My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Baby Dragon Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Baby Dragon Lumberjack
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Cage Goblin Barrel Skeleton Army Magic Archer Lumberjack
The Log
Goblin Cage Goblin Barrel Skeleton Army Lumberjack
Earthquake
Goblin Cage Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Goblin Cage Goblin Barrel Skeleton Army Baby Dragon Magic Archer Lumberjack
Fireball
Goblin Cage Goblin Barrel Skeleton Army Baby Dragon Magic Archer Lumberjack
Poison
Goblin Cage Skeleton Army Magic Archer
Lightning
Goblin Cage Baby Dragon Magic Archer Lumberjack
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Goblin Barrel Skeleton Army Goblin Cage Baby Dragon Magic Archer Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Goblin Barrel Skeleton Army

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Cage
Mirror Goblin Barrel Baby Dragon The Log Magic Archer Lumberjack
Mirror
Goblin Barrel The Log Goblin Cage Skeleton Army Magic Archer Lumberjack
Goblin Barrel
Mirror Goblin Cage Skeleton Army Baby Dragon Lumberjack
Skeleton Army
Mirror Goblin Barrel
Baby Dragon
Goblin Cage Goblin Barrel Lumberjack
The Log
Mirror Goblin Cage Magic Archer Lumberjack
Magic Archer
Goblin Cage Mirror The Log Lumberjack
Lumberjack
Goblin Cage Mirror Goblin Barrel Baby Dragon The Log Magic Archer

Defense Synergies 2 16

Goblin Cage
Mirror Skeleton Army Baby Dragon The Log Magic Archer Lumberjack
Mirror
Goblin Cage Skeleton Army The Log Magic Archer Lumberjack
Goblin Barrel
Skeleton Army
Mirror Goblin Cage The Log Magic Archer Lumberjack
Baby Dragon
Goblin Cage The Log Lumberjack
The Log
Goblin Cage Mirror Skeleton Army Baby Dragon Magic Archer Lumberjack
Magic Archer
Goblin Cage Mirror Skeleton Army The Log Lumberjack
Lumberjack
Goblin Cage Mirror Skeleton Army Baby Dragon The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Baby Dragon The Log Magic Archer
Skeleton Army Lumberjack Goblin Cage The Log
Goblin Cage Skeleton Army Lumberjack
Goblin Cage Skeleton Army Lumberjack
Goblin Cage Skeleton Army The Log Lumberjack
Skeleton Army The Log Baby Dragon Magic Archer Lumberjack
Goblin Cage Baby Dragon Magic Archer
Goblin Cage Baby Dragon The Log Magic Archer
Goblin Cage Skeleton Army Lumberjack
Skeleton Army Lumberjack
Skeleton Army Baby Dragon The Log Magic Archer Lumberjack
Baby Dragon Magic Archer
Goblin Cage Skeleton Army Lumberjack The Log
Skeleton Army Goblin Cage Baby Dragon The Log Magic Archer Lumberjack
Skeleton Army Goblin Cage Lumberjack
Skeleton Army Goblin Cage The Log Lumberjack
Goblin Cage Skeleton Army Lumberjack
Goblin Cage Skeleton Army Baby Dragon The Log Magic Archer Lumberjack
Goblin Cage Baby Dragon The Log Magic Archer Lumberjack
Goblin Cage Lumberjack
Skeleton Army Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Goblin Cage
Baby Dragon The Log Magic Archer Lumberjack
Skeleton Army Lumberjack Goblin Cage The Log
Skeleton Army Lumberjack Goblin Cage The Log
Goblin Cage Skeleton Army Lumberjack
Baby Dragon Magic Archer
Skeleton Army Goblin Cage Lumberjack
Goblin Cage Skeleton Army Lumberjack
Goblin Cage Skeleton Army Baby Dragon The Log Magic Archer
Goblin Cage Skeleton Army
Goblin Cage Lumberjack
Skeleton Army Goblin Cage The Log
Skeleton Army Goblin Cage Lumberjack
Goblin Cage Skeleton Army Baby Dragon Magic Archer
Skeleton Army Goblin Cage Baby Dragon The Log Magic Archer Lumberjack
Goblin Cage Baby Dragon The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon The Log
Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
The Log
Baby Dragon The Log Magic Archer
Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
The Log Baby Dragon Magic Archer
The Log
Lumberjack
The Log Magic Archer
Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
Magic Archer Baby Dragon The Log
Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
The Log
Baby Dragon The Log
The Log Baby Dragon Magic Archer
The Log Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
Baby Dragon Magic Archer
The Log Magic Archer
Magic Archer
The Log Magic Archer
Skeleton Army Magic Archer
Baby Dragon Magic Archer
The Log
Baby Dragon Magic Archer Lumberjack
The Log Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
Magic Archer
Baby Dragon The Log Magic Archer

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