My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Goblin Hut Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Mega Minion Goblin Hut
Zap
Fire Spirit Goblin Hut
Barbarian Barrel
Fire Spirit Goblin Hut
The Log
Fire Spirit Goblin Hut
Earthquake
Goblin Hut
Arrows
Fire Spirit Goblin Hut
Royal Delivery
Fire Spirit Mega Minion Goblin Hut Bowler
Fireball
Mega Minion Goblin Hut Bowler
Poison
Mega Minion Goblin Hut
Lightning
Mega Minion Goblin Hut Bowler
Rocket
Goblin Hut Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket Tornado Bowler The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Rocket Tornado Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Mega Minion Tornado Goblin Hut Bowler Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Mega Minion Tornado

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mega Minion Bowler
Mega Minion
Fire Spirit Bowler
Goblin Hut
Bowler The Log
Rocket
Tornado
Tornado
Rocket Bowler The Log
Bowler
Fire Spirit Mega Minion Goblin Hut Tornado Lightning The Log
Lightning
Bowler
The Log
Goblin Hut Tornado Bowler

Defense Synergies 3 9

Fire Spirit
Tornado The Log
Mega Minion
Goblin Hut Tornado The Log
Goblin Hut
Mega Minion Bowler
Rocket
Tornado The Log
Tornado
Rocket Bowler Fire Spirit Mega Minion The Log
Bowler
Tornado The Log Goblin Hut
Lightning
The Log
The Log
Bowler Fire Spirit Mega Minion Rocket Tornado Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Lightning Mega Minion Goblin Hut The Log
Mega Minion Goblin Hut The Log
Goblin Hut Rocket Tornado Bowler Fire Spirit Mega Minion Lightning
Goblin Hut Mega Minion Bowler
Lightning Rocket Tornado Bowler The Log
Tornado Bowler The Log Fire Spirit Mega Minion
Mega Minion Rocket Tornado Lightning Fire Spirit Goblin Hut
Rocket Bowler Lightning The Log
Goblin Hut Tornado
Tornado Fire Spirit Bowler
Mega Minion Goblin Hut Tornado Bowler The Log
Mega Minion Goblin Hut Tornado
Goblin Hut Bowler Fire Spirit Rocket Lightning The Log
Fire Spirit Rocket Bowler Mega Minion Goblin Hut Tornado The Log
Goblin Hut
Rocket Tornado Goblin Hut Bowler Lightning The Log
Goblin Hut Tornado Bowler
Fire Spirit Mega Minion Goblin Hut Tornado Bowler The Log
Tornado The Log Fire Spirit Mega Minion Goblin Hut Bowler
Goblin Hut Tornado
Bowler Fire Spirit The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut Bowler
Mega Minion Rocket Bowler Lightning The Log
Goblin Hut Rocket Bowler Lightning The Log
Rocket Bowler Lightning Tornado The Log
Goblin Hut Bowler
Fire Spirit Rocket Goblin Hut Tornado
Rocket Mega Minion Goblin Hut Bowler Lightning
Rocket Lightning Mega Minion Goblin Hut Tornado The Log
Mega Minion Goblin Hut
Mega Minion Goblin Hut Bowler
Rocket Lightning Tornado Bowler The Log
Rocket Bowler Lightning
Bowler
Goblin Hut Mega Minion Rocket Tornado Bowler Lightning The Log
Bowler Mega Minion Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rocket The Log
Tornado Bowler The Log
Rocket Lightning Goblin Hut The Log
Lightning Rocket The Log
Rocket Fire Spirit Bowler The Log
Fire Spirit Mega Minion Rocket Tornado
Fire Spirit Tornado Bowler The Log
The Log Fire Spirit Tornado Bowler Lightning
The Log Tornado Lightning
Rocket Lightning Fire Spirit Tornado Bowler
Rocket Lightning Tornado Bowler The Log
Lightning Fire Spirit Rocket Tornado
Rocket Lightning Fire Spirit Goblin Hut Bowler The Log
Lightning Rocket
Lightning Goblin Hut The Log
Rocket Lightning Goblin Hut Bowler The Log
Lightning Goblin Hut Rocket Bowler The Log
Lightning Rocket Tornado
Rocket Lightning
Rocket Lightning Fire Spirit Mega Minion Bowler The Log
Rocket Lightning Fire Spirit Tornado Bowler The Log
Rocket Lightning Bowler The Log
Rocket Lightning Tornado
Rocket Tornado Bowler Lightning The Log
Rocket Lightning The Log
Tornado The Log Fire Spirit Bowler
Mega Minion
The Log Tornado Bowler Lightning
Lightning Tornado Bowler The Log
Rocket Lightning Tornado The Log
Lightning Fire Spirit Tornado
Rocket Lightning Mega Minion Goblin Hut
Lightning Mega Minion Bowler
Lightning Rocket The Log
Rocket Lightning
Rocket Bowler Lightning The Log
Lightning Fire Spirit Goblin Hut Rocket
Rocket Lightning Fire Spirit Mega Minion Tornado
The Log
Lightning Mega Minion Rocket Bowler
The Log Bowler Lightning
Rocket Lightning Tornado
Mega Minion
Rocket Tornado Bowler Lightning The Log
Rocket Tornado Lightning
Lightning Rocket Tornado Bowler The Log

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