My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Ice Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Lumberjack
Zap
Dart Goblin
Barbarian Barrel
Knight Dart Goblin Wizard Ice Wizard Lumberjack
The Log
Dart Goblin Lumberjack
Earthquake
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Wizard Ice Wizard Lumberjack
Fireball
Dart Goblin Wizard Ice Wizard Lumberjack
Poison
Dart Goblin Wizard Ice Wizard
Lightning
Knight Wizard Ice Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Dart Goblin Ice Wizard Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Dart Goblin

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Dart Goblin The Log Ice Wizard Lumberjack Mega Knight
Knight
Dart Goblin Zap Wizard The Log Ice Wizard Lumberjack
Dart Goblin
Knight Zap The Log Mega Knight
Wizard
Knight Lumberjack Mega Knight
The Log
Zap Knight Dart Goblin Lumberjack Mega Knight
Ice Wizard
Zap Knight Lumberjack
Lumberjack
Zap Knight Wizard The Log Ice Wizard Mega Knight
Mega Knight
Zap Dart Goblin Wizard The Log Lumberjack

Defense Synergies 3 21

Zap
Mega Knight Knight Dart Goblin The Log Ice Wizard Lumberjack
Knight
Dart Goblin Ice Wizard Zap Wizard The Log Lumberjack
Dart Goblin
Knight Zap The Log Ice Wizard Lumberjack Mega Knight
Wizard
Knight The Log Ice Wizard Lumberjack Mega Knight
The Log
Zap Knight Dart Goblin Wizard Ice Wizard Lumberjack Mega Knight
Ice Wizard
Knight Zap Dart Goblin Wizard The Log Lumberjack Mega Knight
Lumberjack
Zap Knight Dart Goblin Wizard The Log Ice Wizard
Mega Knight
Zap Dart Goblin Wizard The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Dart Goblin Wizard The Log
Lumberjack Zap Knight Dart Goblin The Log Ice Wizard Mega Knight
Lumberjack Mega Knight Knight Dart Goblin Ice Wizard
Lumberjack Knight Dart Goblin Ice Wizard Mega Knight
The Log Lumberjack Mega Knight
The Log Zap Dart Goblin Ice Wizard Lumberjack Mega Knight
Dart Goblin Zap Wizard Ice Wizard
Zap Dart Goblin The Log Mega Knight
Ice Wizard Lumberjack
Knight Dart Goblin Ice Wizard Lumberjack Mega Knight
Dart Goblin Ice Wizard Zap Knight Wizard The Log Lumberjack Mega Knight
Zap Dart Goblin Wizard Ice Wizard
Lumberjack Mega Knight Zap Knight Wizard The Log Ice Wizard
Wizard Mega Knight Zap Dart Goblin The Log Lumberjack
Knight Lumberjack Mega Knight
Zap The Log Lumberjack Mega Knight
Wizard Mega Knight Knight Lumberjack
Mega Knight Zap Knight Dart Goblin Wizard The Log Ice Wizard Lumberjack
Zap Wizard The Log Knight Dart Goblin Ice Wizard Lumberjack Mega Knight
Dart Goblin Lumberjack
Wizard Mega Knight Knight Dart Goblin The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Mega Knight Zap
Zap Knight Wizard The Log Lumberjack Mega Knight
Lumberjack Mega Knight Zap Knight The Log
Lumberjack Mega Knight Zap Knight The Log
Knight Lumberjack Mega Knight
Wizard Zap Dart Goblin Ice Wizard
Knight Dart Goblin Ice Wizard Lumberjack
Mega Knight Knight Lumberjack
Zap Mega Knight Knight The Log
Dart Goblin
Mega Knight Knight Dart Goblin Lumberjack
Mega Knight Zap The Log
Mega Knight Knight Wizard Lumberjack
Wizard Dart Goblin Mega Knight
Zap Knight Dart Goblin The Log Lumberjack
Mega Knight Zap Dart Goblin Wizard The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin The Log
Zap Dart Goblin The Log Ice Wizard
Dart Goblin The Log
Knight Dart Goblin The Log
Wizard Zap The Log Mega Knight
Wizard Zap Dart Goblin Ice Wizard
Dart Goblin Wizard The Log
The Log Zap Dart Goblin Wizard Ice Wizard
The Log Zap Dart Goblin Wizard
Lumberjack
Zap Knight Dart Goblin Wizard The Log
Zap Dart Goblin Wizard
Knight Dart Goblin The Log
Dart Goblin
Zap Dart Goblin The Log
Zap Dart Goblin Wizard The Log
Dart Goblin Wizard The Log Mega Knight
Zap Dart Goblin Wizard The Log Mega Knight
Zap Dart Goblin Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
Zap The Log
Zap The Log Wizard Ice Wizard Mega Knight
The Log Zap Dart Goblin Wizard Ice Wizard
Zap Wizard The Log Mega Knight
Zap Dart Goblin The Log
Zap Dart Goblin Wizard Ice Wizard
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard The Log Mega Knight
Zap
Mega Knight
Wizard The Log
Zap Dart Goblin
Zap Dart Goblin Wizard Ice Wizard
The Log
Knight Dart Goblin Wizard Lumberjack Mega Knight
The Log Zap Dart Goblin Wizard
Zap
Dart Goblin Mega Knight
Zap Dart Goblin The Log
Zap Dart Goblin
Zap Dart Goblin The Log Mega Knight

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