My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Witch Lumberjack
Zap
Witch Prince
Barbarian Barrel
Wizard Witch Lumberjack
The Log
Mini P.E.K.K.A Witch Prince Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Wizard Witch Prince Lumberjack
Fireball
Wizard Witch Lumberjack
Poison
Wizard Witch
Lightning
Mini P.E.K.K.A Wizard Witch Prince Lumberjack
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Tornado Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tornado Mini P.E.K.K.A Lumberjack Wizard Witch Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Tornado Mini P.E.K.K.A Lumberjack

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Wizard Mirror Tornado Lumberjack
Wizard
Tornado Mini P.E.K.K.A Prince Lumberjack
Rocket
Tornado Mirror
Mirror
Mini P.E.K.K.A Rocket Tornado Lumberjack
Tornado
Wizard Rocket Mini P.E.K.K.A Mirror Witch
Witch
Tornado Prince Lumberjack
Prince
Wizard Witch Lumberjack
Lumberjack
Mini P.E.K.K.A Wizard Mirror Witch Prince

Defense Synergies 3 11

Mini P.E.K.K.A
Wizard Mirror Tornado Witch
Wizard
Tornado Mini P.E.K.K.A Prince Lumberjack
Rocket
Tornado
Mirror
Tornado Mini P.E.K.K.A Lumberjack
Tornado
Wizard Rocket Mirror Mini P.E.K.K.A Witch Prince
Witch
Mini P.E.K.K.A Tornado Prince Lumberjack
Prince
Wizard Tornado Witch
Lumberjack
Wizard Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard
Mini P.E.K.K.A Lumberjack Witch Prince
Mini P.E.K.K.A Rocket Tornado Witch Prince Lumberjack
Mini P.E.K.K.A Witch Prince Lumberjack
Mini P.E.K.K.A Rocket Tornado Prince Lumberjack
Tornado Lumberjack
Rocket Tornado Wizard Witch
Rocket
Mini P.E.K.K.A Witch Tornado Prince Lumberjack
Tornado Mini P.E.K.K.A Prince Lumberjack
Witch Wizard Tornado Lumberjack
Wizard Tornado Witch
Mini P.E.K.K.A Prince Lumberjack Wizard Rocket Witch
Wizard Rocket Mini P.E.K.K.A Tornado Witch Prince Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Rocket Tornado Mini P.E.K.K.A Prince Lumberjack
Wizard Mini P.E.K.K.A Tornado Witch Prince Lumberjack
Wizard Tornado Witch Prince Lumberjack
Wizard Tornado Witch Lumberjack
Mini P.E.K.K.A Tornado Prince Lumberjack
Wizard Mini P.E.K.K.A Witch Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Witch Prince
Mini P.E.K.K.A Wizard Rocket Prince Lumberjack
Lumberjack Mini P.E.K.K.A Rocket Witch Prince
Mini P.E.K.K.A Rocket Prince Lumberjack Tornado
Mini P.E.K.K.A Witch Prince Lumberjack
Wizard Rocket Tornado Witch
Mini P.E.K.K.A Rocket Prince Witch Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Rocket Mini P.E.K.K.A Tornado Witch Prince
Witch
Mini P.E.K.K.A Witch Prince Lumberjack
Rocket Tornado Prince
Mini P.E.K.K.A Rocket Prince Wizard Witch Lumberjack
Wizard Witch
Witch Mini P.E.K.K.A Rocket Tornado Prince Lumberjack
Mini P.E.K.K.A Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Tornado
Rocket
Rocket Prince
Wizard Rocket
Wizard Rocket Tornado Witch
Wizard Tornado Witch
Wizard Tornado
Wizard Tornado
Rocket Mini P.E.K.K.A Tornado Prince Lumberjack
Rocket Wizard Tornado Prince
Wizard Rocket Tornado
Rocket
Rocket
Prince
Rocket Wizard Witch
Wizard Rocket
Rocket Tornado
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Wizard Prince
Rocket Wizard Tornado Witch
Rocket Prince
Rocket Wizard Tornado
Rocket Tornado Prince
Rocket
Tornado Wizard Witch
Witch
Wizard Tornado Witch
Wizard Tornado Witch Prince
Rocket Tornado
Wizard Tornado Witch
Rocket Wizard Witch
Mini P.E.K.K.A
Wizard Rocket
Rocket
Prince
Rocket Wizard
Rocket Witch Prince
Rocket Wizard Tornado Witch
Mini P.E.K.K.A Wizard Rocket Prince Lumberjack
Wizard
Rocket Tornado
Prince
Rocket Tornado Witch
Rocket Tornado Witch
Rocket Tornado Witch Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: