My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Bandit Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Bandit
Giant Snowball
Dart Goblin Furnace Guards Lumberjack
Zap
Dart Goblin Furnace Guards Bandit
Barbarian Barrel
Dart Goblin Furnace Guards Bandit Electro Wizard Lumberjack
The Log
Dart Goblin Furnace Guards Bandit Lumberjack
Earthquake
Furnace Guards
Arrows
Dart Goblin Furnace Guards
Royal Delivery
Dart Goblin Guards Bandit Electro Wizard Lumberjack
Fireball
Dart Goblin Furnace Bandit Electro Wizard Lumberjack
Poison
Dart Goblin Furnace Guards Electro Wizard
Lightning
Furnace Bandit Electro Wizard Lumberjack
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Guards Bandit Furnace Electro Wizard Lumberjack Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Dart Goblin Guards Bandit

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Dart Goblin Furnace Guards Bandit Lumberjack
Dart Goblin
Zap Bandit
Furnace
Zap Bandit
Rocket
Guards
Zap Bandit Lumberjack
Bandit
Zap Dart Goblin Furnace Guards Electro Wizard Lumberjack
Electro Wizard
Zap Bandit Lumberjack
Lumberjack
Zap Guards Bandit Electro Wizard

Defense Synergies 1 19

Zap
Electro Wizard Dart Goblin Furnace Guards Bandit Lumberjack
Dart Goblin
Zap Furnace Guards Bandit Electro Wizard Lumberjack
Furnace
Zap Dart Goblin Guards Bandit Electro Wizard Lumberjack
Rocket
Guards
Zap Dart Goblin Furnace Electro Wizard Lumberjack
Bandit
Zap Dart Goblin Furnace Electro Wizard Lumberjack
Electro Wizard
Zap Dart Goblin Furnace Guards Bandit Lumberjack
Lumberjack
Zap Dart Goblin Furnace Guards Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Dart Goblin Electro Wizard
Lumberjack Zap Dart Goblin Furnace Bandit Electro Wizard
Furnace Rocket Lumberjack Dart Goblin Bandit Electro Wizard
Lumberjack Dart Goblin Furnace Guards Bandit Electro Wizard
Rocket Lumberjack
Zap Dart Goblin Furnace Guards Bandit Electro Wizard Lumberjack
Dart Goblin Furnace Rocket Electro Wizard Zap
Rocket Zap Dart Goblin Bandit Electro Wizard
Furnace Lumberjack
Guards Dart Goblin Bandit Electro Wizard Lumberjack
Dart Goblin Guards Electro Wizard Zap Furnace Bandit Lumberjack
Zap Dart Goblin Furnace Electro Wizard
Furnace Lumberjack Zap Rocket Guards Bandit Electro Wizard
Rocket Zap Dart Goblin Furnace Guards Electro Wizard Lumberjack
Furnace Bandit Electro Wizard Lumberjack
Rocket Zap Furnace Bandit Electro Wizard Lumberjack
Furnace Electro Wizard Lumberjack
Zap Dart Goblin Furnace Guards Bandit Electro Wizard Lumberjack
Zap Furnace Dart Goblin Guards Bandit Electro Wizard Lumberjack
Dart Goblin Electro Wizard Lumberjack
Dart Goblin Furnace Guards Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Zap Furnace Bandit Electro Wizard
Bandit Electro Wizard Zap Rocket Lumberjack
Guards Bandit Lumberjack Zap Furnace Rocket Electro Wizard
Rocket Guards Lumberjack Zap Bandit Electro Wizard
Guards Bandit Lumberjack
Furnace Rocket Zap Dart Goblin Electro Wizard
Rocket Guards Dart Goblin Furnace Bandit Electro Wizard Lumberjack
Lumberjack
Zap Rocket Electro Wizard Bandit
Dart Goblin Guards
Dart Goblin Guards Lumberjack
Rocket Zap Guards Electro Wizard
Rocket Guards Bandit Lumberjack
Dart Goblin Furnace
Guards Electro Wizard Zap Dart Goblin Furnace Rocket Lumberjack
Zap Dart Goblin Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket Guards Bandit
Zap Dart Goblin Bandit Electro Wizard
Rocket Dart Goblin Bandit
Dart Goblin Rocket Guards
Rocket Zap Furnace
Zap Dart Goblin Furnace Rocket
Dart Goblin Furnace
Zap Dart Goblin
Zap Dart Goblin Bandit
Rocket Guards Electro Wizard Lumberjack
Rocket Zap Dart Goblin Bandit Electro Wizard
Zap Dart Goblin Rocket
Rocket Dart Goblin Bandit
Dart Goblin Rocket Bandit
Zap Dart Goblin Furnace
Rocket Zap Dart Goblin Furnace Bandit
Dart Goblin Furnace Rocket Bandit
Rocket
Rocket
Rocket Zap Dart Goblin Bandit Electro Wizard
Rocket Zap Dart Goblin
Rocket
Rocket
Rocket
Rocket Zap
Zap Furnace
Zap Dart Goblin Bandit Electro Wizard
Zap Bandit
Rocket Zap Dart Goblin Bandit
Zap Dart Goblin Furnace Electro Wizard
Zap Rocket Electro Wizard Dart Goblin Guards
Zap Dart Goblin Rocket Bandit
Zap Rocket Electro Wizard
Rocket
Zap Electro Wizard Dart Goblin Rocket Guards Bandit
Rocket Zap Dart Goblin Electro Wizard
Dart Goblin Rocket Electro Wizard Lumberjack
Zap Dart Goblin
Rocket Zap
Dart Goblin
Zap Dart Goblin Rocket Guards Electro Wizard
Zap Dart Goblin Rocket Electro Wizard
Zap Dart Goblin Rocket Bandit Electro Wizard

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