My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Musketeer Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Mega Minion Musketeer Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang
Giant Snowball
Bomber Goblin Gang Mega Minion Musketeer Furnace Baby Dragon
Zap
Bomber Goblin Gang Furnace
Barbarian Barrel
Bomber Knight Goblin Gang Musketeer Furnace
The Log
Bomber Goblin Gang Mini P.E.K.K.A Musketeer Furnace
Earthquake
Bomber Goblin Gang Furnace
Arrows
Bomber Goblin Gang Furnace
Royal Delivery
Bomber Knight Goblin Gang Mega Minion Mini P.E.K.K.A Musketeer Baby Dragon
Fireball
Bomber Goblin Gang Mega Minion Musketeer Furnace Baby Dragon
Poison
Bomber Goblin Gang Mega Minion Musketeer Furnace
Lightning
Knight Mega Minion Mini P.E.K.K.A Musketeer Furnace Baby Dragon
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Mini P.E.K.K.A Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Goblin Gang Mega Minion Mini P.E.K.K.A Musketeer Furnace Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Goblin Gang Mega Minion

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mini P.E.K.K.A Baby Dragon
Knight
Goblin Gang Mega Minion Musketeer Baby Dragon Bomber Furnace
Goblin Gang
Knight Mini P.E.K.K.A Baby Dragon
Mega Minion
Knight Furnace Baby Dragon
Mini P.E.K.K.A
Bomber Goblin Gang Musketeer Furnace Baby Dragon
Musketeer
Knight Mini P.E.K.K.A Baby Dragon
Furnace
Knight Mega Minion Mini P.E.K.K.A Baby Dragon
Baby Dragon
Knight Bomber Goblin Gang Mega Minion Mini P.E.K.K.A Musketeer Furnace

Defense Synergies 5 15

Bomber
Knight Mini P.E.K.K.A
Knight
Bomber Goblin Gang Mega Minion Musketeer Mini P.E.K.K.A Furnace Baby Dragon
Goblin Gang
Knight Musketeer Mini P.E.K.K.A Furnace
Mega Minion
Knight Musketeer Furnace Baby Dragon
Mini P.E.K.K.A
Bomber Knight Goblin Gang Musketeer Furnace Baby Dragon
Musketeer
Knight Goblin Gang Mega Minion Mini P.E.K.K.A Furnace Baby Dragon
Furnace
Knight Goblin Gang Mega Minion Mini P.E.K.K.A Musketeer Baby Dragon
Baby Dragon
Knight Mega Minion Mini P.E.K.K.A Musketeer Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Mega Minion Musketeer Baby Dragon
Mini P.E.K.K.A Bomber Knight Goblin Gang Mega Minion Musketeer Furnace
Goblin Gang Mini P.E.K.K.A Furnace Bomber Knight Mega Minion Musketeer
Mini P.E.K.K.A Bomber Knight Goblin Gang Mega Minion Musketeer Furnace
Bomber Mini P.E.K.K.A
Goblin Gang Bomber Mega Minion Musketeer Furnace Baby Dragon
Mega Minion Musketeer Furnace Goblin Gang Baby Dragon
Musketeer Baby Dragon
Mini P.E.K.K.A Goblin Gang Musketeer Furnace
Knight Goblin Gang Bomber Mini P.E.K.K.A Musketeer
Goblin Gang Bomber Knight Mega Minion Musketeer Furnace Baby Dragon
Mega Minion Musketeer Goblin Gang Furnace Baby Dragon
Mini P.E.K.K.A Furnace Bomber Knight Goblin Gang Musketeer
Bomber Goblin Gang Mega Minion Mini P.E.K.K.A Furnace Baby Dragon
Mini P.E.K.K.A Knight Goblin Gang Furnace
Goblin Gang Mini P.E.K.K.A Furnace
Bomber Knight Goblin Gang Mini P.E.K.K.A Musketeer Furnace
Bomber Knight Goblin Gang Mega Minion Musketeer Furnace Baby Dragon
Furnace Baby Dragon Bomber Knight Mega Minion Musketeer
Mini P.E.K.K.A Musketeer
Bomber Goblin Gang Knight Mini P.E.K.K.A Musketeer Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Furnace
Bomber Knight Goblin Gang Mega Minion Mini P.E.K.K.A Musketeer Baby Dragon
Goblin Gang Knight Mini P.E.K.K.A Musketeer Furnace
Goblin Gang Mini P.E.K.K.A Knight Musketeer
Knight Goblin Gang Mini P.E.K.K.A Musketeer
Furnace Goblin Gang Musketeer Baby Dragon
Goblin Gang Mini P.E.K.K.A Knight Mega Minion Musketeer Furnace
Mini P.E.K.K.A Knight
Knight Mega Minion Mini P.E.K.K.A Baby Dragon
Goblin Gang Mega Minion Musketeer
Knight Mega Minion Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Knight Goblin Gang
Bomber Musketeer Furnace Baby Dragon
Goblin Gang Bomber Knight Mega Minion Mini P.E.K.K.A Musketeer Furnace Baby Dragon
Bomber Mega Minion Mini P.E.K.K.A Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Baby Dragon
Musketeer Baby Dragon
Baby Dragon
Knight Musketeer
Bomber Furnace Baby Dragon
Mega Minion Musketeer Furnace Baby Dragon
Bomber Musketeer Furnace Baby Dragon
Baby Dragon
Goblin Gang Mini P.E.K.K.A Musketeer
Knight Musketeer
Musketeer Baby Dragon
Knight Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Furnace Baby Dragon
Bomber Musketeer Furnace Baby Dragon
Musketeer Furnace Baby Dragon
Bomber Mini P.E.K.K.A
Bomber Mega Minion Mini P.E.K.K.A Musketeer Baby Dragon
Bomber Baby Dragon
Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon
Bomber Furnace Baby Dragon
Mega Minion
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Furnace Baby Dragon
Mega Minion Musketeer
Mega Minion Mini P.E.K.K.A
Bomber Musketeer
Goblin Gang Musketeer
Mega Minion Musketeer Baby Dragon
Knight Goblin Gang Mega Minion Mini P.E.K.K.A Musketeer Baby Dragon
Bomber Musketeer Baby Dragon
Mega Minion Musketeer
Goblin Gang Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon

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