My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Baby Dragon Electro Wizard Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Barbarian Barrel Baby Dragon Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Mega Minion Baby Dragon Lumberjack
Zap
Barbarian Barrel
Electro Wizard Magic Archer Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Mega Minion Baby Dragon Electro Wizard Magic Archer Lumberjack
Fireball
Mega Minion Baby Dragon Electro Wizard Magic Archer Lumberjack
Poison
Mega Minion Electro Wizard Magic Archer
Lightning
Mega Minion Baby Dragon Electro Wizard Magic Archer Lumberjack
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Mega Minion Fireball Baby Dragon Electro Wizard Magic Archer Lumberjack Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Mega Minion Fireball Baby Dragon

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Giant Fireball Baby Dragon
Fireball
Mega Minion Giant Baby Dragon Electro Wizard Magic Archer
Giant
Mega Minion Barbarian Barrel Fireball Baby Dragon Electro Wizard Magic Archer Lumberjack
Barbarian Barrel
Giant Baby Dragon Lumberjack
Baby Dragon
Mega Minion Fireball Giant Barbarian Barrel Electro Wizard Lumberjack
Electro Wizard
Fireball Giant Baby Dragon Magic Archer Lumberjack
Magic Archer
Fireball Giant Electro Wizard Lumberjack
Lumberjack
Giant Barbarian Barrel Baby Dragon Electro Wizard Magic Archer

Defense Synergies 1 14

Mega Minion
Barbarian Barrel Baby Dragon Electro Wizard Lumberjack
Fireball
Barbarian Barrel Electro Wizard Lumberjack
Giant
Barbarian Barrel
Fireball Mega Minion Baby Dragon Electro Wizard Magic Archer Lumberjack
Baby Dragon
Mega Minion Barbarian Barrel Lumberjack
Electro Wizard
Mega Minion Fireball Barbarian Barrel Magic Archer Lumberjack
Magic Archer
Barbarian Barrel Electro Wizard Lumberjack
Lumberjack
Mega Minion Fireball Barbarian Barrel Baby Dragon Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Lumberjack Mega Minion Electro Wizard
Lumberjack Mega Minion Electro Wizard
Lumberjack Mega Minion Electro Wizard
Fireball Barbarian Barrel Lumberjack
Fireball Barbarian Barrel Mega Minion Baby Dragon Electro Wizard Magic Archer Lumberjack
Mega Minion Electro Wizard Fireball Baby Dragon Magic Archer
Fireball Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Lumberjack
Barbarian Barrel Electro Wizard Lumberjack
Electro Wizard Mega Minion Fireball Barbarian Barrel Baby Dragon Magic Archer Lumberjack
Mega Minion Fireball Baby Dragon Electro Wizard Magic Archer
Lumberjack Fireball Electro Wizard
Fireball Mega Minion Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Lumberjack
Electro Wizard Lumberjack
Fireball Electro Wizard Lumberjack
Fireball Electro Wizard Lumberjack
Fireball Mega Minion Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Lumberjack
Barbarian Barrel Baby Dragon Mega Minion Fireball Electro Wizard Magic Archer Lumberjack
Electro Wizard Lumberjack
Fireball Barbarian Barrel Baby Dragon Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Barbarian Barrel Electro Wizard
Fireball Electro Wizard Mega Minion Barbarian Barrel Baby Dragon Magic Archer Lumberjack
Lumberjack Electro Wizard
Lumberjack Fireball Barbarian Barrel Electro Wizard
Lumberjack
Fireball Baby Dragon Electro Wizard Magic Archer
Mega Minion Fireball Electro Wizard Lumberjack
Lumberjack
Electro Wizard Mega Minion Fireball Barbarian Barrel Baby Dragon Magic Archer
Mega Minion
Mega Minion Lumberjack
Fireball Electro Wizard
Fireball Lumberjack
Fireball Baby Dragon Magic Archer
Electro Wizard Mega Minion Fireball Barbarian Barrel Baby Dragon Magic Archer Lumberjack
Mega Minion Fireball Barbarian Barrel Baby Dragon Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Fireball Barbarian Barrel Baby Dragon Magic Archer
Fireball Barbarian Barrel
Fireball Barbarian Barrel Baby Dragon Magic Archer
Fireball Mega Minion Baby Dragon Magic Archer
Baby Dragon Magic Archer
Fireball Barbarian Barrel Baby Dragon Magic Archer
Fireball
Fireball Electro Wizard Lumberjack
Fireball Barbarian Barrel Electro Wizard Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Barbarian Barrel Baby Dragon Magic Archer
Fireball Barbarian Barrel Baby Dragon Magic Archer
Fireball Barbarian Barrel Baby Dragon Magic Archer
Fireball Barbarian Barrel Baby Dragon Magic Archer
Magic Archer Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel
Mega Minion Fireball Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Fireball Barbarian Barrel Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon Magic Archer
Mega Minion
Fireball Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Barbarian Barrel Baby Dragon Magic Archer
Fireball Baby Dragon Electro Wizard Magic Archer
Electro Wizard Mega Minion Fireball
Mega Minion Fireball
Fireball Magic Archer
Fireball Electro Wizard Magic Archer
Fireball Magic Archer
Electro Wizard Fireball Barbarian Barrel Magic Archer
Fireball Mega Minion Baby Dragon Electro Wizard Magic Archer
Fireball Barbarian Barrel
Fireball Mega Minion Baby Dragon Electro Wizard Magic Archer Lumberjack
Fireball Baby Dragon Magic Archer
Fireball
Mega Minion
Fireball Baby Dragon Electro Wizard Magic Archer
Fireball Electro Wizard Magic Archer
Fireball Barbarian Barrel Baby Dragon Electro Wizard Magic Archer

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