My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Balloon Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Balloon Miner Sparky
Giant Snowball
Minion Horde Mega Minion Balloon Miner Lumberjack
Zap
Minion Horde Balloon Sparky
Barbarian Barrel
Lumberjack Sparky
The Log
Lumberjack Sparky
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Mega Minion Balloon Miner Lumberjack Sparky
Fireball
Minion Horde Mega Minion Balloon Lumberjack Sparky
Poison
Minion Horde Mega Minion Balloon Sparky
Lightning
Mega Minion Balloon Lumberjack Sparky
Rocket
Minion Horde Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Miner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Miner Lumberjack Minion Horde Giant Balloon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Mega Minion Miner Lumberjack

Attack Synergies 9 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Balloon Sparky Mega Minion Miner Lumberjack
Minion Horde
Miner Giant Lumberjack Sparky
Mega Minion
Giant Arrows Balloon Miner Sparky
Giant
Arrows Mega Minion Miner Sparky Minion Horde Balloon Lumberjack
Balloon
Arrows Miner Lumberjack Mega Minion Giant Sparky
Miner
Minion Horde Giant Balloon Arrows Mega Minion Lumberjack Sparky
Lumberjack
Balloon Arrows Minion Horde Giant Miner Sparky
Sparky
Arrows Giant Minion Horde Mega Minion Balloon Miner Lumberjack

Defense Synergies 0 7

Arrows
Mega Minion Lumberjack Sparky
Minion Horde
Sparky
Mega Minion
Arrows Miner Lumberjack Sparky
Giant
Balloon
Miner
Mega Minion
Lumberjack
Arrows Mega Minion
Sparky
Arrows Minion Horde Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Mega Minion Sparky
Minion Horde Lumberjack Sparky Mega Minion
Minion Horde Lumberjack Sparky Mega Minion
Minion Horde Lumberjack Sparky Mega Minion
Arrows Lumberjack Sparky
Arrows Mega Minion Lumberjack
Minion Horde Mega Minion Arrows
Arrows Sparky
Minion Horde Sparky Lumberjack
Minion Horde Miner Lumberjack Sparky
Minion Horde Arrows Mega Minion Lumberjack
Arrows Minion Horde Mega Minion
Minion Horde Lumberjack Sparky
Sparky Arrows Minion Horde Mega Minion Lumberjack
Sparky Minion Horde Lumberjack
Minion Horde Lumberjack Sparky
Minion Horde Sparky Arrows Lumberjack
Arrows Minion Horde Mega Minion Lumberjack
Arrows Mega Minion Lumberjack
Sparky Lumberjack
Arrows Minion Horde Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Sparky
Arrows Mega Minion Miner Lumberjack
Lumberjack Minion Horde Sparky
Lumberjack Minion Horde Sparky
Minion Horde Lumberjack Sparky
Arrows Minion Horde
Sparky Minion Horde Mega Minion Lumberjack
Minion Horde Lumberjack Sparky
Minion Horde Mega Minion Sparky
Minion Horde Mega Minion Sparky
Minion Horde Mega Minion Lumberjack Sparky
Arrows
Minion Horde Lumberjack Sparky
Minion Horde Sparky
Sparky Minion Horde Mega Minion Lumberjack
Arrows Minion Horde Mega Minion Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Sparky
Arrows Miner
Arrows Minion Horde Miner Sparky
Arrows Sparky
Arrows Minion Horde Sparky
Arrows Minion Horde Mega Minion
Arrows Minion Horde Sparky
Arrows
Arrows Miner
Minion Horde Lumberjack Sparky
Miner Arrows Minion Horde Sparky
Arrows
Miner Sparky
Arrows Minion Horde
Arrows Sparky
Arrows Minion Horde Sparky
Arrows Minion Horde Sparky
Arrows Sparky
Minion Horde Sparky
Arrows Mega Minion Sparky
Arrows Miner
Minion Horde Sparky
Arrows
Sparky
Arrows Minion Horde
Arrows Sparky
Minion Horde Mega Minion
Arrows Miner Sparky
Arrows Miner Sparky
Miner Arrows Sparky
Arrows Minion Horde Sparky
Minion Horde Mega Minion
Minion Horde Mega Minion Sparky
Arrows Minion Horde Miner Sparky
Arrows Minion Horde Sparky
Minion Horde Sparky
Arrows Sparky
Minion Horde
Arrows Mega Minion
Arrows
Miner Minion Horde Mega Minion Lumberjack Sparky
Arrows
Arrows Sparky
Minion Horde Mega Minion Sparky
Minion Horde Sparky
Miner Sparky

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