My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Royal Giant Mega Minion Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Archers Mega Minion
Zap
Archers Royal Giant
Barbarian Barrel
Archers Knight Tesla Executioner
The Log
Archers Royal Giant
Earthquake
Archers Tesla
Arrows
Archers
Royal Delivery
Archers Knight Mega Minion Executioner
Fireball
Archers Tesla Mega Minion Executioner
Poison
Archers Mega Minion Executioner
Lightning
Knight Tesla Mega Minion Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Mega Minion Tesla Fireball Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Knight Mega Minion

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Royal Giant
Knight
Archers Mega Minion Executioner Fireball The Log
Tesla
Royal Giant
Fireball Archers Mega Minion Executioner The Log
Mega Minion
Knight Royal Giant Fireball
Fireball
Royal Giant Knight Mega Minion The Log
Executioner
Knight Royal Giant The Log
The Log
Knight Royal Giant Fireball Executioner

Defense Synergies 6 9

Archers
Knight Tesla Mega Minion The Log
Knight
Archers Tesla Mega Minion Executioner Fireball The Log
Tesla
Knight The Log Archers Mega Minion Fireball
Royal Giant
Mega Minion
Knight Archers Tesla The Log
Fireball
The Log Knight Tesla
Executioner
Knight The Log
The Log
Tesla Fireball Archers Knight Mega Minion Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Mega Minion Fireball Executioner The Log
Knight Tesla Mega Minion Executioner The Log
Tesla Archers Knight Mega Minion Executioner
Tesla Knight Mega Minion
Fireball The Log
Fireball The Log Archers Tesla Mega Minion Executioner
Tesla Mega Minion Archers Fireball Executioner
Tesla Fireball The Log
Tesla
Knight Archers Tesla
Archers Executioner Knight Tesla Mega Minion Fireball The Log
Tesla Mega Minion Executioner Archers Fireball
Tesla Knight Fireball The Log
Fireball Executioner Tesla Mega Minion The Log
Knight Tesla
Tesla Fireball The Log
Tesla Knight Fireball Executioner
Tesla Fireball Archers Knight Mega Minion Executioner The Log
Executioner The Log Archers Knight Tesla Mega Minion Fireball
Tesla
Archers Knight Tesla Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tesla Fireball
Fireball Archers Knight Tesla Mega Minion Executioner The Log
Knight The Log
Knight Tesla Fireball The Log
Knight Tesla Executioner
Fireball Executioner Archers Tesla
Archers Knight Tesla Mega Minion Fireball
Knight Tesla
Knight Mega Minion Fireball The Log
Tesla Mega Minion
Knight Tesla Mega Minion
Fireball The Log
Knight Tesla Fireball Executioner
Archers Tesla Fireball Executioner
Tesla Archers Knight Mega Minion Fireball Executioner The Log
Executioner Archers Tesla Mega Minion Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball Executioner The Log
Fireball The Log
Knight Fireball The Log
Fireball Executioner The Log
Fireball Executioner Mega Minion
Archers Executioner The Log
Fireball The Log Executioner
Fireball The Log
Fireball
Knight Fireball The Log
Fireball Archers Executioner
Knight Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball
Archers Mega Minion Fireball Executioner The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Executioner
Mega Minion
Fireball The Log Executioner
Fireball The Log
Fireball The Log
Archers Fireball Executioner
Mega Minion Fireball
Mega Minion Fireball
Fireball The Log
Fireball
Fireball The Log
Archers Fireball
Fireball Archers Mega Minion Executioner
The Log Fireball
Fireball Knight Mega Minion Executioner
The Log Fireball Executioner
Fireball
Mega Minion Executioner
Fireball The Log
Fireball Executioner
Fireball Executioner The Log

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