My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Flying Machine Baby Dragon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Flying Machine Baby Dragon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram
Giant Snowball
Minions Battle Ram Flying Machine Baby Dragon Lumberjack
Zap
Minions Battle Ram Flying Machine
Barbarian Barrel
Battle Ram Lumberjack
The Log
Battle Ram Lumberjack
Earthquake
Arrows
Minions Flying Machine
Royal Delivery
Minions Battle Ram Flying Machine Baby Dragon P.E.K.K.A Lumberjack
Fireball
Minions Battle Ram Flying Machine Baby Dragon Lumberjack
Poison
Minions Flying Machine
Lightning
Battle Ram Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Battle Ram Flying Machine Baby Dragon Poison Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Battle Ram Flying Machine

Attack Synergies 4 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Minions Flying Machine Baby Dragon Poison Lumberjack
Minions
Zap Battle Ram Baby Dragon P.E.K.K.A Lumberjack
Battle Ram
Zap Poison Minions Flying Machine Baby Dragon P.E.K.K.A Lumberjack
Flying Machine
Zap Battle Ram Baby Dragon P.E.K.K.A Lumberjack
Baby Dragon
Zap Minions Battle Ram Flying Machine Poison P.E.K.K.A Lumberjack
Poison
Battle Ram P.E.K.K.A Zap Baby Dragon
P.E.K.K.A
Zap Poison Minions Battle Ram Flying Machine Baby Dragon Lumberjack
Lumberjack
Zap Minions Battle Ram Flying Machine Baby Dragon P.E.K.K.A

Defense Synergies 0 15

Zap
Minions Flying Machine Baby Dragon Poison P.E.K.K.A Lumberjack
Minions
Zap Flying Machine Baby Dragon P.E.K.K.A Lumberjack
Battle Ram
Flying Machine
Zap Minions Baby Dragon P.E.K.K.A Lumberjack
Baby Dragon
Zap Minions Flying Machine P.E.K.K.A Lumberjack
Poison
Zap
P.E.K.K.A
Zap Minions Flying Machine Baby Dragon
Lumberjack
Zap Minions Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Flying Machine Baby Dragon
P.E.K.K.A Lumberjack Zap Minions Flying Machine
P.E.K.K.A Lumberjack Minions
P.E.K.K.A Lumberjack Minions
Poison P.E.K.K.A Lumberjack
Zap Minions Flying Machine Baby Dragon Lumberjack
Minions Zap Flying Machine Baby Dragon Poison
Zap Flying Machine Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Minions Lumberjack
Lumberjack
Minions Poison Zap Flying Machine Baby Dragon Lumberjack
Minions Zap Flying Machine Baby Dragon Poison
P.E.K.K.A Lumberjack Zap Minions Flying Machine
Zap Minions Baby Dragon Poison P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Lumberjack
Minions Poison P.E.K.K.A Lumberjack
Zap Minions Flying Machine Baby Dragon Lumberjack
Zap Baby Dragon Poison Minions Flying Machine Lumberjack
P.E.K.K.A Lumberjack
Minions Flying Machine Baby Dragon Poison P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A
Poison Zap Flying Machine Baby Dragon Lumberjack
P.E.K.K.A Lumberjack Zap Minions
P.E.K.K.A Lumberjack Zap
P.E.K.K.A Lumberjack
Poison Zap Minions Flying Machine Baby Dragon
P.E.K.K.A Minions Flying Machine Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Minions Flying Machine Baby Dragon Poison
P.E.K.K.A
P.E.K.K.A Minions Flying Machine Lumberjack
P.E.K.K.A Zap Poison
P.E.K.K.A Lumberjack
Flying Machine Baby Dragon
Zap Minions Flying Machine Baby Dragon Poison P.E.K.K.A Lumberjack
Minions Poison Zap Flying Machine Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Baby Dragon
Poison Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Flying Machine Poison
Poison Zap Baby Dragon
Poison Zap Minions Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Poison Zap Flying Machine Baby Dragon
Poison Zap Flying Machine
Minions Poison Lumberjack
Poison Zap Flying Machine
Poison Zap Flying Machine Baby Dragon
Flying Machine Poison Baby Dragon
Minions Flying Machine Baby Dragon Poison
Zap Flying Machine Baby Dragon Poison
Zap Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Poison
Minions
Zap Flying Machine Baby Dragon Poison
Zap Flying Machine Baby Dragon Poison
Minions Baby Dragon Poison
Poison
Zap Flying Machine Baby Dragon Poison
Zap Poison Baby Dragon
Poison Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon Poison
Poison Zap Baby Dragon
Poison Zap Flying Machine Baby Dragon
Zap Minions Flying Machine Poison
Poison Zap
Zap Poison
P.E.K.K.A
Poison
Zap Minions Flying Machine
Poison Zap Flying Machine Baby Dragon
Poison Flying Machine Baby Dragon Lumberjack
Zap Flying Machine Baby Dragon Poison
Zap Poison
Flying Machine P.E.K.K.A
Zap Minions Flying Machine Baby Dragon Poison
Zap Flying Machine Poison
Poison Zap Flying Machine Baby Dragon

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