zap Rocket Princess
P.E.K.K.A Prince
Rocket Princess
Zap Barbarians Musketeer Rocket Prince Princess
Rocket Zap Mega Minion Musketeer Princess
Mega Minion Musketeer Rocket Prince Princess
Zap Musketeer Princess
Rocket Zap
Mega Minion Musketeer Prince P.E.K.K.A
Zap Musketeer Rocket Princess
Zap Musketeer Rocket Princess
Zap Musketeer Rocket Prince Princess

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