My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Barbarian Barrel Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Mega Minion Guards Baby Dragon
Zap
Guards
Barbarian Barrel
Guards
The Log
Mini P.E.K.K.A Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Mega Minion Mini P.E.K.K.A Guards Baby Dragon
Fireball
Mega Minion Baby Dragon
Poison
Mega Minion Guards
Lightning
Mega Minion Mini P.E.K.K.A Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Barbarian Barrel Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Rocket Guards Tornado Baby Dragon Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Mega Minion Guards Tornado Mini P.E.K.K.A Baby Dragon Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Mega Minion Guards Tornado

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem Baby Dragon
Mini P.E.K.K.A
Barbarian Barrel Tornado Baby Dragon Golem
Rocket
Tornado Golem
Barbarian Barrel
Mini P.E.K.K.A Tornado Baby Dragon Golem
Guards
Tornado
Rocket Baby Dragon Mini P.E.K.K.A Barbarian Barrel Golem
Baby Dragon
Tornado Golem Mega Minion Mini P.E.K.K.A Barbarian Barrel
Golem
Mega Minion Baby Dragon Mini P.E.K.K.A Rocket Barbarian Barrel Tornado

Defense Synergies 1 13

Mega Minion
Barbarian Barrel Guards Tornado Baby Dragon
Mini P.E.K.K.A
Barbarian Barrel Guards Tornado Baby Dragon
Rocket
Tornado
Barbarian Barrel
Mega Minion Mini P.E.K.K.A Guards Tornado Baby Dragon
Guards
Mega Minion Mini P.E.K.K.A Barbarian Barrel Baby Dragon
Tornado
Rocket Mega Minion Mini P.E.K.K.A Barbarian Barrel Baby Dragon
Baby Dragon
Mega Minion Mini P.E.K.K.A Barbarian Barrel Guards Tornado
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mega Minion Barbarian Barrel Baby Dragon
Mini P.E.K.K.A Mega Minion
Mini P.E.K.K.A Rocket Tornado Mega Minion
Mini P.E.K.K.A Mega Minion Guards
Mini P.E.K.K.A Rocket Barbarian Barrel Tornado
Barbarian Barrel Tornado Mega Minion Guards Baby Dragon
Mega Minion Rocket Tornado Baby Dragon
Rocket Barbarian Barrel Baby Dragon
Mini P.E.K.K.A Tornado
Guards Tornado Mini P.E.K.K.A Barbarian Barrel
Guards Mega Minion Barbarian Barrel Tornado Baby Dragon
Mega Minion Tornado Baby Dragon
Mini P.E.K.K.A Rocket Guards
Rocket Mega Minion Mini P.E.K.K.A Barbarian Barrel Guards Tornado Baby Dragon
Mini P.E.K.K.A
Rocket Tornado Mini P.E.K.K.A
Mini P.E.K.K.A Tornado
Mega Minion Barbarian Barrel Guards Tornado Baby Dragon
Barbarian Barrel Tornado Baby Dragon Mega Minion Guards
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Barbarian Barrel Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Barbarian Barrel
Mega Minion Mini P.E.K.K.A Rocket Barbarian Barrel Baby Dragon
Guards Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Guards Barbarian Barrel Tornado
Mini P.E.K.K.A Guards
Rocket Tornado Baby Dragon
Mini P.E.K.K.A Rocket Guards Mega Minion
Mini P.E.K.K.A
Rocket Mega Minion Mini P.E.K.K.A Barbarian Barrel Tornado Baby Dragon
Mega Minion Guards
Mega Minion Mini P.E.K.K.A Guards
Rocket Guards Tornado
Mini P.E.K.K.A Rocket Guards
Baby Dragon
Guards Mega Minion Mini P.E.K.K.A Rocket Barbarian Barrel Tornado Baby Dragon
Mega Minion Mini P.E.K.K.A Barbarian Barrel Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Barbarian Barrel Guards Baby Dragon
Barbarian Barrel Tornado Baby Dragon
Rocket Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Guards
Rocket Barbarian Barrel Baby Dragon
Mega Minion Rocket Tornado Baby Dragon
Tornado Baby Dragon
Barbarian Barrel Tornado Baby Dragon
Tornado
Rocket Mini P.E.K.K.A Guards Tornado
Rocket Barbarian Barrel Tornado
Rocket Tornado Baby Dragon
Rocket Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Tornado
Mini P.E.K.K.A Rocket
Rocket Mega Minion Mini P.E.K.K.A Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Tornado Baby Dragon
Rocket Baby Dragon
Rocket Tornado
Rocket Tornado
Rocket Barbarian Barrel Baby Dragon
Tornado Barbarian Barrel Baby Dragon
Mega Minion
Barbarian Barrel Tornado Baby Dragon
Tornado Baby Dragon
Rocket Barbarian Barrel Tornado Baby Dragon
Tornado Baby Dragon
Rocket Mega Minion Guards
Mega Minion Mini P.E.K.K.A
Rocket
Rocket
Rocket
Rocket Barbarian Barrel Guards
Rocket Mega Minion Tornado Baby Dragon
Barbarian Barrel
Mega Minion Mini P.E.K.K.A Rocket Baby Dragon
Baby Dragon
Rocket Tornado
Mega Minion
Rocket Guards Tornado Baby Dragon
Rocket Tornado
Rocket Barbarian Barrel Tornado Baby Dragon

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