My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Night Witch
Giant Snowball
Archers Lumberjack Night Witch
Zap
Archers Night Witch
Barbarian Barrel
Archers Valkyrie Lumberjack Night Witch
The Log
Archers Lumberjack
Earthquake
Archers
Arrows
Archers Night Witch
Royal Delivery
Archers Valkyrie Lumberjack Night Witch
Fireball
Archers Lumberjack Night Witch
Poison
Archers Night Witch
Lightning
Valkyrie Lumberjack Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Archers Arrows Valkyrie Lumberjack Night Witch Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Archers Arrows Valkyrie

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Golem Lumberjack
Arrows
Mirror Golem Archers Lumberjack Night Witch
Valkyrie
Archers Lumberjack
Rocket
Mirror Golem
Mirror
Arrows Rocket Lumberjack Night Witch
Golem
Arrows Night Witch Archers Rocket Lumberjack
Lumberjack
Valkyrie Archers Arrows Mirror Golem Night Witch
Night Witch
Golem Arrows Mirror Lumberjack

Defense Synergies 2 8

Archers
Valkyrie Lumberjack
Arrows
Mirror Valkyrie Lumberjack
Valkyrie
Archers Arrows Mirror Lumberjack Night Witch
Rocket
Mirror
Arrows Valkyrie Lumberjack Night Witch
Golem
Lumberjack
Archers Arrows Valkyrie Mirror
Night Witch
Valkyrie Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie
Lumberjack Valkyrie Night Witch
Rocket Lumberjack Archers Valkyrie Night Witch
Lumberjack Night Witch Valkyrie
Arrows Valkyrie Rocket Lumberjack
Arrows Archers Valkyrie Lumberjack Night Witch
Rocket Archers Arrows Night Witch
Rocket Arrows Valkyrie
Lumberjack Night Witch
Archers Valkyrie Lumberjack Night Witch
Archers Valkyrie Arrows Lumberjack Night Witch
Arrows Archers Night Witch
Lumberjack Night Witch Valkyrie Rocket
Valkyrie Rocket Arrows Lumberjack Night Witch
Lumberjack
Rocket Lumberjack
Arrows Valkyrie Lumberjack Night Witch
Arrows Archers Valkyrie Lumberjack Night Witch
Arrows Valkyrie Archers Lumberjack
Lumberjack
Valkyrie Archers Arrows Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Archers
Archers Arrows Valkyrie Rocket Lumberjack
Lumberjack Valkyrie Rocket
Valkyrie Rocket Lumberjack Night Witch
Valkyrie Lumberjack Night Witch
Arrows Rocket Archers
Rocket Archers Valkyrie Lumberjack Night Witch
Valkyrie Lumberjack
Rocket Valkyrie
Valkyrie Lumberjack
Rocket Arrows Valkyrie
Rocket Valkyrie Lumberjack Night Witch
Archers Valkyrie
Archers Valkyrie Rocket Lumberjack Night Witch
Arrows Valkyrie Archers

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket
Arrows
Rocket Arrows
Arrows Valkyrie Rocket
Rocket Arrows Valkyrie
Arrows Rocket
Archers Arrows
Arrows
Arrows
Rocket Lumberjack Night Witch
Rocket Arrows Valkyrie
Archers Arrows Rocket
Rocket
Arrows Rocket
Arrows
Rocket Arrows
Arrows Rocket
Arrows Rocket
Rocket Night Witch
Rocket Archers Arrows
Rocket Arrows Valkyrie
Rocket Night Witch
Rocket Arrows
Rocket
Rocket Arrows
Arrows Valkyrie
Arrows
Arrows
Rocket Arrows
Archers Arrows Night Witch
Rocket
Night Witch
Arrows Rocket Night Witch
Rocket Arrows
Rocket Arrows
Archers Rocket Night Witch
Rocket Archers Arrows
Arrows
Valkyrie Rocket Lumberjack
Arrows
Rocket Arrows
Rocket
Rocket
Rocket

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