My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Golem Mega Minion Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion Furnace
Zap
Furnace
Barbarian Barrel
Tesla Furnace
The Log
Furnace
Earthquake
Tesla Furnace
Arrows
Furnace
Royal Delivery
Mega Minion
Fireball
Tesla Mega Minion Furnace
Poison
Mega Minion Furnace
Lightning
Tesla Ice Golem Mega Minion Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Furnace Rocket Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Furnace Rocket Tornado Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Rocket Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Mega Minion Tornado Tesla Furnace Poison Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Mega Minion Tornado

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Ice Golem
Mega Minion Furnace
Mega Minion
Ice Golem Furnace Poison
Furnace
Ice Golem Mega Minion
Rocket
Tornado
Tornado
Rocket Poison The Log
Poison
Mega Minion Tornado The Log
The Log
Tornado Poison

Defense Synergies 4 15

Tesla
Ice Golem The Log Mega Minion Tornado Poison
Ice Golem
Tesla Mega Minion Furnace Tornado Poison The Log
Mega Minion
Ice Golem Tesla Furnace Tornado The Log
Furnace
Ice Golem Mega Minion Tornado
Rocket
Tornado The Log
Tornado
Rocket Tesla Ice Golem Mega Minion Furnace Poison The Log
Poison
Tesla Ice Golem Tornado The Log
The Log
Tesla Ice Golem Mega Minion Rocket Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Ice Golem Mega Minion The Log
Tesla Mega Minion Furnace The Log
Tesla Furnace Rocket Tornado Mega Minion
Tesla Mega Minion Furnace
Rocket Tornado Poison The Log
Tornado The Log Tesla Mega Minion Furnace
Tesla Mega Minion Furnace Rocket Tornado Poison
Rocket Tesla Ice Golem Poison The Log
Tesla Furnace Tornado
Tornado Tesla Ice Golem
Poison Tesla Ice Golem Mega Minion Furnace Tornado The Log
Tesla Mega Minion Furnace Tornado Poison
Tesla Furnace Rocket The Log
Rocket Tesla Mega Minion Furnace Tornado Poison The Log
Tesla Furnace
Rocket Tornado Tesla Furnace The Log
Tesla Furnace Tornado Poison
Tesla Mega Minion Furnace Tornado The Log
Furnace Tornado Poison The Log Tesla Ice Golem Mega Minion
Tesla Tornado
Tesla Furnace Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Ice Golem Furnace
Poison Tesla Ice Golem Mega Minion Rocket The Log
Ice Golem Furnace Rocket The Log
Rocket Tesla Ice Golem Tornado The Log
Tesla
Furnace Rocket Poison Tesla Ice Golem Tornado
Rocket Tesla Ice Golem Mega Minion Furnace
Tesla
Rocket Ice Golem Mega Minion Tornado Poison The Log
Tesla Mega Minion
Tesla Mega Minion
Rocket Tornado Poison The Log
Rocket Tesla Ice Golem
Tesla Furnace
Tesla Ice Golem Mega Minion Furnace Rocket Tornado Poison The Log
Poison Tesla Ice Golem Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Rocket The Log
Poison Tornado The Log
Rocket Poison The Log
Ice Golem Rocket Poison The Log
Rocket Poison Furnace The Log
Poison Ice Golem Mega Minion Furnace Rocket Tornado
Furnace Tornado Poison The Log
Poison The Log Ice Golem Tornado
Poison The Log Tornado
Rocket Tornado Poison
Rocket Poison Tornado The Log
Poison Rocket Tornado
Rocket Poison Ice Golem The Log
Rocket Poison
Ice Golem Furnace Poison The Log
Rocket Furnace Poison The Log
Furnace Rocket Poison The Log
Rocket Tornado Poison
Rocket
Rocket Mega Minion Poison The Log
Rocket Tornado Poison The Log
Rocket Poison The Log
Rocket Tornado Poison
Rocket Tornado The Log
Rocket Poison The Log
Ice Golem Tornado Poison The Log Furnace
Mega Minion
Poison The Log Tornado
Tornado Poison The Log
Rocket Poison Tornado The Log
Poison Ice Golem Furnace Tornado
Rocket Mega Minion Poison
Mega Minion
Poison Rocket The Log
Rocket Poison
Rocket Poison The Log
Rocket
Rocket Poison Mega Minion Tornado
The Log
Poison Mega Minion Rocket
The Log Ice Golem Poison
Rocket Tornado Poison
Mega Minion
Rocket Tornado Poison The Log
Rocket Tornado Poison
Poison Rocket Tornado The Log

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