Deck 4.6


Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Great!
Versatility Deck versatility Godly!
Synergy Deck synergy Bad

3 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Dark Prince Electro Dragon Giant Skeleton Electro Wizard

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rocket

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Giant Skeleton

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Dark Prince Electro Dragon Giant Skeleton Electro Wizard

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Dark Prince Giant Skeleton
Giant Snowball Guards
Zap Dark Prince
Barbarian Barrel
The Log Guards Dark Prince
Earthquake Guards
Arrows Guards
Royal Delivery
Fireball Mega Minion Electro Dragon Electro Wizard
Poison Guards Electro Dragon Electro Wizard
Lightning Electro Dragon Electro Wizard
Rocket Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Dark Prince Electro Dragon

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Guards Dark Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Guards Dark Prince Electro Wizard Electro Dragon Rocket Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mega Minion Guards Dark Prince Electro Wizard

Synergies   5 0

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion + Electro Wizard
Rocket +
Guards + Electro Wizard
Dark Prince +
+ Giant Skeleton
+ Electro Dragon
+
+ Mega Minion Guards

Counters   56 81

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Electro Wizard Mega Minion Rocket Electro Dragon Lightning Guards
Electro Wizard Dark Prince Giant Skeleton Guards Electro Dragon
Electro Wizard Electro Dragon
Mega Minion Rocket Guards Electro Wizard Lightning Giant Skeleton
Mega Minion Giant Skeleton Electro Wizard Rocket
Electro Dragon Electro Wizard Mega Minion Rocket
Electro Dragon Electro Wizard Mega Minion Rocket Giant Skeleton Guards Lightning Dark Prince
Electro Wizard Mega Minion
Rocket Guards Lightning Mega Minion Electro Wizard Giant Skeleton Dark Prince
Electro Dragon Giant Skeleton Dark Prince
Mega Minion Lightning Electro Wizard
Mega Minion Electro Wizard
Dark Prince Electro Dragon
Mega Minion Guards Dark Prince Electro Wizard
Lightning Dark Prince Electro Wizard Giant Skeleton Mega Minion Rocket Guards
Rocket Guards Dark Prince Electro Wizard Mega Minion
Mega Minion Electro Wizard Guards
Guards Electro Wizard Lightning Mega Minion Dark Prince Giant Skeleton Electro Dragon
Lightning Electro Wizard Electro Dragon Rocket
Mega Minion Electro Dragon Lightning Electro Wizard Rocket
Electro Dragon Electro Wizard Guards Lightning Giant Skeleton
Mega Minion
Rocket Lightning
Mega Minion Electro Wizard Guards
Lightning Mega Minion Rocket Electro Wizard
Lightning Dark Prince Mega Minion Giant Skeleton Rocket Electro Wizard
Electro Dragon Dark Prince Guards Electro Wizard Mega Minion
Lightning Rocket
Rocket Mega Minion Lightning Electro Wizard
Rocket Lightning Giant Skeleton Guards
Dark Prince Electro Dragon Guards Electro Wizard
Electro Wizard Electro Dragon Guards
Electro Wizard Lightning Electro Dragon Mega Minion Guards
Guards Electro Wizard Electro Dragon Mega Minion
Electro Dragon Electro Wizard
Mega Minion Electro Wizard Electro Dragon Lightning
Lightning Rocket
Electro Wizard Mega Minion Guards Electro Dragon Dark Prince
Guards Electro Wizard Giant Skeleton Rocket Mega Minion Electro Dragon Dark Prince
Electro Wizard Lightning Electro Dragon Rocket Dark Prince Mega Minion Giant Skeleton
Electro Wizard Rocket Mega Minion Electro Dragon Lightning
Mega Minion Electro Wizard Giant Skeleton Lightning Dark Prince Rocket
Electro Wizard Rocket Mega Minion Guards Giant Skeleton Lightning Dark Prince
Lightning Rocket Mega Minion Electro Dragon Electro Wizard
Mega Minion Electro Wizard Rocket Giant Skeleton Dark Prince
Mega Minion Giant Skeleton Guards Dark Prince Electro Wizard
Rocket Lightning Giant Skeleton Dark Prince Mega Minion Electro Dragon Electro Wizard
Mega Minion Giant Skeleton
Guards Mega Minion Electro Wizard
Mega Minion Electro Wizard
Mega Minion Electro Wizard Guards
Electro Wizard Mega Minion Lightning Electro Dragon Guards
Guards Electro Wizard Giant Skeleton Electro Dragon Mega Minion Dark Prince
Rocket Electro Dragon Electro Wizard Lightning Guards Dark Prince Mega Minion
Giant Skeleton Electro Wizard Guards Dark Prince
Lightning Dark Prince Mega Minion Electro Wizard Giant Skeleton
Lightning Rocket Dark Prince Guards Electro Wizard Mega Minion Electro Dragon
Mega Minion Lightning Electro Wizard Electro Dragon Rocket
Guards Mega Minion Dark Prince Lightning Electro Wizard
Lightning Mega Minion Rocket Electro Wizard Dark Prince Guards
Electro Wizard Electro Dragon Rocket Dark Prince Lightning
Electro Wizard Guards Mega Minion
Electro Dragon Electro Wizard Lightning Rocket Mega Minion Guards Giant Skeleton Dark Prince
Mega Minion Electro Wizard Electro Dragon
Guards Dark Prince Mega Minion Giant Skeleton

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Electro Wizard Electro Dragon Dark Prince
Mega Minion Electro Wizard
Electro Wizard Dark Prince Mega Minion Guards Electro Dragon
Electro Wizard Mega Minion Dark Prince Guards Electro Dragon
Electro Wizard Electro Dragon Mega Minion
Mega Minion Electro Dragon Electro Wizard
Mega Minion Guards Dark Prince Electro Dragon Electro Wizard
Dark Prince Mega Minion Guards Giant Skeleton Electro Wizard
Mega Minion Electro Dragon Electro Wizard
Mega Minion Electro Wizard Electro Dragon
Mega Minion Lightning
Electro Wizard Guards
Electro Wizard Mega Minion Dark Prince
Mega Minion Lightning Electro Wizard
Lightning Rocket Dark Prince Mega Minion
Lightning Electro Wizard Guards Giant Skeleton Electro Dragon Mega Minion
Guards Giant Skeleton Electro Wizard Dark Prince
Lightning Electro Wizard Mega Minion