My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Fire Spirit Baby Dragon Witch Lumberjack
Zap
Fire Spirit Inferno Tower Witch
Barbarian Barrel
Fire Spirit Elite Barbarians Inferno Tower Witch Lumberjack
The Log
Fire Spirit Elite Barbarians Witch Lumberjack
Earthquake
Inferno Tower Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Elite Barbarians Baby Dragon Witch Lumberjack
Fireball
Elite Barbarians Inferno Tower Baby Dragon Witch Lumberjack
Poison
Inferno Tower Witch
Lightning
Elite Barbarians Inferno Tower Baby Dragon Witch Lumberjack
Rocket
Elite Barbarians Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Fireball Baby Dragon Lumberjack Inferno Tower Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit The Log Fireball Baby Dragon

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Baby Dragon Lumberjack
Elite Barbarians
Fire Spirit Fireball The Log Lumberjack
Fireball
Elite Barbarians Baby Dragon The Log
Inferno Tower
Baby Dragon
Fire Spirit Fireball Witch Lumberjack
Witch
Baby Dragon Lumberjack
The Log
Elite Barbarians Fireball Lumberjack
Lumberjack
Fire Spirit Elite Barbarians Baby Dragon Witch The Log

Defense Synergies 2 13

Fire Spirit
Inferno Tower The Log
Elite Barbarians
The Log
Fireball
The Log Inferno Tower Lumberjack
Inferno Tower
The Log Fire Spirit Fireball Baby Dragon Lumberjack
Baby Dragon
Inferno Tower Witch The Log Lumberjack
Witch
Baby Dragon The Log Lumberjack
The Log
Fireball Inferno Tower Fire Spirit Elite Barbarians Baby Dragon Witch Lumberjack
Lumberjack
Fireball Inferno Tower Baby Dragon Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Baby Dragon The Log
Elite Barbarians Inferno Tower Lumberjack Witch The Log
Inferno Tower Witch Lumberjack Fire Spirit Elite Barbarians
Elite Barbarians Inferno Tower Witch Lumberjack
Elite Barbarians Fireball The Log Lumberjack
Fireball The Log Fire Spirit Baby Dragon Lumberjack
Inferno Tower Fire Spirit Fireball Baby Dragon Witch
Fireball Inferno Tower Baby Dragon The Log
Inferno Tower Witch Elite Barbarians Lumberjack
Elite Barbarians Fire Spirit Inferno Tower Lumberjack
Witch Fireball Baby Dragon The Log Lumberjack
Inferno Tower Fireball Baby Dragon Witch
Inferno Tower Lumberjack Fire Spirit Elite Barbarians Fireball Witch The Log
Fire Spirit Fireball Baby Dragon Witch The Log Lumberjack
Elite Barbarians Inferno Tower Lumberjack
Inferno Tower Elite Barbarians Fireball The Log Lumberjack
Elite Barbarians Fireball Inferno Tower Witch Lumberjack
Fire Spirit Fireball Elite Barbarians Baby Dragon Witch The Log Lumberjack
Baby Dragon Witch The Log Fire Spirit Fireball Lumberjack
Elite Barbarians Inferno Tower Lumberjack
Fire Spirit Elite Barbarians Fireball Baby Dragon Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Fireball Inferno Tower Witch
Fireball Elite Barbarians Baby Dragon The Log Lumberjack
Lumberjack Elite Barbarians Inferno Tower Witch The Log
Lumberjack Elite Barbarians Fireball Inferno Tower The Log
Inferno Tower Elite Barbarians Witch Lumberjack
Fire Spirit Fireball Baby Dragon Witch
Elite Barbarians Fireball Inferno Tower Witch Lumberjack
Inferno Tower Elite Barbarians Lumberjack
Elite Barbarians Fireball Inferno Tower Baby Dragon Witch The Log
Inferno Tower Witch
Elite Barbarians Inferno Tower Witch Lumberjack
Elite Barbarians Fireball The Log
Elite Barbarians Fireball Inferno Tower Witch Lumberjack
Fireball Baby Dragon Witch
Elite Barbarians Inferno Tower Witch Fireball Baby Dragon The Log Lumberjack
Elite Barbarians Fireball Inferno Tower Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball The Log
Fireball Fire Spirit Baby Dragon The Log
Fireball Fire Spirit Baby Dragon Witch
Fire Spirit Baby Dragon Witch The Log
Fireball The Log Fire Spirit Baby Dragon
Fireball The Log
Fire Spirit Elite Barbarians Fireball Lumberjack
Fireball The Log
Fireball Fire Spirit Baby Dragon
Fire Spirit Elite Barbarians Fireball Baby Dragon The Log
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon The Log
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball
Fire Spirit Fireball Baby Dragon The Log
Fire Spirit Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fire Spirit Fireball Baby Dragon Witch
Witch
Fireball The Log Baby Dragon Witch
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Elite Barbarians Fire Spirit Fireball Baby Dragon Witch
Fireball Witch
Elite Barbarians Fireball
Fireball The Log
Fireball
Fireball The Log
Fire Spirit Fireball Witch
Fireball Fire Spirit Baby Dragon Witch
The Log Fireball
Fireball Baby Dragon Lumberjack
The Log Fireball Baby Dragon
Fireball
Elite Barbarians
Elite Barbarians Fireball Baby Dragon Witch The Log
Fireball Witch
Fireball Baby Dragon Witch The Log

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