My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Witch Cannon Cart P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Night Witch
Giant Snowball
Mega Minion Furnace Witch Night Witch
Zap
Furnace Witch Cannon Cart Night Witch
Barbarian Barrel
Furnace Witch Cannon Cart Night Witch
The Log
Furnace Witch Cannon Cart
Earthquake
Furnace Witch
Arrows
Furnace Witch Night Witch
Royal Delivery
Mega Minion Witch Cannon Cart P.E.K.K.A Night Witch
Fireball
Mega Minion Furnace Witch Cannon Cart Night Witch
Poison
Mega Minion Furnace Witch Night Witch
Lightning
Mega Minion Furnace Witch Cannon Cart Night Witch
Rocket
Furnace Witch Cannon Cart Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Fireball Furnace Night Witch Witch Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Mega Minion Fireball Furnace

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Fireball Furnace
Fireball
Mega Minion The Log
Furnace
Mega Minion Cannon Cart P.E.K.K.A
Witch
Cannon Cart P.E.K.K.A
Cannon Cart
The Log Furnace Witch
P.E.K.K.A
Furnace Witch The Log Night Witch
The Log
Cannon Cart Fireball P.E.K.K.A
Night Witch
P.E.K.K.A

Defense Synergies 2 10

Mega Minion
Furnace Witch Cannon Cart The Log Night Witch
Fireball
The Log
Furnace
Mega Minion Cannon Cart
Witch
Mega Minion Cannon Cart The Log
Cannon Cart
Mega Minion Furnace Witch Night Witch
P.E.K.K.A
The Log
The Log
Fireball P.E.K.K.A Mega Minion Witch Night Witch
Night Witch
Mega Minion Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mega Minion Fireball The Log
P.E.K.K.A Mega Minion Furnace Witch Cannon Cart The Log Night Witch
Furnace Witch P.E.K.K.A Mega Minion Cannon Cart Night Witch
Witch P.E.K.K.A Night Witch Mega Minion Furnace Cannon Cart
Fireball P.E.K.K.A The Log
Fireball The Log Mega Minion Furnace Cannon Cart Night Witch
Mega Minion Furnace Fireball Witch Night Witch
Fireball Cannon Cart P.E.K.K.A The Log
Witch P.E.K.K.A Furnace Night Witch
Cannon Cart Night Witch
Witch Mega Minion Fireball Furnace Cannon Cart The Log Night Witch
Mega Minion Fireball Furnace Witch Night Witch
Furnace P.E.K.K.A Night Witch Fireball Witch Cannon Cart The Log
Fireball Mega Minion Furnace Witch Cannon Cart P.E.K.K.A The Log Night Witch
P.E.K.K.A Furnace Cannon Cart
Fireball Furnace P.E.K.K.A The Log
Fireball Furnace Witch Cannon Cart P.E.K.K.A Night Witch
Fireball Mega Minion Furnace Witch Cannon Cart The Log Night Witch
Furnace Witch The Log Mega Minion Fireball Cannon Cart
P.E.K.K.A Cannon Cart
Fireball Furnace Witch Cannon Cart P.E.K.K.A The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Witch Cannon Cart P.E.K.K.A
Fireball Mega Minion Cannon Cart The Log
P.E.K.K.A Furnace Witch Cannon Cart The Log
P.E.K.K.A Fireball Cannon Cart The Log Night Witch
P.E.K.K.A Witch Cannon Cart Night Witch
Fireball Furnace Witch
P.E.K.K.A Mega Minion Fireball Furnace Witch Cannon Cart Night Witch
P.E.K.K.A Cannon Cart
P.E.K.K.A Mega Minion Fireball Witch Cannon Cart The Log
Witch P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Witch Cannon Cart
P.E.K.K.A Fireball The Log
Cannon Cart P.E.K.K.A Fireball Witch Night Witch
Fireball Furnace Witch Cannon Cart
Witch Mega Minion Fireball Furnace Cannon Cart P.E.K.K.A The Log Night Witch
Mega Minion Fireball Witch Cannon Cart P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball Cannon Cart The Log
Cannon Cart Fireball The Log
Fireball Furnace The Log
Fireball Mega Minion Furnace Witch
Furnace Witch The Log
Fireball The Log
Fireball The Log
Fireball Night Witch
Fireball Cannon Cart The Log
Fireball
Fireball Cannon Cart The Log
Fireball Cannon Cart
Fireball Furnace Cannon Cart The Log
Fireball Furnace Witch Cannon Cart The Log
Fireball Furnace Cannon Cart The Log
Fireball
Night Witch
Mega Minion Fireball The Log
Fireball Witch The Log
Fireball The Log Night Witch
Fireball
The Log
Fireball Cannon Cart The Log
The Log Fireball Furnace Witch
Mega Minion Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Fireball Furnace Witch Night Witch
Mega Minion Fireball Witch
Mega Minion Fireball Night Witch
Fireball The Log Night Witch
Fireball
P.E.K.K.A
Fireball The Log
Fireball Witch Cannon Cart Night Witch
Fireball Mega Minion Witch
The Log Fireball
Fireball Mega Minion Cannon Cart
The Log Fireball
Fireball
Mega Minion Cannon Cart P.E.K.K.A
Fireball Witch The Log
Fireball Witch
Fireball Witch Cannon Cart The Log

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