My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Princess Royal Ghost Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Princess Royal Ghost Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Princess Royal Ghost Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram Princess Lumberjack
Zap
Battle Ram Princess Bandit
Barbarian Barrel
Battle Ram Wizard Princess Royal Ghost Bandit Lumberjack
The Log
Mini P.E.K.K.A Battle Ram Princess Bandit Lumberjack
Earthquake
Arrows
Princess
Royal Delivery
Mini P.E.K.K.A Battle Ram Wizard Princess Royal Ghost Bandit Lumberjack
Fireball
Battle Ram Wizard Princess Bandit Lumberjack
Poison
Wizard Princess
Lightning
Mini P.E.K.K.A Battle Ram Wizard Bandit Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Royal Ghost Bandit Mini P.E.K.K.A Battle Ram Lumberjack Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Princess Royal Ghost Bandit

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Mini P.E.K.K.A Princess Royal Ghost Bandit Lumberjack
Mini P.E.K.K.A
Zap Wizard Princess Lumberjack
Battle Ram
Zap Bandit Princess Royal Ghost Lumberjack
Wizard
Mini P.E.K.K.A Royal Ghost Bandit Lumberjack
Princess
Zap Mini P.E.K.K.A Battle Ram Royal Ghost
Royal Ghost
Zap Battle Ram Wizard Princess Bandit Lumberjack
Bandit
Battle Ram Zap Wizard Royal Ghost Lumberjack
Lumberjack
Zap Mini P.E.K.K.A Battle Ram Wizard Royal Ghost Bandit

Defense Synergies 1 13

Zap
Mini P.E.K.K.A Princess Royal Ghost Bandit Lumberjack
Mini P.E.K.K.A
Zap Wizard Princess Royal Ghost
Battle Ram
Wizard
Mini P.E.K.K.A Royal Ghost Bandit Lumberjack
Princess
Zap Mini P.E.K.K.A Royal Ghost Bandit
Royal Ghost
Zap Mini P.E.K.K.A Wizard Princess
Bandit
Zap Wizard Princess Lumberjack
Lumberjack
Zap Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Mini P.E.K.K.A Lumberjack Zap Bandit
Mini P.E.K.K.A Lumberjack Bandit
Mini P.E.K.K.A Lumberjack Bandit
Mini P.E.K.K.A Princess Lumberjack
Zap Royal Ghost Bandit Lumberjack
Zap Wizard Princess
Zap Bandit
Mini P.E.K.K.A Princess Lumberjack
Mini P.E.K.K.A Royal Ghost Bandit Lumberjack
Zap Wizard Princess Royal Ghost Bandit Lumberjack
Zap Wizard Princess
Mini P.E.K.K.A Lumberjack Zap Wizard Bandit
Wizard Zap Mini P.E.K.K.A Princess Royal Ghost Lumberjack
Mini P.E.K.K.A Bandit Lumberjack
Zap Mini P.E.K.K.A Bandit Lumberjack
Wizard Mini P.E.K.K.A Lumberjack
Zap Wizard Royal Ghost Bandit Lumberjack
Zap Wizard Princess Royal Ghost Bandit Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Royal Ghost Mini P.E.K.K.A Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap Royal Ghost Bandit
Bandit Zap Mini P.E.K.K.A Wizard Royal Ghost Lumberjack
Bandit Lumberjack Zap Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack Zap Bandit
Mini P.E.K.K.A Bandit Lumberjack
Wizard Zap Princess
Mini P.E.K.K.A Bandit Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Mini P.E.K.K.A Bandit
Mini P.E.K.K.A Lumberjack
Zap
Mini P.E.K.K.A Wizard Bandit Lumberjack
Wizard Princess
Zap Mini P.E.K.K.A Lumberjack
Zap Mini P.E.K.K.A Wizard Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Ghost Bandit
Zap Princess Royal Ghost Bandit
Bandit
Wizard Zap
Wizard Zap Princess
Wizard Princess
Zap Wizard Princess
Zap Wizard Bandit
Mini P.E.K.K.A Lumberjack
Zap Wizard Princess Bandit
Zap Wizard Princess
Princess Bandit
Princess Bandit
Princess Zap
Zap Wizard Princess Bandit
Wizard Princess Bandit
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Princess Bandit
Zap Wizard Princess
Wizard Princess
Zap
Zap Wizard Princess
Zap Wizard Princess Royal Ghost Bandit
Zap Wizard Princess Bandit
Zap Bandit
Zap Wizard Princess
Zap Wizard
Mini P.E.K.K.A
Zap Wizard Bandit
Zap Princess
Wizard Princess
Zap Princess Bandit
Zap Wizard Princess
Mini P.E.K.K.A Wizard Princess Lumberjack
Zap Wizard Princess
Zap
Zap Princess
Zap Princess
Zap Princess Royal Ghost Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: