My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Mega Minion Baby Dragon Miner Lumberjack
Zap
Barbarian Barrel
Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Mega Minion Baby Dragon Miner Lumberjack
Fireball
Mega Minion Baby Dragon Lumberjack
Poison
Mega Minion
Lightning
Mega Minion Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Baby Dragon Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Tornado Miner Fireball Baby Dragon Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Mega Minion Tornado Miner

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem Fireball Baby Dragon Miner
Fireball
Tornado Golem Mega Minion Baby Dragon The Log Miner
Tornado
Fireball Baby Dragon Golem The Log
Baby Dragon
Tornado Golem Mega Minion Fireball Miner Lumberjack
Golem
Mega Minion Fireball Baby Dragon Tornado The Log Lumberjack
The Log
Fireball Tornado Golem Miner Lumberjack
Miner
Mega Minion Fireball Baby Dragon The Log Lumberjack
Lumberjack
Baby Dragon Golem The Log Miner

Defense Synergies 2 13

Mega Minion
Tornado Baby Dragon The Log Miner Lumberjack
Fireball
Tornado The Log Miner Lumberjack
Tornado
Fireball Mega Minion Baby Dragon The Log
Baby Dragon
Mega Minion Tornado The Log Lumberjack
Golem
The Log
Fireball Mega Minion Tornado Baby Dragon Miner Lumberjack
Miner
Mega Minion Fireball The Log
Lumberjack
Mega Minion Fireball Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Baby Dragon The Log
Lumberjack Mega Minion The Log
Tornado Lumberjack Mega Minion
Lumberjack Mega Minion
Fireball Tornado The Log Lumberjack
Fireball Tornado The Log Mega Minion Baby Dragon Lumberjack
Mega Minion Tornado Fireball Baby Dragon
Fireball Baby Dragon The Log
Tornado Lumberjack
Tornado Miner Lumberjack
Mega Minion Fireball Tornado Baby Dragon The Log Lumberjack
Mega Minion Fireball Tornado Baby Dragon
Lumberjack Fireball The Log
Fireball Mega Minion Tornado Baby Dragon The Log Lumberjack
Lumberjack
Tornado Fireball The Log Lumberjack
Fireball Tornado Lumberjack
Fireball Mega Minion Tornado Baby Dragon The Log Lumberjack
Tornado Baby Dragon The Log Mega Minion Fireball Lumberjack
Tornado Lumberjack
Fireball Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball
Fireball Mega Minion Baby Dragon The Log Miner Lumberjack
Lumberjack The Log
Lumberjack Fireball Tornado The Log
Lumberjack
Fireball Tornado Baby Dragon
Mega Minion Fireball Lumberjack
Lumberjack
Mega Minion Fireball Tornado Baby Dragon The Log
Mega Minion
Mega Minion Lumberjack
Fireball Tornado The Log
Fireball Lumberjack
Fireball Baby Dragon
Mega Minion Fireball Tornado Baby Dragon The Log Lumberjack
Mega Minion Fireball Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Tornado Baby Dragon The Log Miner
Fireball Baby Dragon The Log Miner
Fireball The Log
Fireball Baby Dragon The Log
Fireball Mega Minion Tornado Baby Dragon
Tornado Baby Dragon The Log
Fireball The Log Tornado Baby Dragon
Fireball The Log Miner Tornado
Fireball Tornado Lumberjack
Miner Fireball Tornado The Log
Fireball Tornado Baby Dragon
Fireball Baby Dragon The Log Miner
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Tornado
Mega Minion Fireball Baby Dragon The Log
Fireball Tornado Baby Dragon The Log Miner
Fireball Baby Dragon The Log
Fireball Tornado
Tornado The Log
Fireball Baby Dragon The Log
Tornado The Log Fireball Baby Dragon
Mega Minion
Fireball The Log Miner Tornado Baby Dragon
Fireball Tornado Baby Dragon The Log Miner
Fireball Miner Tornado Baby Dragon The Log
Fireball Tornado Baby Dragon
Mega Minion Fireball
Mega Minion Fireball
Fireball The Log Miner
Fireball
Fireball The Log
Fireball
Fireball Mega Minion Tornado Baby Dragon
The Log Fireball
Fireball Miner Mega Minion Baby Dragon Lumberjack
The Log Fireball Baby Dragon
Fireball Tornado
Mega Minion
Fireball Tornado Baby Dragon The Log
Fireball Tornado
Fireball Tornado Baby Dragon The Log Miner

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