My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon Princess Lumberjack
Zap
Skeleton Army Princess
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army Princess Lumberjack
The Log
Elite Barbarians Skeleton Army Princess Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Elite Barbarians Valkyrie Skeleton Army Baby Dragon Princess Lumberjack
Fireball
Elite Barbarians Skeleton Army Baby Dragon Princess Lumberjack
Poison
Skeleton Army Princess
Lightning
Elite Barbarians Valkyrie Baby Dragon Lumberjack
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Valkyrie Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Giant Snowball Skeleton Army Princess Valkyrie Baby Dragon Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Giant Snowball Skeleton Army Princess

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Snowball Valkyrie Baby Dragon Princess Lumberjack
Giant Snowball
Zap Elite Barbarians Valkyrie Baby Dragon Princess Lumberjack
Elite Barbarians
Zap Valkyrie Giant Snowball Lumberjack
Valkyrie
Elite Barbarians Lumberjack Zap Giant Snowball Baby Dragon
Skeleton Army
Baby Dragon
Zap Giant Snowball Valkyrie Lumberjack
Princess
Zap Giant Snowball
Lumberjack
Valkyrie Zap Giant Snowball Elite Barbarians Baby Dragon

Defense Synergies 1 18

Zap
Giant Snowball Elite Barbarians Valkyrie Skeleton Army Baby Dragon Princess Lumberjack
Giant Snowball
Zap Elite Barbarians Valkyrie Baby Dragon Princess Lumberjack
Elite Barbarians
Valkyrie Zap Giant Snowball
Valkyrie
Elite Barbarians Zap Giant Snowball Baby Dragon Princess Lumberjack
Skeleton Army
Zap Princess Lumberjack
Baby Dragon
Zap Giant Snowball Valkyrie Lumberjack
Princess
Zap Giant Snowball Valkyrie Skeleton Army
Lumberjack
Zap Giant Snowball Valkyrie Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Baby Dragon
Elite Barbarians Skeleton Army Lumberjack Zap Valkyrie
Skeleton Army Lumberjack Giant Snowball Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Lumberjack Valkyrie
Elite Barbarians Valkyrie Skeleton Army Princess Lumberjack
Skeleton Army Zap Giant Snowball Valkyrie Baby Dragon Lumberjack
Giant Snowball Zap Baby Dragon Princess
Zap Valkyrie Baby Dragon
Elite Barbarians Skeleton Army Princess Lumberjack
Elite Barbarians Skeleton Army Giant Snowball Valkyrie Lumberjack
Valkyrie Skeleton Army Zap Giant Snowball Baby Dragon Princess Lumberjack
Zap Giant Snowball Baby Dragon Princess
Skeleton Army Lumberjack Zap Giant Snowball Elite Barbarians Valkyrie
Valkyrie Skeleton Army Zap Giant Snowball Baby Dragon Princess Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Zap Giant Snowball Elite Barbarians Lumberjack
Elite Barbarians Valkyrie Skeleton Army Lumberjack
Zap Giant Snowball Elite Barbarians Valkyrie Skeleton Army Baby Dragon Lumberjack
Zap Giant Snowball Valkyrie Baby Dragon Princess Lumberjack
Elite Barbarians Lumberjack
Valkyrie Skeleton Army Giant Snowball Elite Barbarians Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Zap Giant Snowball Elite Barbarians
Zap Giant Snowball Elite Barbarians Valkyrie Baby Dragon Lumberjack
Skeleton Army Lumberjack Zap Elite Barbarians Valkyrie
Valkyrie Skeleton Army Lumberjack Zap Elite Barbarians
Elite Barbarians Valkyrie Skeleton Army Lumberjack
Zap Giant Snowball Baby Dragon Princess
Skeleton Army Elite Barbarians Valkyrie Lumberjack
Elite Barbarians Valkyrie Skeleton Army Lumberjack
Zap Giant Snowball Elite Barbarians Valkyrie Skeleton Army Baby Dragon
Skeleton Army
Elite Barbarians Valkyrie Lumberjack
Skeleton Army Zap Giant Snowball Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Valkyrie Lumberjack
Valkyrie Skeleton Army Baby Dragon Princess
Elite Barbarians Skeleton Army Zap Valkyrie Baby Dragon Lumberjack
Valkyrie Zap Giant Snowball Elite Barbarians Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Baby Dragon
Zap Giant Snowball Baby Dragon Princess
Baby Dragon
Valkyrie
Zap Giant Snowball Valkyrie Baby Dragon
Zap Giant Snowball Baby Dragon Princess
Baby Dragon Princess
Zap Giant Snowball Baby Dragon Princess
Zap Giant Snowball
Giant Snowball Elite Barbarians Lumberjack
Zap Valkyrie Princess
Zap Giant Snowball Baby Dragon Princess
Giant Snowball Elite Barbarians Baby Dragon Princess
Baby Dragon Princess
Princess Zap Giant Snowball Elite Barbarians Baby Dragon
Zap Giant Snowball Baby Dragon Princess
Baby Dragon Princess
Giant Snowball
Zap Giant Snowball Baby Dragon Princess
Zap Giant Snowball Valkyrie Baby Dragon Princess
Baby Dragon
Giant Snowball Princess
Zap Giant Snowball Baby Dragon
Zap Giant Snowball Valkyrie Baby Dragon Princess
Zap Giant Snowball Baby Dragon Princess
Zap Giant Snowball Baby Dragon Princess
Zap Baby Dragon
Elite Barbarians Zap Giant Snowball Baby Dragon Princess
Zap Giant Snowball
Giant Snowball Elite Barbarians
Zap Giant Snowball
Zap Giant Snowball Princess
Giant Snowball Princess
Zap Skeleton Army Princess
Zap Giant Snowball Baby Dragon Princess
Valkyrie Baby Dragon Princess Lumberjack
Zap Giant Snowball Baby Dragon Princess
Zap Giant Snowball
Elite Barbarians
Zap Giant Snowball Elite Barbarians Baby Dragon Princess
Zap Giant Snowball Princess
Zap Giant Snowball Baby Dragon Princess

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