My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Furnace Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Elite Barbarians
Giant Snowball
Goblin Gang Mega Minion Furnace Witch
Zap
Goblin Gang Royal Giant Furnace Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Furnace Witch
The Log
Goblin Gang Royal Giant Elite Barbarians Furnace Witch
Earthquake
Goblin Gang Furnace Witch
Arrows
Goblin Gang Furnace Witch
Royal Delivery
Goblin Gang Elite Barbarians Mega Minion Witch
Fireball
Goblin Gang Elite Barbarians Mega Minion Furnace Witch
Poison
Goblin Gang Mega Minion Furnace Witch
Lightning
Elite Barbarians Mega Minion Furnace Witch
Rocket
Elite Barbarians Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Mega Minion Fireball Furnace Witch Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Mega Minion Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant
Royal Giant
Fireball Furnace Goblin Gang Elite Barbarians Mega Minion Witch The Log
Elite Barbarians
Royal Giant Fireball Furnace The Log
Mega Minion
Royal Giant Fireball Furnace
Fireball
Royal Giant Elite Barbarians Mega Minion The Log
Furnace
Royal Giant Elite Barbarians Mega Minion
Witch
Royal Giant
The Log
Royal Giant Elite Barbarians Fireball

Defense Synergies 1 8

Goblin Gang
Furnace The Log
Royal Giant
Elite Barbarians
Mega Minion The Log
Mega Minion
Elite Barbarians Furnace Witch The Log
Fireball
The Log
Furnace
Goblin Gang Mega Minion
Witch
Mega Minion The Log
The Log
Fireball Goblin Gang Elite Barbarians Mega Minion Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log
Elite Barbarians Goblin Gang Mega Minion Furnace Witch The Log
Goblin Gang Furnace Witch Elite Barbarians Mega Minion
Elite Barbarians Witch Goblin Gang Mega Minion Furnace
Elite Barbarians Fireball The Log
Goblin Gang Fireball The Log Mega Minion Furnace
Mega Minion Furnace Goblin Gang Fireball Witch
Fireball The Log
Witch Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians
Goblin Gang Witch Mega Minion Fireball Furnace The Log
Mega Minion Goblin Gang Fireball Furnace Witch
Furnace Goblin Gang Elite Barbarians Fireball Witch The Log
Fireball Goblin Gang Mega Minion Furnace Witch The Log
Elite Barbarians Goblin Gang Furnace
Goblin Gang Elite Barbarians Fireball Furnace The Log
Goblin Gang Elite Barbarians Fireball Furnace Witch
Fireball Goblin Gang Elite Barbarians Mega Minion Furnace Witch The Log
Furnace Witch The Log Mega Minion Fireball
Elite Barbarians
Goblin Gang Elite Barbarians Fireball Furnace Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Fireball Furnace Witch
Fireball Goblin Gang Elite Barbarians Mega Minion The Log
Goblin Gang Elite Barbarians Furnace Witch The Log
Goblin Gang Elite Barbarians Fireball The Log
Goblin Gang Elite Barbarians Witch
Fireball Furnace Goblin Gang Witch
Goblin Gang Elite Barbarians Mega Minion Fireball Furnace Witch
Elite Barbarians
Elite Barbarians Mega Minion Fireball Witch The Log
Witch Goblin Gang Mega Minion
Elite Barbarians Mega Minion Witch
Elite Barbarians Fireball The Log
Elite Barbarians Goblin Gang Fireball Witch
Fireball Furnace Witch
Goblin Gang Elite Barbarians Witch Mega Minion Fireball Furnace The Log
Elite Barbarians Mega Minion Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Mega Minion Furnace Witch
Furnace Witch The Log
Fireball The Log
Fireball The Log
Goblin Gang Elite Barbarians Fireball
Fireball The Log
Fireball
Elite Barbarians Fireball The Log
Fireball
Elite Barbarians Fireball Furnace The Log
Fireball Furnace Witch The Log
Fireball Furnace The Log
Fireball
Mega Minion Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Furnace Witch
Mega Minion Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Elite Barbarians Fireball Furnace Witch
Mega Minion Fireball Witch
Elite Barbarians Mega Minion Fireball
Fireball The Log
Fireball
Fireball The Log
Goblin Gang Fireball Witch
Fireball Mega Minion Witch
The Log Fireball
Fireball Goblin Gang Mega Minion
The Log Fireball
Fireball
Elite Barbarians Mega Minion
Goblin Gang Elite Barbarians Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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