My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Rascals Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Rascals Mega Minion X-Bow Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Rascals X-Bow Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion
Zap
X-Bow
Barbarian Barrel
Ice Spirit Tesla Rascals X-Bow Royal Ghost
The Log
Ice Spirit Rascals X-Bow
Earthquake
Tesla X-Bow
Arrows
Ice Spirit Rascals
Royal Delivery
Ice Spirit Rascals Mega Minion Royal Ghost
Fireball
Tesla Rascals Mega Minion X-Bow
Poison
Rascals Mega Minion X-Bow
Lightning
Tesla Mega Minion X-Bow
Rocket
Rascals X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Mega Minion Royal Ghost Tesla Fireball Rascals X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Mega Minion Royal Ghost

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Rascals Mega Minion X-Bow Royal Ghost
Tesla
Rascals
Ice Spirit Mega Minion
Mega Minion
Ice Spirit Rascals Fireball X-Bow
Fireball
X-Bow Mega Minion The Log
X-Bow
Fireball The Log Ice Spirit Mega Minion
The Log
X-Bow Fireball
Royal Ghost
Ice Spirit

Defense Synergies 6 13

Ice Spirit
X-Bow Tesla Rascals Mega Minion Fireball The Log Royal Ghost
Tesla
X-Bow The Log Ice Spirit Rascals Mega Minion Fireball
Rascals
Ice Spirit Tesla The Log
Mega Minion
Ice Spirit Tesla X-Bow The Log
Fireball
X-Bow The Log Ice Spirit Tesla
X-Bow
Ice Spirit Tesla Fireball The Log Mega Minion
The Log
Tesla Fireball X-Bow Ice Spirit Rascals Mega Minion Royal Ghost
Royal Ghost
Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Fireball X-Bow The Log
Ice Spirit Tesla Rascals Mega Minion X-Bow The Log
Tesla Rascals Mega Minion
Tesla Rascals Mega Minion
Fireball X-Bow The Log
Fireball The Log Tesla Rascals Mega Minion X-Bow Royal Ghost
Tesla Mega Minion Ice Spirit Rascals Fireball X-Bow
Tesla Rascals Fireball X-Bow The Log
Tesla Rascals X-Bow
Ice Spirit Tesla Rascals Royal Ghost
Tesla Rascals Mega Minion Fireball X-Bow The Log Royal Ghost
Tesla Mega Minion Rascals Fireball
Tesla Ice Spirit Rascals Fireball X-Bow The Log
Fireball Ice Spirit Tesla Rascals Mega Minion X-Bow The Log Royal Ghost
Tesla Rascals X-Bow
Ice Spirit Tesla Rascals Fireball X-Bow The Log
Tesla Rascals Fireball X-Bow
Ice Spirit Tesla Fireball Rascals Mega Minion X-Bow The Log Royal Ghost
The Log Ice Spirit Tesla Rascals Mega Minion Fireball Royal Ghost
Tesla
Rascals Royal Ghost Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Tesla Fireball X-Bow Royal Ghost
Fireball Tesla Mega Minion X-Bow The Log Royal Ghost
Ice Spirit Rascals The Log
Tesla Rascals Fireball X-Bow The Log
Tesla Rascals
Fireball Ice Spirit Tesla Rascals
Rascals Tesla Mega Minion Fireball
Tesla Rascals
Ice Spirit Mega Minion Fireball X-Bow The Log
Tesla Mega Minion
Tesla Rascals Mega Minion
Fireball The Log
Rascals Tesla Fireball
Tesla Rascals Fireball
Tesla Rascals Ice Spirit Mega Minion Fireball X-Bow The Log
Tesla Rascals Mega Minion Fireball The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals X-Bow The Log Royal Ghost
Fireball X-Bow The Log Royal Ghost
Fireball X-Bow The Log
Rascals Fireball The Log
Fireball The Log
Fireball Ice Spirit Mega Minion
The Log
Fireball X-Bow The Log Ice Spirit
Fireball The Log X-Bow
Fireball X-Bow
Fireball X-Bow The Log
Fireball
Fireball The Log
Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball The Log
Fireball X-Bow The Log
Fireball
Mega Minion Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball
X-Bow The Log
Fireball X-Bow The Log
The Log Ice Spirit Fireball
Mega Minion
Fireball X-Bow The Log Royal Ghost
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow
Ice Spirit Mega Minion Fireball
Mega Minion Fireball
Fireball X-Bow The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Fireball X-Bow
Fireball Mega Minion
The Log Fireball
Fireball Rascals Mega Minion
The Log Fireball
Fireball
Mega Minion
Ice Spirit Rascals Fireball The Log
Fireball
Fireball X-Bow The Log Royal Ghost

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