My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Army
Giant Snowball
Archers Musketeer Skeleton Army Lumberjack
Zap
Archers Skeleton Army
Barbarian Barrel
Archers Musketeer Skeleton Army Electro Wizard Lumberjack
The Log
Archers Musketeer Skeleton Army Lumberjack
Earthquake
Archers Skeleton Army
Arrows
Archers Skeleton Army
Royal Delivery
Archers Musketeer Skeleton Army P.E.K.K.A Electro Wizard Lumberjack
Fireball
Archers Musketeer Skeleton Army Electro Wizard Lumberjack
Poison
Archers Musketeer Skeleton Army Electro Wizard
Lightning
Musketeer Electro Wizard Lumberjack
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Skeleton Army Musketeer Electro Wizard Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Skeleton Army

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows P.E.K.K.A Lumberjack
Arrows
P.E.K.K.A Archers Lumberjack
Musketeer
P.E.K.K.A The Log Lumberjack
Skeleton Army
P.E.K.K.A
Arrows Electro Wizard Archers Musketeer The Log Lumberjack
The Log
Musketeer P.E.K.K.A Lumberjack
Electro Wizard
P.E.K.K.A Lumberjack
Lumberjack
Archers Arrows Musketeer P.E.K.K.A The Log Electro Wizard

Defense Synergies 3 17

Archers
Skeleton Army P.E.K.K.A The Log Electro Wizard Lumberjack
Arrows
P.E.K.K.A Lumberjack
Musketeer
The Log Lumberjack Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army
Archers Musketeer The Log Electro Wizard Lumberjack
P.E.K.K.A
The Log Archers Arrows Musketeer Electro Wizard
The Log
Musketeer P.E.K.K.A Archers Skeleton Army Electro Wizard Lumberjack
Electro Wizard
Archers Musketeer Skeleton Army P.E.K.K.A The Log Lumberjack
Lumberjack
Musketeer Archers Arrows Skeleton Army The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Musketeer The Log Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Archers Musketeer Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Musketeer Electro Wizard
Arrows Skeleton Army P.E.K.K.A The Log Lumberjack
Arrows Skeleton Army The Log Archers Musketeer Electro Wizard Lumberjack
Musketeer Electro Wizard Archers Arrows
Arrows Musketeer P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Musketeer Skeleton Army Lumberjack
Skeleton Army Archers Musketeer Electro Wizard Lumberjack
Archers Skeleton Army Electro Wizard Arrows Musketeer The Log Lumberjack
Arrows Musketeer Archers Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Musketeer The Log Electro Wizard
Skeleton Army Arrows P.E.K.K.A The Log Electro Wizard Lumberjack
Skeleton Army P.E.K.K.A Electro Wizard Lumberjack
Skeleton Army P.E.K.K.A The Log Electro Wizard Lumberjack
Arrows Musketeer Skeleton Army P.E.K.K.A Electro Wizard Lumberjack
Arrows Archers Musketeer Skeleton Army The Log Electro Wizard Lumberjack
Arrows The Log Archers Musketeer Electro Wizard Lumberjack
P.E.K.K.A Musketeer Electro Wizard Lumberjack
Skeleton Army Archers Arrows Musketeer P.E.K.K.A The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Archers P.E.K.K.A Electro Wizard
Electro Wizard Archers Arrows Musketeer The Log Lumberjack
Skeleton Army P.E.K.K.A Lumberjack Musketeer The Log Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Musketeer The Log Electro Wizard
P.E.K.K.A Musketeer Skeleton Army Lumberjack
Arrows Archers Musketeer Electro Wizard
Skeleton Army P.E.K.K.A Archers Musketeer Electro Wizard Lumberjack
P.E.K.K.A Skeleton Army Lumberjack
P.E.K.K.A Electro Wizard Skeleton Army The Log
P.E.K.K.A Musketeer Skeleton Army
P.E.K.K.A Musketeer Lumberjack
Skeleton Army P.E.K.K.A Arrows The Log Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack
Archers Musketeer Skeleton Army
Skeleton Army Electro Wizard Archers Musketeer P.E.K.K.A The Log Lumberjack
Arrows Archers Musketeer P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer The Log
Arrows Musketeer The Log Electro Wizard
Arrows The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Musketeer
Archers Arrows Musketeer The Log
Arrows The Log
Arrows The Log
Musketeer Electro Wizard Lumberjack
Arrows Musketeer The Log Electro Wizard
Archers Arrows Musketeer
Musketeer The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows
Archers Arrows Musketeer The Log Electro Wizard
Arrows The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log
Arrows The Log Musketeer Electro Wizard
Arrows Musketeer The Log
Arrows Musketeer The Log
Archers Arrows Musketeer Electro Wizard
Electro Wizard Musketeer
Arrows Musketeer The Log
Arrows Electro Wizard
P.E.K.K.A
Arrows The Log
Electro Wizard Archers Musketeer Skeleton Army
Archers Arrows Musketeer Electro Wizard
Arrows The Log
Musketeer Electro Wizard Lumberjack
Arrows The Log Musketeer
Arrows
Musketeer P.E.K.K.A
Musketeer The Log Electro Wizard
Musketeer Electro Wizard
Musketeer The Log Electro Wizard

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