My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Mega Minion Giant Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minion Horde Giant Balloon
Giant Snowball
Bomber Archers Cannon Minion Horde Mega Minion Balloon
Zap
Bomber Archers Cannon Minion Horde Balloon
Barbarian Barrel
Bomber Archers Cannon
The Log
Bomber Archers Cannon
Earthquake
Bomber Archers Cannon
Arrows
Bomber Archers Minion Horde
Royal Delivery
Bomber Archers Minion Horde Mega Minion Balloon
Fireball
Bomber Archers Cannon Minion Horde Mega Minion Balloon
Poison
Bomber Archers Cannon Minion Horde Mega Minion Balloon
Lightning
Cannon Mega Minion Balloon
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Arrows Cannon Mega Minion Minion Horde Giant Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Arrows Cannon

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant
Archers
Arrows Giant Balloon
Arrows
Giant Balloon Archers Mega Minion
Cannon
Minion Horde
Giant
Mega Minion
Giant Arrows Balloon
Giant
Bomber Arrows Mega Minion Archers Minion Horde Balloon
Balloon
Arrows Archers Mega Minion Giant

Defense Synergies 0 6

Bomber
Cannon
Archers
Cannon Mega Minion
Arrows
Cannon Mega Minion
Cannon
Bomber Archers Arrows Mega Minion
Minion Horde
Mega Minion
Archers Arrows Cannon
Giant
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Minion Horde Mega Minion
Minion Horde Bomber Cannon Mega Minion
Cannon Minion Horde Bomber Archers Mega Minion
Cannon Minion Horde Bomber Mega Minion
Bomber Arrows
Arrows Bomber Archers Cannon Mega Minion
Minion Horde Mega Minion Archers Arrows Cannon
Arrows Cannon
Cannon Minion Horde
Bomber Archers Cannon Minion Horde
Archers Minion Horde Bomber Arrows Cannon Mega Minion
Arrows Minion Horde Mega Minion Archers
Cannon Minion Horde Bomber
Bomber Arrows Cannon Minion Horde Mega Minion
Cannon Minion Horde
Minion Horde Cannon
Minion Horde Bomber Arrows Cannon
Arrows Cannon Bomber Archers Minion Horde Mega Minion
Arrows Bomber Archers Cannon Mega Minion
Cannon
Bomber Archers Arrows Cannon Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers
Bomber Archers Arrows Mega Minion
Minion Horde
Minion Horde
Cannon Minion Horde
Arrows Archers Minion Horde
Archers Minion Horde Mega Minion
Minion Horde
Minion Horde Mega Minion
Cannon Minion Horde Mega Minion
Minion Horde Mega Minion
Arrows
Cannon Minion Horde
Bomber Archers Cannon Minion Horde
Bomber Archers Minion Horde Mega Minion
Arrows Bomber Archers Cannon Minion Horde Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows
Bomber Arrows Minion Horde
Arrows Minion Horde Mega Minion
Bomber Archers Arrows Minion Horde
Arrows
Arrows
Minion Horde
Arrows Minion Horde
Archers Arrows
Arrows Minion Horde
Arrows
Bomber Arrows Minion Horde
Arrows Minion Horde
Arrows
Bomber Minion Horde
Bomber Archers Arrows Mega Minion
Bomber Arrows
Minion Horde
Arrows
Arrows Minion Horde
Arrows Bomber
Minion Horde Mega Minion
Arrows
Arrows
Arrows
Archers Arrows Minion Horde
Minion Horde Mega Minion
Minion Horde Mega Minion
Bomber Arrows Minion Horde
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Archers
Archers Arrows Mega Minion
Arrows
Minion Horde Mega Minion
Arrows Bomber
Arrows
Minion Horde Mega Minion
Minion Horde

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