My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Electro Dragon Golem Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion Electro Dragon Lumberjack
Zap
Barbarian Barrel
Ice Wizard Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Mega Minion Electro Dragon Ice Wizard Lumberjack
Fireball
Mega Minion Electro Dragon Ice Wizard Lumberjack
Poison
Mega Minion Electro Dragon Ice Wizard
Lightning
Mega Minion Electro Dragon Ice Wizard Lumberjack
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Golem Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Mega Minion Tornado Ice Wizard Lumberjack Electro Dragon Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Mega Minion Tornado Ice Wizard

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem
Barbarian Barrel
Tornado Electro Dragon Golem Ice Wizard Lumberjack
Tornado
Barbarian Barrel Electro Dragon Golem Ice Wizard
Electro Dragon
Golem Barbarian Barrel Tornado Ice Wizard
Lightning
Golem
Golem
Mega Minion Electro Dragon Lightning Barbarian Barrel Tornado Ice Wizard Lumberjack
Ice Wizard
Barbarian Barrel Tornado Electro Dragon Golem Lumberjack
Lumberjack
Barbarian Barrel Golem Ice Wizard

Defense Synergies 1 12

Mega Minion
Barbarian Barrel Tornado Ice Wizard Lumberjack
Barbarian Barrel
Mega Minion Tornado Electro Dragon Ice Wizard Lumberjack
Tornado
Ice Wizard Mega Minion Barbarian Barrel Electro Dragon
Electro Dragon
Barbarian Barrel Tornado Ice Wizard Lumberjack
Lightning
Golem
Ice Wizard
Tornado Mega Minion Barbarian Barrel Electro Dragon Lumberjack
Lumberjack
Mega Minion Barbarian Barrel Electro Dragon Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Barbarian Barrel Electro Dragon
Lumberjack Mega Minion Electro Dragon Ice Wizard
Tornado Lumberjack Mega Minion Electro Dragon Lightning Ice Wizard
Lumberjack Mega Minion Electro Dragon Ice Wizard
Lightning Barbarian Barrel Tornado Lumberjack
Barbarian Barrel Tornado Mega Minion Electro Dragon Ice Wizard Lumberjack
Mega Minion Tornado Lightning Electro Dragon Ice Wizard
Lightning Barbarian Barrel Electro Dragon
Tornado Ice Wizard Lumberjack
Tornado Barbarian Barrel Ice Wizard Lumberjack
Ice Wizard Mega Minion Barbarian Barrel Tornado Electro Dragon Lumberjack
Mega Minion Tornado Electro Dragon Ice Wizard
Lumberjack Electro Dragon Lightning Ice Wizard
Mega Minion Barbarian Barrel Tornado Electro Dragon Lumberjack
Lumberjack
Tornado Lightning Lumberjack
Tornado Electro Dragon Lumberjack
Mega Minion Barbarian Barrel Tornado Electro Dragon Ice Wizard Lumberjack
Barbarian Barrel Tornado Mega Minion Electro Dragon Ice Wizard Lumberjack
Tornado Lumberjack
Barbarian Barrel Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Barbarian Barrel
Mega Minion Barbarian Barrel Electro Dragon Lightning Lumberjack
Lumberjack Electro Dragon Lightning
Lightning Lumberjack Barbarian Barrel Tornado
Lumberjack
Tornado Electro Dragon Ice Wizard
Mega Minion Lightning Ice Wizard Lumberjack
Lumberjack
Electro Dragon Lightning Mega Minion Barbarian Barrel Tornado
Mega Minion
Mega Minion Electro Dragon Lumberjack
Lightning Tornado
Lightning Lumberjack
Electro Dragon
Electro Dragon Mega Minion Barbarian Barrel Tornado Lightning Lumberjack
Mega Minion Barbarian Barrel Electro Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel Electro Dragon
Barbarian Barrel Tornado Electro Dragon Ice Wizard
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel
Barbarian Barrel
Mega Minion Tornado Electro Dragon Ice Wizard
Tornado
Barbarian Barrel Tornado Electro Dragon Lightning Ice Wizard
Tornado Electro Dragon Lightning
Lightning Tornado Electro Dragon Lumberjack
Lightning Barbarian Barrel Tornado Electro Dragon
Lightning Tornado Electro Dragon
Lightning Barbarian Barrel
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Tornado
Lightning
Lightning Mega Minion Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Tornado Electro Dragon
Lightning
Lightning Tornado
Tornado Lightning
Lightning Barbarian Barrel Electro Dragon
Tornado Barbarian Barrel Electro Dragon Ice Wizard
Mega Minion
Barbarian Barrel Tornado Electro Dragon Lightning Ice Wizard
Lightning Tornado Electro Dragon
Lightning Barbarian Barrel Tornado
Lightning Tornado Electro Dragon Ice Wizard
Electro Dragon Lightning Mega Minion
Lightning Mega Minion
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Barbarian Barrel Electro Dragon
Lightning Mega Minion Tornado Electro Dragon Ice Wizard
Barbarian Barrel
Lightning Mega Minion Electro Dragon Lumberjack
Electro Dragon Lightning
Lightning Tornado
Mega Minion Electro Dragon
Electro Dragon Tornado Lightning
Tornado Electro Dragon Lightning
Electro Dragon Lightning Barbarian Barrel Tornado

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